Player Matchup

Vulcan
Vulcan
ProPain Maiden
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,218 Elo+
Solo
Loki
Loki
Zwinzii123
Loki
Level 26
God Stats
39W - 35L
1,290 SR
Queue Stats
145W - 171L
1,379 Elo+
Solo
Sol
Sol
giannis-tzimo
Sol
Level 28
God Stats
5W - 5L
1,683 SR
Queue Stats
7W - 12L
1,391 Elo+
Party 1
Ravana
Ravana
lexormatous1312
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,349 Elo+
Party 1
Fenrir
Fenrir
tarnys
Fenrir
Level 28
God Stats
28W - 26L
1,342 SR
Queue Stats
28W - 26L
1,397 Elo+
Solo
Team Averages
Level 27
1,463 SR
1,347 Elo+

VS

Team Averages
Level 12
1,557 SR
1,343 Elo+
Medusa
Medusa
KPAVEL36
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,216 Elo+
Solo
Merlin
Merlin
ThornsMeBabyBoy
Merlin
Level 17
God Stats
18W - 12L
1,345 SR
Queue Stats
95W - 69L
1,444 Elo+
Solo
Ymir
Ymir
YoshiMamba
Ymir
Level 13
God Stats
11W - 8L
1,777 SR
Queue Stats
49W - 48L
1,371 Elo+
Solo
Bakasura
Bakasura
iM4rC_St4r
Bakasura
Level 5
God Stats
3W - 1L
1,373 SR
Queue Stats
6W - 5L
1,353 Elo+
Solo
Hou Yi
Hou Yi
starflamefr
Hou Yi
Level 8
God Stats
4W - 0L
1,788 SR
Queue Stats
51W - 37L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
4,405
400
997
2,076
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
5,887
535
3,011
7,058
1,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 3 / 0
4,325
393
1,176
2,383
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 4 / 0
4,109
374
764
4,372
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
tarnys
Fenrir
10
3 / 1 / 0
6,021
547
5,709
7,401
2,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KPAVEL36
Medusa
11
2 / 4 / 0
6,694
609
3,447
7,292
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 1
7,497
682
1,731
4,753
1,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 0 / 3
6,896
627
2,886
4,456
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
iM4rC_St4r
Bakasura
10
2 / 0 / 0
6,272
570
494
5,059
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
11
4 / 0 / 4
6,905
628
5,005
5,360
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
13
13
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
KPAVEL36
Medusa
2
4
0
0.5
L
1
1
0
1
W
2
1
1
2.5
W
3
0
3
4.5
L
1
4
1
0.38
L
0
3
0
0
W
Bakasura
iM4rC_St4r
Bakasura
2
0
0
2
L
0
4
0
0
W
Hou Yi
4
0
4
6
L
Fenrir
tarnys
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
13,563
23,290
Taken
26,920
6,318
Mitigated
10,849
4,300
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
KPAVEL36
Medusa
3,447
1,647
0
1,080
7,292
2,596
1,731
215
7,035
0
27,518
L
997
0
0
0
2,076
603
0
1,056
1,020
4,382
0
W
1,731
80
0
2,211
4,753
1,370
126
553
4,102
46,609
0
W
2,886
870
0
825
4,456
3,375
673
315
4,045
29,072
0
L
3,011
1,136
0
890
7,058
1,941
0
879
6,139
0
34,627
L
1,176
318
0
182
2,383
365
366
738
1,645
9,729
0
W
Bakasura
iM4rC_St4r
Bakasura
494
352
0
3,300
5,059
1,849
0
184
4,869
0
30,565
L
764
27
0
233
4,372
909
96
634
3,738
0
9,373
W
Hou Yi
5,005
1,742
0
2,822
5,360
1,659
2,109
575
4,647
0
37,705
L
Fenrir
tarnys
Fenrir
5,709
2,662
0
2,995
7,401
2,500
0
1,511
5,890
0
26,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
34,264
182
Minions Killed
326
0
Camps Cleared
0
835,268
Distance Traveled
1,059,861
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,694
609
49
4
0
192,429
0
L
Vulcan
4,405
400
10
1
0
111,259
1
W
Merlin
7,497
682
90
8
0
221,984
1
W
Ymir
6,896
627
51
5
0
209,429
5
L
Loki
5,887
535
68
6
0
238,555
0
L
Sol
4,325
393
20
2
0
109,526
0
W
Bakasura
6,272
570
59
5
0
237,833
2
L
Ravana
4,109
374
17
2
0
161,542
0
W
Hou Yi
6,905
628
77
7
0
198,186
0
L
Fenrir
6,021
547
67
6
0
214,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role