Player Matchup

Neith
Neith
BluesyColtTV
Neith
Level 4
God Stats
12W - 19L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Arachne
Arachne
FBMUFC_
Arachne
Level 28
God Stats
13W - 11L
1,358 SR
Queue Stats
20W - 25L
1,336 Elo+
Solo
Chang'e
Chang'e
Jhagosto11
Chang'e
Level 28
God Stats
14W - 17L
1,391 SR
Queue Stats
14W - 19L
1,371 Elo+
Party 1
Apollo
Apollo
Mega Gallade 2
Apollo
Level 25
God Stats
8W - 7L
1,444 SR
Queue Stats
87W - 96L
1,416 Elo+
Solo
Kukulkan
Kukulkan
hulksmashmyballz
Kukulkan
Level 18
God Stats
9W - 9L
1,215 SR
Queue Stats
26W - 30L
1,377 Elo+
Party 1
Team Averages
Level 21
1,382 SR
1,400 Elo+

VS

Team Averages
Level 10
1,438 SR
1,412 Elo+
Anubis
Anubis
Ace Nightblitz
Anubis
Level 14
God Stats
16W - 19L
1,464 SR
Queue Stats
21W - 28L
1,369 Elo+
Solo
Zeus
Zeus
FilMyEyehole
Zeus
Level 17
God Stats
32W - 33L
1,527 SR
Queue Stats
68W - 63L
1,390 Elo+
Solo
Neith
Neith
Shadeing-
Neith
Level 8
God Stats
7W - 13L
1,300 SR
Queue Stats
21W - 24L
1,402 Elo+
Solo
Apollo
Apollo
SparkCakez
Apollo
Level 6
God Stats
13W - 19L
1,400 SR
Queue Stats
14W - 21L
1,399 Elo+
Solo
Sylvanus
Sylvanus
derry lad 2k10
Sylvanus
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 13
11,004
1,000
7,400
9,694
3,559
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
FBMUFC_
Arachne
18
5 / 1 / 12
11,031
1,003
7,444
10,799
3,770
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chang'e
Jhagosto11
Chang'e
20
10 / 0 / 23
13,235
1,203
18,418
11,533
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
9 / 4 / 16
12,322
1,120
17,033
15,988
4,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 0 / 19
14,831
1,348
21,596
10,195
3,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 9
10,840
985
8,146
18,697
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 5 / 3
11,584
1,053
20,724
12,815
5,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Shadeing-
Neith
16
2 / 10 / 3
9,759
887
10,986
15,786
6,035
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
SparkCakez
Apollo
17
2 / 10 / 5
10,515
956
10,160
16,496
6,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
16
1 / 9 / 2
9,185
835
722
14,740
6,035

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
33
43
Kills
11
11
Deaths
43
83
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
W
2
6
13
1.42
W
Arachne
FBMUFC_
Arachne
5
1
12
11
L
5
5
3
1.3
W
Chang'e
Jhagosto11
Chang'e
10
0
23
21.5
W
9
4
16
4.25
L
Neith
Shadeing-
Neith
2
10
3
0.35
L
Apollo
SparkCakez
Apollo
2
10
5
0.45
L
Sylvanus
1
9
2
0.22
W
17
0
19
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,891
Damage
50,738
58,209
Taken
78,534
19,837
Mitigated
33,367
15,415
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,146
1,345
0
1,176
18,697
9,318
0
8,741
9,956
26,497
0
W
7,400
3,772
0
1,266
9,694
3,559
0
4,063
5,631
0
24,576
W
Arachne
FBMUFC_
Arachne
7,444
5,515
0
1,313
10,799
3,770
0
4,440
6,359
0
19,679
L
20,724
1,365
0
335
12,815
5,375
0
4,298
8,517
60,041
0
W
Chang'e
Jhagosto11
Chang'e
18,418
669
2,350
4,426
11,533
4,145
0
5,148
6,385
40,315
0
W
17,033
14,600
206
3,719
15,988
4,955
0
10,029
5,959
0
36,010
L
Neith
Shadeing-
Neith
10,986
4,034
0
1,579
15,786
6,035
0
8,302
7,484
0
21,270
L
Apollo
SparkCakez
Apollo
10,160
5,599
0
515
16,496
6,604
0
11,485
5,011
0
29,563
L
Sylvanus
722
282
0
0
14,740
6,035
0
7,188
7,376
2,074
0
W
21,596
3,137
0
2,135
10,195
3,408
0
5,912
4,283
33,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,423
Gold Earned
51,883
176
Minions Killed
196
6
Camps Cleared
4
989,318
Distance Traveled
840,096
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,840
985
47
4
2
168,623
0
W
Neith
11,004
1,000
39
4
3
126,428
0
W
Arachne
11,031
1,003
20
2
2
247,551
0
L
Zeus
11,584
1,053
90
8
2
229,375
1
W
Chang'e
13,235
1,203
39
4
1
226,108
1
W
Apollo
12,322
1,120
45
4
0
161,448
0
L
Neith
9,759
887
20
2
0
159,606
0
L
Apollo
10,515
956
36
3
0
138,439
0
L
Sylvanus
9,185
835
3
0
0
144,053
1
W
Kukulkan
14,831
1,348
33
3
0
227,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role