Player Matchup

Guan Yu
Guan Yu
DangerouslmL
Guan Yu
Level 12
God Stats
3W - 3L
1,475 SR
Queue Stats
37W - 60L
1,234 Elo+
Solo
Khepri
Khepri
GingerSage
Khepri
Level 28
God Stats
3W - 2L
1,551 SR
Queue Stats
13W - 18L
1,394 Elo+
Solo
Zhong Kui
Zhong Kui
XySt_Menos
Zhong Kui
Level 29
God Stats
1W - 2L
1,307 SR
Queue Stats
176W - 133L
1,558 Elo+
Solo
Thor
Thor
littlewalk
Thor
Level 16
God Stats
2W - 3L
1,269 SR
Queue Stats
10W - 16L
1,281 Elo+
Solo
Hachiman
Hachiman
yess7
Hachiman
Level 14
God Stats
1W - 2L
1,288 SR
Queue Stats
17W - 15L
1,330 Elo+
Solo
Team Averages
Level 20
1,378 SR
1,359 Elo+

VS

Team Averages
Level 15
1,372 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
GlitteringNYX
Morgan Le Fay
Level 15
God Stats
11W - 9L
1,225 SR
Queue Stats
36W - 39L
1,307 Elo+
Solo
Sylvanus
Sylvanus
RLisaic
Sylvanus
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 36L
1,285 Elo+
Party 1
Ra
Ra
StoneFamily
Ra
Level 14
God Stats
0W - 2L
1,306 SR
Queue Stats
16W - 24L
1,232 Elo+
Party 1
Hachiman
Hachiman
Zeo2012
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,494 Elo+
Solo
Kukulkan
Kukulkan
minnibommer69
Kukulkan
Level 24
God Stats
1W - 3L
1,328 SR
Queue Stats
125W - 101L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DangerouslmL
Guan Yu
20
6 / 1 / 4
14,821
593
8,007
19,323
26,307
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
GingerSage
Khepri
16
1 / 0 / 13
11,960
478
8,018
23,589
29,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
XySt_Menos
Zhong Kui
20
16 / 4 / 7
15,214
609
27,189
31,463
25,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 2 / 5
14,574
583
13,524
16,858
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
yess7
Hachiman
18
7 / 3 / 9
13,330
533
16,050
18,811
9,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GlitteringNYX
Morgan Le Fay
12
0 / 7 / 1
8,589
344
6,078
13,893
6,043
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
RLisaic
Sylvanus
16
4 / 7 / 2
10,924
437
8,056
22,866
11,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 10 / 6
10,673
427
11,154
16,753
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Zeo2012
Hachiman
15
1 / 9 / 2
10,174
407
9,557
22,992
6,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
minnibommer69
Kukulkan
18
4 / 9 / 3
11,931
477
20,210
18,604
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
42
Kills
10
10
Deaths
42
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DangerouslmL
Guan Yu
6
1
4
8
W
Khepri
GingerSage
Khepri
1
0
13
7.5
L
Morgan Le Fay
GlitteringNYX
Morgan Le Fay
0
7
1
0.07
L
Sylvanus
RLisaic
Sylvanus
4
7
2
0.71
L
1
10
6
0.4
W
Zhong Kui
XySt_Menos
Zhong Kui
16
4
7
4.88
L
Hachiman
Zeo2012
Hachiman
1
9
2
0.22
W
12
2
5
7.25
L
Kukulkan
minnibommer69
Kukulkan
4
9
3
0.61
W
Hachiman
yess7
Hachiman
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,788
Damage
55,055
110,044
Taken
95,108
99,181
Mitigated
33,585
45,415
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DangerouslmL
Guan Yu
8,007
1,089
1,523
9,757
19,323
26,307
2,948
5,715
13,608
0
98,482
W
Khepri
GingerSage
Khepri
8,018
477
0
3,527
23,589
29,644
624
10,441
13,148
32,486
0
L
Morgan Le Fay
GlitteringNYX
Morgan Le Fay
6,078
1,607
0
1,627
13,893
6,043
0
4,983
8,910
35,370
0
L
Sylvanus
RLisaic
Sylvanus
8,056
3,098
5,127
6,454
22,866
11,201
958
4,890
17,976
32,493
8,645
L
11,154
1,230
2,029
2,778
16,753
4,339
238
9,035
7,718
53,839
0
W
Zhong Kui
XySt_Menos
Zhong Kui
27,189
3,787
0
17,604
31,463
25,680
769
19,170
12,293
118,836
0
L
Hachiman
Zeo2012
Hachiman
9,557
7,393
0
4,473
22,992
6,643
692
7,170
15,822
0
59,543
W
13,524
2,359
0
8,361
16,858
8,428
2,518
5,485
11,373
0
109,220
L
Kukulkan
minnibommer69
Kukulkan
20,210
2,525
0
1,542
18,604
5,359
318
9,129
9,475
61,752
0
W
Hachiman
yess7
Hachiman
16,050
8,373
0
4,643
18,811
9,122
4,626
8,596
10,215
0
96,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,899
Gold Earned
52,291
672
Minions Killed
393
0
Camps Cleared
0
2,163,433
Distance Traveled
1,730,830
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,821
593
179
7
0
446,673
0
W
Khepri
11,960
478
32
1
0
459,626
2
L
Morgan Le Fay
8,589
344
64
3
0
293,427
2
L
Sylvanus
10,924
437
63
3
0
332,861
0
L
Ra
10,673
427
77
3
0
389,623
2
W
Zhong Kui
15,214
609
165
7
0
380,327
5
L
Hachiman
10,174
407
105
4
0
349,109
2
W
Thor
14,574
583
161
6
0
464,565
0
L
Kukulkan
11,931
477
84
3
0
365,810
6
W
Hachiman
13,330
533
135
5
0
412,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role