Player Matchup

Thor
Thor
Ace1993Jo
Thor
Level 160
God Stats
43W - 45L
1,680 SR
Queue Stats
998W - 1,027L
1,621 Elo+
Solo
Hou Yi
Hou Yi
KimJongBong69
Hou Yi
Level 101
God Stats
248W - 253L
1,602 SR
Queue Stats
303W - 323L
1,589 Elo+
Solo
Raijin
Raijin
Paiadidaisada
Raijin
Level 159
God Stats
3W - 3L
1,424 SR
Queue Stats
145W - 108L
1,593 Elo+
Solo
Amaterasu
Amaterasu
Yoaferia
Amaterasu
Level 125
God Stats
9W - 10L
1,591 SR
Queue Stats
96W - 84L
1,579 Elo+
Solo
Cthulhu
Cthulhu
mjpc13
Cthulhu
Level 144
God Stats
8W - 9L
1,598 SR
Queue Stats
102W - 102L
1,644 Elo+
Solo
Team Averages
Level 138
1,579 SR
1,605 Elo+

VS

Team Averages
Level 135
1,617 SR
1,578 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JudeMuffin
Ne Zha
Level 109
God Stats
1W - 1L
1,560 SR
Queue Stats
110W - 67L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
Kantdooku
Gilgamesh
Level 109
God Stats
39W - 20L
1,732 SR
Queue Stats
116W - 86L
1,641 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UbbePilsner
Morgan Le Fay
Level 142
God Stats
25W - 9L
1,792 SR
Queue Stats
119W - 86L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
3 / 4 / 2
9,904
660
9,914
10,079
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 3
9,076
605
10,216
12,157
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 6 / 3
8,880
592
18,109
12,990
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Yoaferia
Amaterasu
16
2 / 5 / 5
9,629
642
5,826
31,520
23,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
mjpc13
Cthulhu
15
0 / 5 / 5
8,764
584
10,187
15,521
12,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
13 / 0 / 6
14,052
937
22,841
7,929
4,197
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Ymir
 
Ymir
16
1 / 3 / 20
11,453
764
6,944
20,955
25,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
JudeMuffin
Ne Zha
18
1 / 2 / 14
10,631
709
13,306
13,871
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Kantdooku
Gilgamesh
18
5 / 1 / 17
13,607
907
15,170
15,407
15,272
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
UbbePilsner
Morgan Le Fay
17
5 / 2 / 14
11,578
772
13,526
9,809
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
8
Kills
25
25
Deaths
8
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
0
6
16
W
Ymir
 
Ymir
1
3
20
3.67
L
Thor
3
4
2
1
W
Ne Zha
JudeMuffin
Ne Zha
1
2
14
4
W
Gilgamesh
Kantdooku
Gilgamesh
5
1
17
13.5
L
2
5
3
0.7
L
1
6
3
0.42
W
Morgan Le Fay
UbbePilsner
Morgan Le Fay
5
2
14
6
L
Amaterasu
Yoaferia
Amaterasu
2
5
5
0.9
L
Cthulhu
mjpc13
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,252
Damage
71,787
82,267
Taken
67,971
47,467
Mitigated
59,940
15,415
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,841
2,295
4,209
3,351
7,929
4,197
0
4,185
3,606
83,422
0
W
Ymir
 
Ymir
6,944
719
0
2,205
20,955
25,003
444
8,582
12,373
15,522
0
L
Thor
9,914
559
0
250
10,079
3,064
0
5,404
4,405
0
45,533
W
Ne Zha
JudeMuffin
Ne Zha
13,306
2,124
0
4,962
13,871
10,823
2,985
5,902
7,969
0
41,002
W
Gilgamesh
Kantdooku
Gilgamesh
15,170
3,943
0
1,009
15,407
15,272
1,464
5,218
10,189
889
33,968
L
10,216
5,681
0
589
12,157
3,573
1
5,580
6,248
0
31,208
L
18,109
953
0
670
12,990
4,043
0
7,190
5,471
44,656
0
W
Morgan Le Fay
UbbePilsner
Morgan Le Fay
13,526
1,262
111
1,373
9,809
4,645
1,685
4,470
5,339
26,930
0
L
Amaterasu
Yoaferia
Amaterasu
5,826
1,667
153
12,277
31,520
23,788
13
17,704
13,107
0
31,534
L
Cthulhu
mjpc13
Cthulhu
10,187
289
1,158
318
15,521
12,999
1
8,725
6,209
31,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,253
Gold Earned
61,321
343
Minions Killed
351
10
Camps Cleared
7
1,341,581
Distance Traveled
1,484,925
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,052
937
187
12
2
317,753
0
W
Ymir
11,453
764
21
1
1
271,878
5
L
Thor
9,904
660
99
7
2
278,773
8
W
Ne Zha
10,631
709
53
4
3
312,339
1
W
Gilgamesh
13,607
907
55
4
1
315,330
2
L
Hou Yi
9,076
605
60
4
0
257,542
3
L
Raijin
8,880
592
68
5
3
231,217
1
W
Morgan Le Fay
11,578
772
35
2
0
267,625
2
L
Amaterasu
9,629
642
73
5
5
301,878
5
L
Cthulhu
8,764
584
43
3
0
272,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role