Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AceAvenue
Sylvanus
Level 134
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 15L
1,586 Elo+
Party 1
Fenrir
Fenrir
HollowedOut
Fenrir
Level 160
God Stats
4W - 8L
1,320 SR
Queue Stats
688W - 678L
1,527 Elo+
Solo
Neith
Neith
MapleCage
Neith
Level 129
God Stats
0W - 1L
1,627 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 1
Thanatos
Thanatos
Xyphoes
Thanatos
Level 82
God Stats
3W - 5L
1,531 SR
Queue Stats
269W - 258L
1,543 Elo+
Solo
Team Averages
Level 131
1,544 SR
1,558 Elo+

VS

Team Averages
Level 129
1,693 SR
1,583 Elo+
Ah Muzen Cab
Ah Muzen Cab
DanteDraco94
Ah Muzen Cab
Level 150
God Stats
4W - 1L
1,548 SR
Queue Stats
166W - 157L
1,613 Elo+
Solo
Thoth
Thoth
KingStampy
Thoth
Level 155
God Stats
5W - 5L
1,796 SR
Queue Stats
266W - 222L
1,595 Elo+
Party 2
Discordia
Discordia
Neckert89
Discordia
Level 102
God Stats
5W - 1L
1,929 SR
Queue Stats
131W - 135L
1,565 Elo+
Party 3
Hel
Hel
coltonator9000
Hel
Level 124
God Stats
4W - 1L
1,666 SR
Queue Stats
206W - 200L
1,588 Elo+
Party 2
Eset
Eset
justbringit33
Eset
Level 115
God Stats
3W - 2L
1,528 SR
Queue Stats
127W - 129L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
3 / 9 / 17
11,776
693
12,274
21,187
7,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
AceAvenue
Sylvanus
19
1 / 6 / 16
11,466
674
8,477
28,221
33,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
19
5 / 6 / 17
12,441
732
13,601
23,216
27,196
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
MapleCage
Neith
20
15 / 6 / 9
15,980
940
29,159
21,798
7,845
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Thanatos
Xyphoes
Thanatos
16
4 / 8 / 11
10,707
630
12,078
17,797
8,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DanteDraco94
Ah Muzen Cab
20
6 / 4 / 22
13,117
772
30,676
18,491
8,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
20
12 / 7 / 17
14,479
852
27,525
15,298
6,967
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Discordia
Neckert89
Discordia
18
3 / 6 / 17
12,019
707
10,721
15,175
6,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 21
12,499
735
11,144
21,348
13,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 6 / 19
14,220
836
18,171
19,877
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
131
28
Kills
35
35
Deaths
28
70
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
9
17
1.28
L
Sylvanus
AceAvenue
Sylvanus
1
6
16
1.5
W
Ah Muzen Cab
DanteDraco94
Ah Muzen Cab
6
4
22
4.25
L
Fenrir
5
6
17
2.25
W
Thoth
12
7
17
2.93
L
Neith
MapleCage
Neith
15
6
9
3.25
W
Discordia
Neckert89
Discordia
3
6
17
1.92
L
Thanatos
Xyphoes
Thanatos
4
8
11
1.19
W
4
5
21
2.9
W
10
6
19
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,589
Damage
98,237
112,219
Taken
90,189
85,282
Mitigated
44,025
48,544
Healing
40,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,274
1,151
1,600
3,069
21,187
7,800
505
15,682
5,465
45,106
0
L
Sylvanus
AceAvenue
Sylvanus
8,477
795
9,540
9,515
28,221
33,694
361
11,135
17,086
14,000
0
W
Ah Muzen Cab
DanteDraco94
Ah Muzen Cab
30,676
10,705
1,793
6,474
18,491
8,544
2,482
4,759
13,682
0
58,967
L
Fenrir
13,601
1,743
2,421
5,114
23,216
27,196
450
15,833
7,340
0
16,339
W
Thoth
27,525
1,766
0
791
15,298
6,967
1,685
3,835
11,194
47,946
0
L
Neith
MapleCage
Neith
29,159
19,925
1,275
8,126
21,798
7,845
1,769
14,779
7,019
0
66,415
W
Discordia
Neckert89
Discordia
10,721
442
1,194
1,201
15,175
6,366
799
4,197
10,692
31,772
0
L
Thanatos
Xyphoes
Thanatos
12,078
2,505
1,496
6,388
17,797
8,747
709
10,006
7,748
0
14,730
W
11,144
113
12,523
9,303
21,348
13,425
252
3,823
17,378
19,867
0
W
18,171
816
3,518
3,744
19,877
8,723
1,323
4,137
15,460
26,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,370
Gold Earned
66,334
183
Minions Killed
188
0
Camps Cleared
0
1,315,448
Distance Traveled
1,461,730
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,776
693
62
4
0
232,250
3
L
Sylvanus
11,466
674
20
1
0
284,645
0
W
Ah Muzen Cab
13,117
772
63
4
0
304,909
1
L
Fenrir
12,441
732
7
0
0
264,978
0
W
Thoth
14,479
852
41
2
0
278,368
0
L
Neith
15,980
940
81
5
0
263,716
0
W
Discordia
12,019
707
48
3
0
292,693
3
L
Thanatos
10,707
630
13
1
0
269,859
4
W
Hel
12,499
735
19
1
0
316,152
1
W
Eset
14,220
836
17
1
0
269,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role