Player Matchup

Chaac
Chaac
AdmiralToast976
Chaac
Level 29
God Stats
3W - 1L
1,675 SR
Queue Stats
23W - 18L
1,600 Elo+
Solo
Vamana
Vamana
Eweweww115kk
Vamana
Level 13
God Stats
1W - 2L
1,327 SR
Queue Stats
27W - 14L
1,491 Elo+
Solo
Arachne
Arachne
Kristal_la_crazy
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,646 Elo+
Party 1
Anubis
Anubis
Richichulo
Anubis
Level 28
God Stats
7W - 10L
1,420 SR
Queue Stats
97W - 111L
1,470 Elo+
Solo
Izanami
Izanami
jguaita082
Izanami
Level 22
God Stats
30W - 26L
1,634 SR
Queue Stats
86W - 104L
1,418 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,525 Elo+

VS

Team Averages
Level 18
1,514 SR
1,580 Elo+
Morgan Le Fay
Morgan Le Fay
DecafConch
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
GlossCity
Sun Wukong
Level 30
God Stats
45W - 62L
1,463 SR
Queue Stats
214W - 224L
1,473 Elo+
Solo
Mercury
Mercury
Hcsalhcs
Mercury
Level 23
God Stats
12W - 5L
1,833 SR
Queue Stats
18W - 11L
1,831 Elo+
Solo
Bellona
Bellona
RST Smoke
Bellona
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 4L
1,491 Elo+
Solo
Nemesis
Nemesis
TanJonatanLOL
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
9 / 2 / 3
7,024
639
6,236
6,764
2,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
11
3 / 2 / 4
6,615
601
6,511
8,193
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
4 / 1 / 2
7,442
677
3,247
5,848
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Richichulo
Anubis
10
6 / 1 / 4
6,503
591
4,571
3,818
1,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
jguaita082
Izanami
10
2 / 4 / 0
6,183
562
2,322
7,702
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DecafConch
Morgan Le Fay
6
0 / 5 / 0
4,466
406
1,289
5,605
806
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
GlossCity
Sun Wukong
11
1 / 3 / 2
5,892
536
4,754
8,591
4,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Hcsalhcs
Mercury
12
9 / 3 / 0
8,223
748
8,321
10,428
2,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RST Smoke
Bellona
3
0 / 7 / 1
3,899
354
2,675
5,933
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
3
0 / 8 / 0
3,713
338
172
5,305
1,018

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
24
Kills
10
10
Deaths
26
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Morgan Le Fay
DecafConch
Morgan Le Fay
0
5
0
0
W
Vamana
3
2
4
2.5
L
Sun Wukong
GlossCity
Sun Wukong
1
3
2
0.67
L
Mercury
Hcsalhcs
Mercury
9
3
0
3
W
4
1
2
5
L
Bellona
RST Smoke
Bellona
0
7
1
0.07
W
Anubis
Richichulo
Anubis
6
1
4
8
L
Nemesis
0
8
0
0
W
Izanami
jguaita082
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
17,211
32,325
Taken
35,862
13,793
Mitigated
11,063
12,319
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,236
1,563
0
2,441
6,764
2,803
0
243
6,521
0
29,199
L
Morgan Le Fay
DecafConch
Morgan Le Fay
1,289
162
0
308
5,605
806
0
1,802
3,803
8,518
0
W
Vamana
6,511
3,658
0
3,136
8,193
3,963
0
164
8,029
0
36,837
L
Sun Wukong
GlossCity
Sun Wukong
4,754
1,571
0
2,786
8,591
4,067
231
447
8,144
0
31,287
L
Mercury
Hcsalhcs
Mercury
8,321
4,295
0
3,430
10,428
2,887
0
642
9,786
0
44,764
W
3,247
1,666
0
3,761
5,848
2,710
0
162
5,686
0
51,278
L
Bellona
RST Smoke
Bellona
2,675
1,598
0
402
5,933
2,285
0
1,215
4,718
0
7,403
W
Anubis
Richichulo
Anubis
4,571
335
0
1,519
3,818
1,822
657
546
3,272
20,296
0
L
Nemesis
172
99
0
0
5,305
1,018
65
465
4,840
0
3,436
W
Izanami
jguaita082
Izanami
2,322
2,167
0
1,462
7,702
2,495
2,114
174
7,528
0
31,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
26,193
326
Minions Killed
173
0
Camps Cleared
0
1,048,502
Distance Traveled
859,946
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,024
639
55
5
0
236,911
0
L
Morgan Le Fay
4,466
406
21
2
0
145,055
0
W
Vamana
6,615
601
66
6
0
213,809
4
L
Sun Wukong
5,892
536
52
5
0
191,466
1
L
Mercury
8,223
748
85
8
0
241,751
2
W
Arachne
7,442
677
95
9
0
247,593
2
L
Bellona
3,899
354
8
1
0
120,274
1
W
Anubis
6,503
591
42
4
0
199,505
1
L
Nemesis
3,713
338
7
1
0
161,400
1
W
Izanami
6,183
562
68
6
0
150,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role