Player Matchup

Skadi
Skadi
BadaBingBadaBo0m
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,307 Elo+
Party 3
Thor
Thor
obeybastien
Thor
Level 30
God Stats
2W - 0L
1,784 SR
Queue Stats
32W - 43L
1,385 Elo+
Party 2
King Arthur
King Arthur
peoplebelowsucks
King Arthur
Level 36
God Stats
2W - 1L
1,411 SR
Queue Stats
12W - 14L
1,421 Elo+
Party 3
Chronos
Chronos
tekidachi
Chronos
Level 29
God Stats
14W - 5L
1,617 SR
Queue Stats
35W - 31L
1,495 Elo+
Party 2
Bacchus
Bacchus
xXBywargardXx
Bacchus
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,422 Elo+

VS

Team Averages
Level 11
1,614 SR
1,418 Elo+
Thor
Thor
CrippledGangsta
Thor
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 66L
1,138 Elo+
Solo
Janus
Janus
RaptorBoogie
Janus
Level 13
God Stats
1W - 3L
1,815 SR
Queue Stats
28W - 21L
1,478 Elo+
Party 1
Bellona
Bellona
SilverRune
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Ushisushi
Sol
Level 22
God Stats
59W - 49L
1,681 SR
Queue Stats
300W - 377L
1,498 Elo+
Solo
Heimdallr
Heimdallr
radasfafa
Heimdallr
Level 14
God Stats
0W - 2L
1,574 SR
Queue Stats
3W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 5
6,002
600
5,003
3,787
1,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 4
6,083
608
1,807
4,973
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
peoplebelowsucks
King Arthur
11
9 / 0 / 2
6,901
690
4,639
6,336
2,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
tekidachi
Chronos
12
9 / 0 / 2
7,380
738
6,819
5,656
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
9
2 / 0 / 10
6,072
607
3,440
4,925
4,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,765
477
1,449
7,425
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 6 / 0
4,083
408
2,351
4,568
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
SilverRune
Bellona
6
0 / 6 / 0
4,274
427
1,780
7,208
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 7 / 0
4,708
471
2,831
6,524
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
radasfafa
Heimdallr
6
0 / 3 / 0
4,090
409
1,690
5,166
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
1
27
Kills
0
1
Deaths
27
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
0
5
1
0.1
L
0
6
0
0
L
Bellona
SilverRune
Bellona
0
6
0
0
L
0
7
0
0
W
2
0
4
4
W
King Arthur
peoplebelowsucks
King Arthur
9
0
2
10
L
Heimdallr
radasfafa
Heimdallr
0
3
0
0
W
Chronos
tekidachi
Chronos
9
0
2
10
W
Bacchus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,708
Damage
10,101
25,677
Taken
30,891
11,668
Mitigated
10,759
6,477
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,003
2,373
0
250
3,787
1,249
804
854
2,795
0
21,593
L
1,449
403
0
1,675
7,425
2,059
0
2,407
5,018
0
17,851
L
2,351
580
0
0
4,568
1,008
0
1,495
3,073
11,866
0
L
Bellona
SilverRune
Bellona
1,780
1,131
0
586
7,208
4,509
527
743
6,465
0
9,414
L
2,831
594
0
522
6,524
1,878
0
4,177
2,347
21,690
0
W
1,807
959
0
2,987
4,973
1,505
432
331
4,562
0
29,957
W
King Arthur
peoplebelowsucks
King Arthur
4,639
1,574
0
2,129
6,336
2,920
496
546
5,750
1,498
22,752
L
Heimdallr
radasfafa
Heimdallr
1,690
770
0
622
5,166
1,305
0
1,649
3,517
0
9,451
W
Chronos
tekidachi
Chronos
6,819
1,385
0
736
5,656
1,708
3,184
1,881
3,544
37,011
0
W
Bacchus
3,440
39
0
375
4,925
4,286
260
955
3,844
10,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,438
Gold Earned
21,920
263
Minions Killed
171
0
Camps Cleared
0
934,818
Distance Traveled
793,031
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,002
600
53
5
0
164,076
0
L
Thor
4,765
477
41
4
0
156,927
0
L
Janus
4,083
408
22
2
0
161,574
0
L
Bellona
4,274
427
22
2
0
128,560
0
L
Sol
4,708
471
61
6
0
150,333
0
W
Thor
6,083
608
71
7
0
201,247
0
W
King Arthur
6,901
690
50
5
0
163,065
0
L
Heimdallr
4,090
409
25
3
0
195,637
0
W
Chronos
7,380
738
77
8
0
212,445
2
W
Bacchus
6,072
607
12
1
0
193,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role