Player Matchup

Agni
Agni
Djcuchilla
Agni
Level 29
God Stats
11W - 6L
1,414 SR
Queue Stats
123W - 97L
1,425 Elo+
Solo
Ra
Ra
DoloCode
Ra
Level 24
God Stats
21W - 19L
1,409 SR
Queue Stats
24W - 35L
1,357 Elo+
Solo
Terra
Terra
HP2SHADOW
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
ZSchwarzHammer
Danzaburou
Level 25
God Stats
19W - 19L
1,567 SR
Queue Stats
196W - 166L
1,539 Elo+
Solo
Nemesis
Nemesis
crazychilliboy
Nemesis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 45L
1,436 Elo+
Party 1
Team Averages
Level 24
1,478 SR
1,436 Elo+

VS

Team Averages
Level 18
1,390 SR
1,461 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Vanerthin
Sun Wukong
Level 28
God Stats
5W - 16L
1,303 SR
Queue Stats
62W - 79L
1,455 Elo+
Solo
Mercury
Mercury
black_ghost__86
Mercury
Level 26
God Stats
2W - 2L
1,154 SR
Queue Stats
52W - 53L
1,338 Elo+
Solo
Cthulhu
Cthulhu
jordanulens
Cthulhu
Level 5
God Stats
7W - 17L
1,494 SR
Queue Stats
7W - 17L
1,515 Elo+
Party 2
Artemis
Artemis
xKillingMachi345
Artemis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,377
730
1,723
2,005
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,514
586
1,155
2,684
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
HP2SHADOW
Terra
6
0 / 1 / 4
4,220
703
661
3,197
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ZSchwarzHammer
Danzaburou
7
4 / 0 / 0
4,710
785
2,296
3,412
848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
1 / 0 / 0
3,597
600
180
2,008
364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
5
0 / 1 / 0
3,369
562
518
1,105
306
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Vanerthin
Sun Wukong
7
2 / 1 / 0
4,193
699
1,419
2,133
1,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 1 / 0
3,671
612
1,157
3,610
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jordanulens
Cthulhu
2
0 / 1 / 0
2,975
496
347
1,493
585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 4 / 0
3,300
550
835
3,021
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
2
3
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
3
0
0
3
W
0
2
0
0
W
Terra
HP2SHADOW
Terra
0
1
4
2
L
Sun Wukong
Vanerthin
Sun Wukong
2
1
0
2
W
Danzaburou
ZSchwarzHammer
Danzaburou
4
0
0
4
L
0
1
0
0
W
1
0
0
1
L
Cthulhu
jordanulens
Cthulhu
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,015
Damage
4,276
13,306
Taken
11,362
4,122
Mitigated
3,250
4,077
Healing
548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
518
124
0
121
1,105
306
29
600
505
8,606
0
W
1,723
434
0
484
2,005
535
490
549
1,456
16,049
0
W
1,155
172
0
143
2,684
466
0
0
2,684
9,713
0
W
Terra
HP2SHADOW
Terra
661
570
97
716
3,197
1,909
721
136
3,024
3,545
0
L
Sun Wukong
Vanerthin
Sun Wukong
1,419
414
0
237
2,133
1,012
696
781
1,352
0
15,529
W
Danzaburou
ZSchwarzHammer
Danzaburou
2,296
1,445
0
2,285
3,412
848
1,804
106
3,269
0
22,760
L
1,157
274
0
0
3,610
916
0
1,125
2,485
0
15,306
W
180
47
0
352
2,008
364
0
0
2,008
0
5,597
L
Cthulhu
jordanulens
Cthulhu
347
118
0
74
1,493
585
0
716
777
3,967
0
L
835
653
0
116
3,021
431
0
317
2,704
0
5,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,418
Gold Earned
17,508
120
Minions Killed
90
0
Camps Cleared
0
540,733
Distance Traveled
444,800
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,369
562
10
2
0
68,815
2
W
Agni
4,377
730
32
5
0
116,994
0
W
Ra
3,514
586
22
4
0
106,286
0
W
Terra
4,220
703
7
1
0
96,946
0
L
Sun Wukong
4,193
699
36
6
0
90,640
1
W
Danzaburou
4,710
785
42
7
0
107,990
2
L
Mercury
3,671
612
30
5
0
133,052
1
W
Nemesis
3,597
600
17
3
0
112,517
0
L
Cthulhu
2,975
496
6
1
0
63,590
0
L
Artemis
3,300
550
8
1
0
88,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role