Player Matchup

Sol
Sol
AsterM21
Sol
Level 25
God Stats
0W - 4L
1,542 SR
Queue Stats
224W - 230L
1,470 Elo+
Solo
Neith
Neith
KEIDY1418
Neith
Level 27
God Stats
145W - 152L
1,446 SR
Queue Stats
196W - 208L
1,424 Elo+
Solo
Hera
Hera
MaireTimes
Hera
Level 29
God Stats
2W - 5L
1,408 SR
Queue Stats
51W - 59L
1,428 Elo+
Solo
Cthulhu
Cthulhu
YourMomIsaShoe
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,687 Elo+
Solo
Thanatos
Thanatos
兴奋的西红柿
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,534 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,509 Elo+

VS

Team Averages
Level 22
1,596 SR
1,491 Elo+
Nike
Nike
BUZZLIGHTYEAR133
Nike
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jazybean76
Danzaburou
Level 28
God Stats
7W - 4L
1,480 SR
Queue Stats
28W - 32L
1,393 Elo+
Solo
Kukulkan
Kukulkan
Jiizmo
Kukulkan
Level 27
God Stats
75W - 52L
1,668 SR
Queue Stats
378W - 371L
1,508 Elo+
Solo
Ymir
Ymir
Shaw84
Ymir
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 114L
1,379 Elo+
Solo
Neith
Neith
mobimoni
Neith
Level 28
God Stats
4W - 3L
1,835 SR
Queue Stats
24W - 16L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
10,264
933
9,905
15,875
7,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
KEIDY1418
Neith
16
1 / 5 / 2
9,502
864
5,550
14,223
5,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 1
8,780
798
2,164
9,832
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 6 / 5
9,811
892
7,360
13,166
13,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 10 / 2
9,381
853
7,153
15,770
7,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

77

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 15
12,817
1,165
15,253
8,981
9,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Jazybean76
Danzaburou
17
8 / 0 / 10
11,388
1,035
10,903
3,505
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jiizmo
Kukulkan
18
7 / 3 / 18
11,986
1,090
25,134
7,802
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Shaw84
Ymir
18
3 / 3 / 18
10,441
949
4,890
12,287
11,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
mobimoni
Neith
17
1 / 0 / 15
10,388
944
9,129
5,100
2,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
6
Kills
29
29
Deaths
6
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
10
0
15
17.5
W
Danzaburou
Jazybean76
Danzaburou
8
0
10
13
W
Kukulkan
Jiizmo
Kukulkan
7
3
18
5.33
L
Neith
KEIDY1418
Neith
1
5
2
0.4
L
0
4
1
0.13
W
Ymir
Shaw84
Ymir
3
3
18
4
L
1
6
5
0.58
W
Neith
mobimoni
Neith
1
0
15
8.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
65,309
68,866
Taken
37,675
38,660
Mitigated
27,478
8,127
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,905
1,474
0
3,408
15,875
7,196
0
5,664
10,211
51,098
0
W
15,253
1,531
720
685
8,981
9,382
0
3,367
5,614
0
29,322
W
Danzaburou
Jazybean76
Danzaburou
10,903
5,991
0
608
3,505
1,479
0
1,819
1,686
0
27,410
W
Kukulkan
Jiizmo
Kukulkan
25,134
1,448
0
0
7,802
3,088
0
3,521
4,281
45,809
0
L
Neith
KEIDY1418
Neith
5,550
1,846
10
1,150
14,223
5,527
0
6,119
8,104
0
19,352
L
2,164
367
0
0
9,832
5,220
0
5,845
3,987
13,579
0
W
Ymir
Shaw84
Ymir
4,890
687
0
0
12,287
11,482
0
7,307
4,980
11,271
0
L
7,360
165
0
334
13,166
13,449
0
5,445
7,721
14,090
0
W
Neith
mobimoni
Neith
9,129
3,947
0
1,773
5,100
2,047
0
3,415
1,685
0
47,914
L
7,153
1,302
0
3,225
15,770
7,268
0
6,951
8,819
0
15,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
57,020
193
Minions Killed
230
3
Camps Cleared
7
819,982
Distance Traveled
1,115,515
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,264
933
102
9
2
183,019
1
W
Nike
12,817
1,165
20
2
1
251,856
1
W
Danzaburou
11,388
1,035
34
3
4
230,766
0
W
Kukulkan
11,986
1,090
41
4
0
227,305
0
L
Neith
9,502
864
40
4
0
152,714
0
L
Hera
8,780
798
15
1
0
172,465
0
W
Ymir
10,441
949
27
2
1
204,813
0
L
Cthulhu
9,811
892
14
1
0
116,625
0
W
Neith
10,388
944
108
10
1
200,775
0
L
Thanatos
9,381
853
22
2
1
195,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role