Player Matchup

Artio
Artio
 
Artio
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DaZippaUppa
Bakasura
Level 25
God Stats
17W - 9L
1,542 SR
Queue Stats
34W - 35L
1,306 Elo+
Solo
Mulan
Mulan
Dr Sweats46
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,217 Elo+
Solo
Gilgamesh
Gilgamesh
ZOMBEIS519
Gilgamesh
Level 28
God Stats
14W - 6L
1,813 SR
Queue Stats
251W - 203L
1,483 Elo+
Solo
Hades
Hades
jollywaffel
Hades
Level 18
God Stats
40W - 34L
1,521 SR
Queue Stats
263W - 263L
1,400 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,381 Elo+

VS

Team Averages
Level 17
1,474 SR
1,248 Elo+
Medusa
Medusa
Eclipse-Diable
Medusa
Level 22
God Stats
70W - 88L
1,351 SR
Queue Stats
124W - 163L
1,198 Elo+
Party 1
Anhur
Anhur
H_dashti19
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 199L
1,341 Elo+
Solo
Merlin
Merlin
TTV_MrPoPo
Merlin
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 10L
1,243 Elo+
Solo
Janus
Janus
Trinity9222
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,217 Elo+
Solo
Baron Samedi
Baron Samedi
Wedlife310
Baron Samedi
Level 18
God Stats
13W - 14L
1,520 SR
Queue Stats
20W - 30L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 1 / 6
9,671
461
3,516
18,070
13,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
DaZippaUppa
Bakasura
19
14 / 2 / 7
12,622
601
19,202
17,129
7,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 2
10,252
488
3,055
13,503
9,051
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
ZOMBEIS519
Gilgamesh
18
13 / 1 / 8
11,633
554
17,107
16,932
12,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 9
10,300
490
8,551
16,783
7,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,585
456
8,344
11,673
4,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
0 / 12 / 1
8,836
421
4,989
17,378
5,052
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
TTV_MrPoPo
Merlin
18
5 / 7 / 0
12,087
576
22,570
18,929
9,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 9 / 0
6,502
310
2,088
6,498
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Wedlife310
Baron Samedi
14
1 / 3 / 6
9,174
437
9,170
9,793
6,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
36
Kills
10
10
Deaths
37
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
6
4
W
Bakasura
DaZippaUppa
Bakasura
14
2
7
8.75
W
5
3
2
2
L
4
6
2
0.83
L
Anhur
0
12
1
0.04
L
Merlin
TTV_MrPoPo
Merlin
5
7
0
0.71
L
0
9
0
0
L
Baron Samedi
Wedlife310
Baron Samedi
1
3
6
1.33
W
Gilgamesh
ZOMBEIS519
Gilgamesh
13
1
8
17
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
47,161
82,417
Taken
64,271
49,848
Mitigated
27,498
32,484
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,516
387
630
10,267
18,070
13,780
280
5,460
12,218
35,213
0
W
Bakasura
DaZippaUppa
Bakasura
19,202
13,572
0
6,597
17,129
7,251
4,987
6,563
10,427
0
76,514
W
3,055
399
0
1,177
13,503
9,051
21
5,207
7,990
0
49,222
L
8,344
3,327
0
282
11,673
4,439
3,035
2,687
8,436
0
35,670
L
Anhur
4,989
2,828
0
2,693
17,378
5,052
2,091
1,886
14,922
0
37,931
L
Merlin
TTV_MrPoPo
Merlin
22,570
1,029
0
5,008
18,929
9,764
715
3,964
14,565
96,063
0
L
2,088
560
0
0
6,498
1,346
0
1,577
4,761
12,601
0
L
Baron Samedi
Wedlife310
Baron Samedi
9,170
920
533
1,592
9,793
6,897
1,422
1,953
7,469
34,991
0
W
Gilgamesh
ZOMBEIS519
Gilgamesh
17,107
2,194
0
3,893
16,932
12,139
642
6,643
10,223
0
55,851
W
8,551
1,096
119
9,801
16,783
7,627
2,119
8,984
7,731
56,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,478
Gold Earned
46,184
460
Minions Killed
338
0
Camps Cleared
0
1,986,205
Distance Traveled
1,432,274
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,671
461
49
2
0
402,981
3
W
Bakasura
12,622
601
136
6
0
459,428
0
W
Mulan
10,252
488
82
4
0
364,391
0
L
Medusa
9,585
456
63
3
0
288,835
0
L
Anhur
8,836
421
61
3
0
282,145
0
L
Merlin
12,087
576
147
7
0
318,828
4
L
Janus
6,502
310
14
1
0
204,841
2
L
Baron Samedi
9,174
437
53
3
0
337,625
4
W
Gilgamesh
11,633
554
84
4
0
424,164
0
W
Hades
10,300
490
109
5
0
335,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role