Player Matchup

Loki
Loki
Asolto
Loki
Level 18
God Stats
8W - 10L
1,376 SR
Queue Stats
29W - 23L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
Noahk94
Sylvanus
Level 29
God Stats
19W - 20L
1,424 SR
Queue Stats
163W - 165L
1,527 Elo+
Solo
Neith
Neith
OxTime
Neith
Level 23
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Agni
Agni
Sch1zoafective
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,565 Elo+
Party 2
Pele
Pele
erpaco8
Pele
Level 24
God Stats
3W - 2L
1,457 SR
Queue Stats
73W - 72L
1,490 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,508 Elo+

VS

Team Averages
Level 12
1,613 SR
1,558 Elo+
Neith
Neith
Acongott
Neith
Level 6
God Stats
5W - 10L
1,646 SR
Queue Stats
13W - 12L
1,637 Elo+
Party 1
Thor
Thor
Fr0zzeN38
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,637 Elo+
Party 1
Cupid
Cupid
GosuHuk
Cupid
Level 16
God Stats
3W - 1L
1,825 SR
Queue Stats
15W - 12L
1,637 Elo+
Party 1
Ares
Ares
Kaczmaruniu
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Thoth
Thoth
SoulOfCinder99
Thoth
Level 26
God Stats
28W - 28L
1,593 SR
Queue Stats
156W - 145L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Asolto
Loki
12
5 / 2 / 1
7,044
587
4,185
5,356
1,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Noahk94
Sylvanus
12
4 / 2 / 3
7,100
592
7,955
8,138
3,701
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
OxTime
Neith
11
3 / 1 / 5
6,625
552
4,784
5,007
1,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
7,261
605
3,670
7,258
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
erpaco8
Pele
11
5 / 0 / 3
6,924
577
4,621
5,957
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acongott
Neith
11
2 / 5 / 1
6,524
544
4,994
9,042
2,875
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
1 / 4 / 0
5,932
494
2,164
8,987
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
GosuHuk
Cupid
9
2 / 4 / 0
5,827
486
3,536
6,977
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 2
5,686
474
1,926
8,284
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 0
6,438
537
3,067
4,970
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
6
6
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Acongott
Neith
2
5
1
0.5
W
Loki
Asolto
Loki
5
2
1
2.75
L
Thor
1
4
0
0.25
L
Cupid
GosuHuk
Cupid
2
4
0
0.5
L
0
3
2
0.33
W
Sylvanus
Noahk94
Sylvanus
4
2
3
2.75
W
Neith
OxTime
Neith
3
1
5
5.5
W
2
1
2
3
L
1
3
0
0.33
W
Pele
erpaco8
Pele
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
15,687
31,716
Taken
38,260
9,921
Mitigated
13,147
11,000
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Acongott
Neith
4,994
2,719
0
917
9,042
2,875
0
165
8,877
0
43,654
W
Loki
Asolto
Loki
4,185
1,062
0
1,470
5,356
1,283
0
0
5,356
0
22,558
L
Thor
2,164
466
0
2,433
8,987
2,650
0
989
7,968
0
33,516
L
Cupid
GosuHuk
Cupid
3,536
2,245
232
1,281
6,977
1,763
0
3,636
3,341
0
20,267
L
1,926
87
0
1,360
8,284
4,369
0
2,738
5,546
10,971
0
W
Sylvanus
Noahk94
Sylvanus
7,955
3,253
329
2,393
8,138
3,701
299
1,406
6,732
32,771
4,071
W
Neith
OxTime
Neith
4,784
2,038
0
1,260
5,007
1,091
1,243
333
4,674
0
20,145
W
3,670
344
0
3,058
7,258
2,137
28
2,594
4,270
38,660
0
L
3,067
259
0
1,040
4,970
1,490
98
2,975
1,609
31,874
0
W
Pele
erpaco8
Pele
4,621
1,269
0
2,490
5,957
1,709
0
260
5,691
0
31,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
30,407
290
Minions Killed
282
0
Camps Cleared
0
1,114,374
Distance Traveled
1,057,976
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,524
544
84
7
0
200,853
1
W
Loki
7,044
587
37
3
0
244,821
2
L
Thor
5,932
494
68
6
0
220,935
1
L
Cupid
5,827
486
51
4
0
214,135
0
L
Ares
5,686
474
13
1
0
210,836
1
W
Sylvanus
7,100
592
76
6
0
189,836
1
W
Neith
6,625
552
42
4
0
205,985
4
W
Agni
7,261
605
86
7
0
242,491
1
L
Thoth
6,438
537
66
6
0
211,217
4
W
Pele
6,924
577
49
4
0
231,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role