Player Matchup

Hercules
Hercules
DaUnfollowed
Hercules
Level 28
God Stats
5W - 6L
1,586 SR
Queue Stats
191W - 172L
1,597 Elo+
Solo
Hachiman
Hachiman
InnerSV
Hachiman
Level 26
God Stats
8W - 6L
1,677 SR
Queue Stats
27W - 22L
1,619 Elo+
Solo
Mercury
Mercury
Sward
Mercury
Level 27
God Stats
11W - 13L
1,119 SR
Queue Stats
93W - 104L
1,494 Elo+
Solo
Yemoja
Yemoja
sofieplayz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo
Chronos
Chronos
zVilla
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Solo
Team Averages
Level 18
1,476 SR
1,524 Elo+

VS

Team Averages
Level 17
1,483 SR
1,471 Elo+
Cthulhu
Cthulhu
Bvnjji
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,362 Elo+
Solo
Vulcan
Vulcan
HENTAlDALWAVE
Vulcan
Level 27
God Stats
4W - 5L
1,426 SR
Queue Stats
137W - 124L
1,455 Elo+
Solo
Danzaburou
Danzaburou
JungleChimp
Danzaburou
Level 17
God Stats
1W - 2L
1,383 SR
Queue Stats
22W - 14L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
MilkGMen22
Cu Chulainn
Level 29
God Stats
23W - 21L
1,608 SR
Queue Stats
58W - 51L
1,584 Elo+
Solo
Pele
Pele
Skupnuk
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaUnfollowed
Hercules
16
1 / 2 / 0
9,123
537
4,297
10,991
8,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
InnerSV
Hachiman
14
6 / 6 / 1
9,140
538
6,586
12,678
9,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Sward
Mercury
14
2 / 4 / 5
8,313
489
5,239
13,606
4,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
sofieplayz
Yemoja
9
1 / 5 / 6
7,095
417
1,894
8,712
9,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
zVilla
Chronos
14
0 / 3 / 1
7,605
447
1,385
10,243
3,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bvnjji
Cthulhu
6
0 / 5 / 1
5,777
340
946
4,917
1,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 0 / 1
10,410
612
7,762
2,647
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
JungleChimp
Danzaburou
20
12 / 2 / 1
12,211
718
20,685
14,777
6,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
MilkGMen22
Cu Chulainn
17
4 / 0 / 1
9,976
587
8,192
8,463
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
Skupnuk
Pele
10
1 / 6 / 2
7,164
421
1,391
10,704
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
20
20
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bvnjji
Cthulhu
0
5
1
0.1
L
Hercules
DaUnfollowed
Hercules
1
2
0
0.5
W
3
0
1
3.5
L
Hachiman
InnerSV
Hachiman
6
6
1
1.08
W
Danzaburou
JungleChimp
Danzaburou
12
2
1
6.25
W
Cu Chulainn
MilkGMen22
Cu Chulainn
4
0
1
4.5
W
Pele
Skupnuk
Pele
1
6
2
0.33
L
Mercury
Sward
Mercury
2
4
5
1.13
L
Yemoja
sofieplayz
Yemoja
1
5
6
0.8
L
Chronos
zVilla
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,401
Damage
38,976
56,230
Taken
41,508
35,277
Mitigated
20,586
8,839
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bvnjji
Cthulhu
946
154
0
670
4,917
1,506
260
354
4,563
4,896
0
L
Hercules
DaUnfollowed
Hercules
4,297
1,171
0
3,729
10,991
8,167
0
1,155
8,760
0
50,957
W
7,762
2,354
0
620
2,647
1,043
1,803
462
2,185
73,723
0
L
Hachiman
InnerSV
Hachiman
6,586
4,081
0
2,184
12,678
9,013
0
339
12,339
0
59,563
W
Danzaburou
JungleChimp
Danzaburou
20,685
15,246
0
5,511
14,777
6,256
2,773
1,849
12,928
0
101,992
W
Cu Chulainn
MilkGMen22
Cu Chulainn
8,192
1,796
0
2,984
8,463
9,038
0
104
8,359
11,929
48,000
W
Pele
Skupnuk
Pele
1,391
376
0
3,346
10,704
2,743
78
510
10,194
0
33,416
L
Mercury
Sward
Mercury
5,239
2,070
0
500
13,606
4,825
0
1,456
12,007
0
56,779
L
Yemoja
sofieplayz
Yemoja
1,894
762
325
86
8,712
9,519
0
412
8,300
5,827
0
L
Chronos
zVilla
Chronos
1,385
0
0
2,015
10,243
3,753
0
6,327
3,546
52,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
45,538
428
Minions Killed
524
0
Camps Cleared
0
1,458,891
Distance Traveled
1,413,991
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,777
340
6
0
0
169,101
1
L
Hercules
9,123
537
112
7
0
317,466
0
W
Vulcan
10,410
612
145
9
0
329,777
3
L
Hachiman
9,140
538
111
7
0
265,699
1
W
Danzaburou
12,211
718
172
10
0
306,582
0
W
Cu Chulainn
9,976
587
145
9
0
335,798
5
W
Pele
7,164
421
56
3
0
272,733
1
L
Mercury
8,313
489
98
6
0
380,271
0
L
Yemoja
7,095
417
4
0
0
205,501
0
L
Chronos
7,605
447
103
6
0
289,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role