Player Matchup

Morgan Le Fay
Morgan Le Fay
Skipper13
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,492 SR
Queue Stats
10W - 3L
1,678 Elo+
Party 1
Tyr
Tyr
SupportDiffe
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 11L
1,643 Elo+
Party 1
Pele
Pele
XOxFoxsin
Pele
Level 109
God Stats
1W - 1L
1,644 SR
Queue Stats
52W - 19L
1,628 Elo+
Party 1
Team Averages
Level 84
1,545 SR
1,650 Elo+

VS

Team Averages
Level 60
1,371 SR
1,312 Elo+
Kukulkan
Kukulkan
KplusR4ever
Kukulkan
Level 86
God Stats
0W - 1L
1,359 SR
Queue Stats
5W - 5L
1,467 Elo+
Solo
Cthulhu
Cthulhu
camiztodd
Cthulhu
Level 89
God Stats
2W - 5L
1,254 SR
Queue Stats
124W - 153L
1,232 Elo+
Solo
Hachiman
Hachiman
ooworloo
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Skipper13
Morgan Le Fay
18
4 / 2 / 11
12,548
738
19,580
15,044
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 10
12,128
713
5,990
18,419
16,544
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
17
10 / 5 / 2
13,034
767
10,807
15,416
10,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KplusR4ever
Kukulkan
17
6 / 6 / 2
11,824
696
14,483
14,249
5,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
camiztodd
Cthulhu
16
4 / 5 / 6
11,929
702
10,936
21,504
23,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
ooworloo
Hachiman
8
0 / 7 / 1
8,646
509
439
6,401
1,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
10
11
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
KplusR4ever
Kukulkan
6
6
2
1.17
W
Morgan Le Fay
Skipper13
Morgan Le Fay
4
2
11
4.75
W
4
4
10
2.25
W
Pele
10
5
2
2.2
L
Cthulhu
camiztodd
Cthulhu
4
5
6
1.4
L
Hachiman
ooworloo
Hachiman
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,377
Damage
25,858
48,879
Taken
42,154
33,361
Mitigated
30,488
12,022
Healing
1,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
KplusR4ever
Kukulkan
14,483
915
295
832
14,249
5,334
0
7,062
7,187
58,732
0
W
Morgan Le Fay
Skipper13
Morgan Le Fay
19,580
2,291
325
4,838
15,044
6,061
1,392
9,392
5,652
74,263
0
W
5,990
853
0
2,464
18,419
16,544
397
7,314
11,105
0
36,958
W
Pele
10,807
2,110
0
4,395
15,416
10,756
43
8,713
6,703
0
56,404
L
Cthulhu
camiztodd
Cthulhu
10,936
491
0
0
21,504
23,533
0
10,146
11,063
28,762
0
L
Hachiman
ooworloo
Hachiman
439
314
0
194
6,401
1,621
0
2,372
4,029
0
6,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
32,399
217
Minions Killed
137
0
Camps Cleared
0
968,980
Distance Traveled
730,123
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,824
696
103
6
0
285,584
0
W
Morgan Le Fay
12,548
738
92
5
0
297,558
0
W
Tyr
12,128
713
42
2
0
340,581
1
W
Pele
13,034
767
83
5
0
330,841
0
L
Cthulhu
11,929
702
25
1
0
296,166
0
L
Hachiman
8,646
509
9
1
0
148,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role