Player Matchup

Tiamat
Tiamat
Kchile22
Tiamat
Level 67
God Stats
1W - 2L
1,671 SR
Queue Stats
21W - 22L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
The goatx55
Gilgamesh
Level 44
God Stats
7W - 4L
1,582 SR
Queue Stats
111W - 134L
1,527 Elo+
Solo
Mercury
Mercury
ethicalpancakes
Mercury
Level 108
God Stats
1W - 1L
1,508 SR
Queue Stats
44W - 48L
1,487 Elo+
Solo
Team Averages
Level 73
1,587 SR
1,458 Elo+

VS

Team Averages
Level 75
1,648 SR
1,587 Elo+
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Beebop6521
Hachiman
Level 17
God Stats
1W - 1L
1,648 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Chang'e
Chang'e
DARK HORSE BEAU
Chang'e
Level 89
God Stats
1W - 1L
1,797 SR
Queue Stats
4W - 2L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kchile22
Tiamat
15
11 / 5 / 7
11,682
779
13,197
12,826
8,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
The goatx55
Gilgamesh
15
7 / 1 / 15
11,422
761
18,156
22,717
16,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 4 / 16
10,826
722
13,899
13,623
5,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 3 / 7
9,939
663
10,864
17,135
17,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Beebop6521
Hachiman
13
5 / 9 / 4
10,768
718
11,739
17,509
5,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 10 / 5
10,014
668
10,853
15,931
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
22
Kills
10
10
Deaths
22
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
7
1.83
L
Hachiman
Beebop6521
Hachiman
5
9
4
0.78
L
3
10
5
0.55
W
Tiamat
Kchile22
Tiamat
11
5
7
2.9
W
Gilgamesh
The goatx55
Gilgamesh
7
1
15
14.5
W
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,252
Damage
33,456
49,166
Taken
50,575
30,073
Mitigated
29,029
12,646
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,864
2,035
1,324
2,465
17,135
17,765
480
5,123
12,012
28,760
0
L
Hachiman
Beebop6521
Hachiman
11,739
9,147
454
4,325
17,509
5,960
0
5,318
12,191
0
26,588
L
10,853
1,227
3,486
2,719
15,931
5,304
943
2,756
13,175
31,209
0
W
Tiamat
Kchile22
Tiamat
13,197
2,215
132
3,330
12,826
8,117
311
5,185
7,641
37,117
0
W
Gilgamesh
The goatx55
Gilgamesh
18,156
4,792
714
7,839
22,717
16,926
312
10,827
11,890
0
44,215
W
13,899
5,299
0
631
13,623
5,030
1,063
5,705
7,918
0
43,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
30,721
156
Minions Killed
109
0
Camps Cleared
0
885,760
Distance Traveled
674,689
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,939
663
24
2
0
282,887
0
L
Hachiman
10,768
718
42
3
0
191,559
0
L
Chang'e
10,014
668
43
3
0
200,243
0
W
Tiamat
11,682
779
57
4
0
255,361
1
W
Gilgamesh
11,422
761
45
3
0
297,137
0
W
Mercury
10,826
722
54
4
0
333,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role