Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EnaX_5
Cernunnos
Level 78
God Stats
5W - 2L
1,499 SR
Queue Stats
251W - 240L
1,415 Elo+
Solo
Sobek
Sobek
TerryGoloh
Sobek
Level 157
God Stats
4W - 5L
1,367 SR
Queue Stats
479W - 481L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
alebomber0005
Kuzenbo
Level 59
God Stats
7W - 4L
1,510 SR
Queue Stats
14W - 17L
1,377 Elo+
Solo
Ne Zha
Ne Zha
babyjejepikachu
Ne Zha
Level 125
God Stats
32W - 48L
1,379 SR
Queue Stats
168W - 258L
1,435 Elo+
Solo
Team Averages
Level 113
1,451 SR
1,431 Elo+

VS

Team Averages
Level 81
1,376 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
N_armol
Tsukuyomi
Level 55
God Stats
2W - 14L
1,155 SR
Queue Stats
21W - 40L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Rain_Sucks-
Cthulhu
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 177L
1,455 Elo+
Solo
Chaac
Chaac
Sergi_SLR
Chaac
Level 87
God Stats
26W - 30L
1,458 SR
Queue Stats
397W - 409L
1,407 Elo+
Solo
Ganesha
Ganesha
Werner151515
Ganesha
Level 108
God Stats
78W - 77L
1,484 SR
Queue Stats
375W - 449L
1,359 Elo+
Solo
Heimdallr
Heimdallr
Xantus68
Heimdallr
Level 98
God Stats
1W - 2L
1,286 SR
Queue Stats
137W - 155L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 3
10,769
538
9,758
8,474
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
EnaX_5
Cernunnos
16
6 / 2 / 7
10,338
517
15,549
14,186
5,962
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
5 / 0 / 6
10,529
526
6,588
15,865
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
15
2 / 1 / 3
9,083
454
8,401
13,138
13,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 7 / 2
9,496
475
7,491
17,652
6,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
N_armol
Tsukuyomi
14
1 / 5 / 7
9,101
455
11,184
13,677
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Rain_Sucks-
Cthulhu
16
6 / 1 / 0
10,263
513
10,658
15,008
13,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Sergi_SLR
Chaac
16
1 / 2 / 1
9,253
463
9,577
13,371
9,057
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
Werner151515
Ganesha
13
0 / 3 / 6
8,353
418
3,830
13,911
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Xantus68
Heimdallr
13
3 / 6 / 1
8,298
415
7,135
11,553
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
17
Kills
11
11
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
3
5.5
W
Cernunnos
EnaX_5
Cernunnos
6
2
7
4.75
L
Tsukuyomi
N_armol
Tsukuyomi
1
5
7
0.9
L
Cthulhu
Rain_Sucks-
Cthulhu
6
1
0
6
L
Chaac
Sergi_SLR
Chaac
1
2
1
0.75
W
Sobek
5
0
6
8
L
Ganesha
Werner151515
Ganesha
0
3
6
1
L
Heimdallr
Xantus68
Heimdallr
3
6
1
0.58
W
Kuzenbo
2
1
3
3.5
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,787
Damage
42,384
69,315
Taken
67,520
46,321
Mitigated
39,441
29,014
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,758
642
0
3,167
8,474
2,749
198
1,016
7,458
71,014
0
W
Cernunnos
EnaX_5
Cernunnos
15,549
8,465
0
6,372
14,186
5,962
3,590
1,924
12,261
0
79,373
L
Tsukuyomi
N_armol
Tsukuyomi
11,184
2,401
0
3,857
13,677
4,734
0
4,069
9,318
0
64,467
L
Cthulhu
Rain_Sucks-
Cthulhu
10,658
1,674
462
4,738
15,008
13,018
0
4,104
9,929
62,693
0
L
Chaac
Sergi_SLR
Chaac
9,577
833
0
4,145
13,371
9,057
0
6,791
5,989
0
70,625
W
Sobek
6,588
567
0
7,207
15,865
17,612
926
3,677
11,940
29,309
0
L
Ganesha
Werner151515
Ganesha
3,830
606
582
5,236
13,911
8,703
0
4,305
9,385
20,103
0
L
Heimdallr
Xantus68
Heimdallr
7,135
1,562
0
1,162
11,553
3,929
0
3,419
8,094
0
36,130
W
Kuzenbo
8,401
3,115
107
5,156
13,138
13,374
100
6,681
6,206
39,804
0
W
7,491
1,858
153
6,852
17,652
6,624
2,489
1,711
15,941
0
75,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
45,268
510
Minions Killed
442
0
Camps Cleared
0
1,892,300
Distance Traveled
1,847,567
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,769
538
147
7
0
373,555
11
W
Cernunnos
10,338
517
136
7
0
428,984
4
L
Tsukuyomi
9,101
455
107
5
0
410,342
2
L
Cthulhu
10,263
513
120
6
0
373,321
4
L
Chaac
9,253
463
134
7
0
414,965
3
W
Sobek
10,529
526
26
1
0
380,701
4
L
Ganesha
8,353
418
7
0
0
320,323
4
L
Heimdallr
8,298
415
74
4
0
328,616
6
W
Kuzenbo
9,083
454
72
4
0
398,059
1
W
Ne Zha
9,496
475
129
6
0
311,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role