Player Matchup

Nu Wa
Nu Wa
Aida95
Nu Wa
Level 29
God Stats
10W - 3L
1,789 SR
Queue Stats
31W - 27L
1,454 Elo+
Party 1
Bakasura
Bakasura
MeanMorbid
Bakasura
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,395 Elo+
Party 3
Thanatos
Thanatos
biggdom
Thanatos
Level 15
God Stats
14W - 9L
1,569 SR
Queue Stats
28W - 26L
1,448 Elo+
Party 1
Cerberus
Cerberus
hatlesscrib4
Cerberus
Level 47
God Stats
2W - 3L
1,779 SR
Queue Stats
4W - 11L
1,395 Elo+
Party 3
Da Ji
Da Ji
thehorridgamer
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,395 Elo+
Party 3
Team Averages
Level 21
1,628 SR
1,417 Elo+

VS

Team Averages
Level 15
1,406 SR
1,404 Elo+
Medusa
Medusa
 
Medusa
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Korhik
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,414 Elo+
Solo
Izanami
Izanami
Maishe
Izanami
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Fenrir
Fenrir
Tribori
Fenrir
Level 28
God Stats
48W - 41L
1,252 SR
Queue Stats
811W - 851L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aida95
Nu Wa
18
4 / 1 / 26
11,324
1,132
21,845
6,383
2,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
MeanMorbid
Bakasura
18
10 / 3 / 12
11,582
1,158
7,989
13,633
5,756
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
biggdom
Thanatos
19
20 / 2 / 12
13,920
1,392
28,493
12,766
5,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
hatlesscrib4
Cerberus
19
7 / 3 / 26
11,610
1,161
12,926
12,428
14,272
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 7 / 16
10,101
1,010
6,935
11,470
5,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

229

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 8 / 11
10,218
1,022
11,250
15,735
4,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
16
1 / 8 / 14
9,715
972
6,792
17,628
13,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Korhik
Morgan Le Fay
16
1 / 11 / 13
9,521
952
15,223
16,595
4,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Maishe
Izanami
16
1 / 9 / 12
9,311
931
4,174
14,126
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Tribori
Fenrir
17
9 / 8 / 5
12,188
1,219
13,495
18,629
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
71
44
Kills
16
16
Deaths
44
92
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
8
11
1.19
L
Ymir
 
Ymir
1
8
14
1
W
Nu Wa
Aida95
Nu Wa
4
1
26
17
L
Morgan Le Fay
Korhik
Morgan Le Fay
1
11
13
0.68
L
Izanami
Maishe
Izanami
1
9
12
0.78
W
Bakasura
MeanMorbid
Bakasura
10
3
12
5.33
L
Fenrir
Tribori
Fenrir
9
8
5
1.44
W
Thanatos
biggdom
Thanatos
20
2
12
13
W
Cerberus
hatlesscrib4
Cerberus
7
3
26
6.67
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,188
Damage
50,934
56,680
Taken
82,713
32,988
Mitigated
31,608
17,321
Healing
4,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,250
4,275
0
356
15,735
4,122
0
4,470
11,115
0
28,657
L
Ymir
 
Ymir
6,792
1,266
0
0
17,628
13,826
0
8,982
8,595
15,485
0
W
Nu Wa
Aida95
Nu Wa
21,845
4,082
370
2,107
6,383
2,003
0
1,831
4,552
40,565
0
L
Morgan Le Fay
Korhik
Morgan Le Fay
15,223
2,178
0
427
16,595
4,487
0
7,327
9,198
48,596
0
L
Izanami
Maishe
Izanami
4,174
2,794
0
480
14,126
3,269
0
5,370
8,576
0
27,231
W
Bakasura
MeanMorbid
Bakasura
7,989
4,959
0
1,284
13,633
5,756
0
6,284
7,349
0
27,283
L
Fenrir
Tribori
Fenrir
13,495
4,627
0
3,203
18,629
5,904
0
8,622
9,756
0
20,265
W
Thanatos
biggdom
Thanatos
28,493
10,017
0
10,704
12,766
5,072
0
4,877
7,889
0
46,631
W
Cerberus
hatlesscrib4
Cerberus
12,926
737
0
2,152
12,428
14,272
0
5,558
6,870
21,050
0
W
6,935
1,547
239
465
11,470
5,885
0
3,465
8,005
0
11,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,537
Gold Earned
50,953
164
Minions Killed
186
8
Camps Cleared
3
881,311
Distance Traveled
785,487
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,218
1,022
31
3
0
159,443
0
L
Ymir
9,715
972
16
2
0
154,127
3
W
Nu Wa
11,324
1,132
37
4
2
177,111
1
L
Morgan Le Fay
9,521
952
64
6
1
151,770
0
L
Izanami
9,311
931
60
6
2
123,222
2
W
Bakasura
11,582
1,158
52
5
1
191,943
0
L
Fenrir
12,188
1,219
15
2
0
196,925
1
W
Thanatos
13,920
1,392
42
4
4
180,282
1
W
Cerberus
11,610
1,161
23
2
1
179,706
0
W
Da Ji
10,101
1,010
10
1
0
152,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role