Player Matchup

Bakasura
Bakasura
Bronze III
Howie7859
Bakasura
Bronze III
Level 50
God Stats
1W - 0L
1,592 SR
Queue Stats
19W - 25L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold III
Kirosaana
Jormungandr
Gold III
Level 154
God Stats
3W - 1L
1,517 SR
Queue Stats
148W - 152L
1,492 MMR
Party 1
Neith
Neith
Gold V
Nitromerxol
Neith
Gold V
Level 140
God Stats
8W - 1L
1,684 SR
Queue Stats
36W - 39L
1,494 MMR
Solo
Bellona
Bellona
Gold IV
Veklo
Bellona
Gold IV
Level 157
God Stats
11W - 9L
1,599 SR
Queue Stats
430W - 444L
1,460 MMR
Party 1
Sol
Sol
Gold V
ironempress96
Sol
Gold V
Level 123
God Stats
2W - 0L
1,511 SR
Queue Stats
18W - 21L
1,557 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,581 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,498 SR
1,502 MMR
Sylvanus
Sylvanus
Bronze III
AwwUKnow
Sylvanus
Bronze III
Level 49
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 4L
1,502 MMR
Solo
Artemis
Artemis
Platinum V
Stephanie CawK
Artemis
Platinum V
Level 124
God Stats
100W - 86L
1,591 SR
Queue Stats
965W - 961L
1,527 MMR
Solo
Odin
Odin
Gold III
Super_Hero_66
Odin
Gold III
Level 146
God Stats
2W - 3L
1,635 SR
Queue Stats
359W - 348L
1,507 MMR
Solo
Bastet
Bastet
Gold II
rrthebest23
Bastet
Gold II
Level 116
God Stats
4W - 4L
1,200 SR
Queue Stats
1,489W - 1,499L
1,461 MMR
Solo
Nu Wa
Nu Wa
Bronze III
sergeant lean
Nu Wa
Bronze III
Level 109
God Stats
0W - 1L
1,371 SR
Queue Stats
4W - 6L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Howie7859
Bakasura
10
0 / 0 / 1
5,798
580
758
4,804
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
Kirosaana
Jormungandr
9
1 / 0 / 3
5,567
557
1,968
5,463
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 1
6,286
629
5,564
6,791
1,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Veklo
Bellona
11
2 / 0 / 0
6,019
602
6,049
8,634
5,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 0
5,676
568
2,564
3,835
1,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Morgan Le FaySetGilgameshDanzaburouTiamat

VS

Bans
CthulhuScyllaKing ArthurSkadiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AwwUKnow
Sylvanus
7
0 / 2 / 0
4,808
481
1,029
6,922
2,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 2 / 0
4,765
477
3,558
4,569
888
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 0
5,196
520
5,206
9,028
5,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
9
0 / 0 / 0
5,125
513
1,649
4,765
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,114
511
2,800
3,964
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AwwUKnow
Sylvanus
0
2
0
0
W
Bakasura
Howie7859
Bakasura
0
0
1
0.5
W
Jormungandr
Kirosaana
Jormungandr
1
0
3
2.5
W
3
0
1
3.5
L
0
2
0
0
L
0
2
0
0
W
Bellona
Veklo
Bellona
2
0
0
2
W
3
0
0
3
L
Bastet
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
14,242
29,527
Taken
29,248
13,634
Mitigated
11,225
13,103
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AwwUKnow
Sylvanus
1,029
474
134
771
6,922
2,157
0
370
6,552
9,869
0
W
Bakasura
Howie7859
Bakasura
758
609
0
1,462
4,804
1,457
0
98
4,623
0
33,742
W
Jormungandr
Kirosaana
Jormungandr
1,968
549
0
2,014
5,463
3,218
0
1,118
4,345
15,642
0
W
5,564
3,218
0
4,728
6,791
1,933
824
1,237
5,508
0
40,867
L
3,558
1,379
0
238
4,569
888
0
842
3,727
0
27,831
L
5,206
1,936
0
3,295
9,028
5,612
108
0
9,000
1,850
23,305
W
Bellona
Veklo
Bellona
6,049
2,702
0
2,540
8,634
5,774
0
665
7,342
0
31,975
W
2,564
535
0
2,359
3,835
1,252
94
1,609
2,226
27,983
0
L
Bastet
1,649
316
0
2,218
4,765
1,329
0
636
4,129
0
24,278
L
2,800
1,561
0
528
3,964
1,239
0
2,684
1,280
26,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
25,008
313
Minions Killed
249
0
Camps Cleared
0
971,589
Distance Traveled
881,042
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,808
481
20
2
0
163,779
2
W
Bakasura
5,798
580
85
9
0
225,970
1
W
Jormungandr
5,567
557
27
3
0
191,288
4
W
Neith
6,286
629
73
7
0
168,090
1
L
Artemis
4,765
477
49
5
0
158,133
6
L
Odin
5,196
520
59
6
0
176,165
2
W
Bellona
6,019
602
66
7
0
193,798
0
W
Sol
5,676
568
62
6
0
192,443
6
L
Bastet
5,125
513
64
6
0
206,347
2
L
Nu Wa
5,114
511
57
6
0
176,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role