Player Matchup

Amaterasu
Amaterasu
Bakaroni
Amaterasu
Level 25
God Stats
7W - 5L
1,317 SR
Queue Stats
19W - 32L
1,313 Elo+
Solo
Jing Wei
Jing Wei
RainbowKR
Jing Wei
Level 27
God Stats
17W - 21L
1,711 SR
Queue Stats
144W - 172L
1,600 Elo+
Solo
Tiamat
Tiamat
Rathdrum
Tiamat
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,407 Elo+
Solo
Bellona
Bellona
onethiccboi93
Bellona
Level 30
God Stats
1W - 1L
1,850 SR
Queue Stats
43W - 42L
1,596 Elo+
Solo
Anhur
Anhur
wowisdead99
Anhur
Level 6
God Stats
0W - 2L
1,724 SR
Queue Stats
4W - 3L
1,593 Elo+
Solo
Team Averages
Level 20
1,620 SR
1,502 Elo+

VS

Team Averages
Level 30
1,654 SR
1,514 Elo+
Ao Kuang
Ao Kuang
Krocyoin
Ao Kuang
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 147L
1,691 Elo+
Solo
Sun Wukong
Sun Wukong
MajesticUni-corn
Sun Wukong
Level 81
God Stats
2W - 1L
1,683 SR
Queue Stats
12W - 16L
1,402 Elo+
Party 1
Discordia
Discordia
Proxim1337
Discordia
Level 11
God Stats
3W - 0L
1,575 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 1
Neith
Neith
max3333
Neith
Level 11
God Stats
1W - 1L
2,011 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
stanoje73
Gilgamesh
Level 25
God Stats
4W - 11L
1,500 SR
Queue Stats
50W - 101L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bakaroni
Amaterasu
10
0 / 12 / 1
7,046
371
3,495
17,695
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
RainbowKR
Jing Wei
15
4 / 5 / 1
9,707
511
6,027
11,062
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Rathdrum
Tiamat
12
1 / 10 / 0
7,495
394
5,312
16,378
7,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
2 / 4 / 0
9,412
495
11,144
20,016
12,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 10 / 0
7,034
370
3,835
13,514
3,977
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Krocyoin
Ao Kuang
17
17 / 1 / 5
11,640
613
21,494
16,739
6,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
MajesticUni-corn
Sun Wukong
16
11 / 0 / 6
10,900
574
11,542
16,991
19,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Discordia
Proxim1337
Discordia
16
3 / 1 / 10
10,395
547
10,609
7,310
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
max3333
Neith
14
1 / 4 / 5
8,362
440
5,897
11,334
3,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
stanoje73
Gilgamesh
15
8 / 1 / 7
10,027
528
10,916
11,651
9,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
7
Kills
40
41
Deaths
7
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bakaroni
Amaterasu
0
12
1
0.04
W
Ao Kuang
Krocyoin
Ao Kuang
17
1
5
19.5
W
Sun Wukong
MajesticUni-corn
Sun Wukong
11
0
6
14
W
Discordia
Proxim1337
Discordia
3
1
10
8
L
Jing Wei
RainbowKR
Jing Wei
4
5
1
0.9
L
Tiamat
Rathdrum
Tiamat
1
10
0
0.1
W
Neith
max3333
Neith
1
4
5
0.88
L
Bellona
2
4
0
0.5
W
Gilgamesh
stanoje73
Gilgamesh
8
1
7
11.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
60,458
78,665
Taken
64,025
38,430
Mitigated
41,963
13,594
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bakaroni
Amaterasu
3,495
1,518
0
3,546
17,695
11,251
0
5,175
12,486
0
19,229
W
Ao Kuang
Krocyoin
Ao Kuang
21,494
6,492
0
6,783
16,739
6,899
1,114
1,762
14,881
78,447
0
W
Sun Wukong
MajesticUni-corn
Sun Wukong
11,542
2,906
1,491
7,121
16,991
19,382
649
347
16,616
0
51,405
W
Discordia
Proxim1337
Discordia
10,609
454
0
1,975
7,310
2,549
1,655
1,745
5,487
61,467
0
L
Jing Wei
RainbowKR
Jing Wei
6,027
3,813
0
1,327
11,062
3,798
216
4,335
6,545
0
56,669
L
Tiamat
Rathdrum
Tiamat
5,312
548
84
3,211
16,378
7,181
233
11,349
4,521
34,913
0
W
Neith
max3333
Neith
5,897
2,417
0
2,484
11,334
3,911
2,161
868
10,450
0
43,625
L
Bellona
11,144
3,424
0
5,086
20,016
12,223
0
8,313
11,619
0
80,493
W
Gilgamesh
stanoje73
Gilgamesh
10,916
2,436
0
292
11,651
9,222
878
350
11,279
7,776
44,599
L
3,835
1,317
0
340
13,514
3,977
660
3,614
9,832
0
33,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
51,324
373
Minions Killed
474
0
Camps Cleared
0
1,539,272
Distance Traveled
1,826,011
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,046
371
31
2
0
269,635
0
W
Ao Kuang
11,640
613
99
5
0
393,003
3
W
Sun Wukong
10,900
574
70
4
0
396,277
4
W
Discordia
10,395
547
138
7
0
374,336
3
L
Jing Wei
9,707
511
99
5
0
335,176
5
L
Tiamat
7,495
394
63
3
0
271,261
3
W
Neith
8,362
440
67
4
0
311,581
0
L
Bellona
9,412
495
127
7
0
373,864
5
W
Gilgamesh
10,027
528
100
5
0
350,814
1
L
Anhur
7,034
370
53
3
0
289,336
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role