Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KelvinLeviBR
Artemis
Level 39
God Stats
0W - 1L
1,347 SR
Queue Stats
7W - 13L
1,344 Elo+
Party 1
Hercules
Hercules
TENEBROSO999
Hercules
Level 3
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 66
1,525 SR
1,448 Elo+

VS

Team Averages
Level 98
1,544 SR
1,417 Elo+
Nox
Nox
ImDarreC410
Nox
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 20L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Kaaalil
Jormungandr
Level 5
God Stats
2W - 2L
1,487 SR
Queue Stats
139W - 138L
1,184 Elo+
Solo
Cupid
Cupid
banguare
Cupid
Level 160
God Stats
11W - 4L
1,645 SR
Queue Stats
877W - 697L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 4 / 3
11,580
724
14,728
17,421
6,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
KelvinLeviBR
Artemis
15
7 / 10 / 3
11,991
749
17,857
20,574
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
TENEBROSO999
Hercules
13
0 / 7 / 9
9,758
610
1,289
12,953
7,609
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
12,214
763
8,890
8,710
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Kaaalil
Jormungandr
14
3 / 4 / 15
11,152
697
11,977
19,843
19,909
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
banguare
Cupid
16
12 / 6 / 8
12,649
791
20,309
17,167
5,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
21
21
Deaths
12
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
4
3
1.63
W
6
2
13
6.25
W
Jormungandr
Kaaalil
Jormungandr
3
4
15
2.63
L
Artemis
KelvinLeviBR
Artemis
7
10
3
0.85
L
Hercules
TENEBROSO999
Hercules
0
7
9
0.64
W
Cupid
banguare
Cupid
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
41,176
50,948
Taken
45,720
21,827
Mitigated
28,670
11,282
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,728
1,218
0
5,350
17,421
6,621
0
5,053
12,368
74,997
0
W
8,890
532
179
788
8,710
3,047
1,378
4,499
4,211
26,837
0
W
Jormungandr
Kaaalil
Jormungandr
11,977
3,330
0
5,088
19,843
19,909
44
4,913
14,930
40,655
0
L
Artemis
KelvinLeviBR
Artemis
17,857
11,236
0
4,602
20,574
7,597
0
8,810
11,661
0
47,110
L
Hercules
TENEBROSO999
Hercules
1,289
469
0
1,330
12,953
7,609
0
6,901
6,052
0
6,191
W
Cupid
banguare
Cupid
20,309
10,829
1,383
5,605
17,167
5,714
2,176
5,316
11,851
0
58,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
36,015
157
Minions Killed
171
0
Camps Cleared
0
677,405
Distance Traveled
831,603
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,580
724
106
7
0
254,065
2
W
Nox
12,214
763
45
3
0
294,812
0
W
Jormungandr
11,152
697
53
3
0
270,973
0
L
Artemis
11,991
749
44
3
0
225,010
2
L
Hercules
9,758
610
7
0
0
198,330
2
W
Cupid
12,649
791
73
5
0
265,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role