Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chewayy
Izanami
Level 62
God Stats
28W - 22L
1,631 SR
Queue Stats
117W - 139L
1,469 Elo+
Solo
Ne Zha
Ne Zha
Hadesmix
Ne Zha
Level 105
God Stats
4W - 7L
1,366 SR
Queue Stats
286W - 303L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
OC3ANK1SS
Gilgamesh
Level 68
God Stats
6W - 2L
1,614 SR
Queue Stats
152W - 166L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrapTrump
Morgan Le Fay
Level 127
God Stats
7W - 11L
1,418 SR
Queue Stats
201W - 231L
1,357 Elo+
Solo
Team Averages
Level 91
1,506 SR
1,408 Elo+

VS

Team Averages
Level 83
1,328 SR
1,403 Elo+
Cernunnos
Cernunnos
BinxysFault
Cernunnos
Level 67
God Stats
4W - 7L
1,365 SR
Queue Stats
16W - 23L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
LawyerJD
Sylvanus
Level 60
God Stats
5W - 12L
1,386 SR
Queue Stats
18W - 29L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Wuffadin
Sun Wukong
Level 95
God Stats
4W - 6L
1,244 SR
Queue Stats
384W - 391L
1,391 Elo+
Solo
Pele
Pele
hacker2004
Pele
Level 88
God Stats
8W - 8L
1,371 SR
Queue Stats
384W - 376L
1,428 Elo+
Solo
Sol
Sol
imhellazenbro
Sol
Level 105
God Stats
9W - 6L
1,275 SR
Queue Stats
311W - 332L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 2
7,470
439
3,034
7,413
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Chewayy
Izanami
12
1 / 7 / 2
7,848
462
6,541
13,948
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Hadesmix
Ne Zha
14
3 / 5 / 0
8,302
488
2,671
13,885
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
OC3ANK1SS
Gilgamesh
9
0 / 5 / 4
6,608
389
3,700
10,998
5,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
TrapTrump
Morgan Le Fay
12
2 / 3 / 3
7,818
460
4,444
6,675
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BinxysFault
Cernunnos
16
8 / 2 / 4
10,895
641
12,006
12,134
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
LawyerJD
Sylvanus
14
2 / 2 / 9
9,950
585
3,420
13,022
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Wuffadin
Sun Wukong
17
2 / 0 / 4
11,015
648
6,135
12,631
9,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 4 / 1
11,186
658
6,541
10,707
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 3
10,879
640
5,387
6,813
2,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
23
23
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
W
Cernunnos
BinxysFault
Cernunnos
8
2
4
5
L
Izanami
Chewayy
Izanami
1
7
2
0.29
L
Ne Zha
Hadesmix
Ne Zha
3
5
0
0.6
W
Sylvanus
LawyerJD
Sylvanus
2
2
9
3.25
L
Gilgamesh
OC3ANK1SS
Gilgamesh
0
5
4
0.4
L
Morgan Le Fay
TrapTrump
Morgan Le Fay
2
3
3
1.17
W
Sun Wukong
Wuffadin
Sun Wukong
2
0
4
4
W
9
4
1
2.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
33,489
52,919
Taken
55,307
18,873
Mitigated
34,986
10,700
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,034
411
0
881
7,413
3,752
72
228
7,185
32,099
0
W
Cernunnos
BinxysFault
Cernunnos
12,006
5,641
0
5,073
12,134
5,377
5,851
59
12,075
0
61,534
L
Izanami
Chewayy
Izanami
6,541
4,122
181
3,156
13,948
3,528
0
1,426
12,522
0
48,015
L
Ne Zha
Hadesmix
Ne Zha
2,671
1,283
0
4,988
13,885
4,383
0
2,307
11,578
0
46,273
W
Sylvanus
LawyerJD
Sylvanus
3,420
978
1,327
4,377
13,022
13,589
598
103
12,919
28,565
0
L
Gilgamesh
OC3ANK1SS
Gilgamesh
3,700
669
0
497
10,998
5,360
26
1,441
9,557
0
15,759
L
Morgan Le Fay
TrapTrump
Morgan Le Fay
4,444
481
0
997
6,675
1,850
752
3,405
3,270
36,592
0
W
Sun Wukong
Wuffadin
Sun Wukong
6,135
1,445
0
5,388
12,631
9,059
1,913
2,504
9,692
0
59,212
W
6,541
1,394
0
929
10,707
3,982
661
2,606
8,101
0
69,218
W
5,387
951
0
4,264
6,813
2,979
6,392
2,368
4,445
77,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
53,925
356
Minions Killed
547
0
Camps Cleared
0
1,211,495
Distance Traveled
1,595,770
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,470
439
67
4
0
234,819
8
W
Cernunnos
10,895
641
102
6
0
303,084
4
L
Izanami
7,848
462
101
6
0
230,007
4
L
Ne Zha
8,302
488
91
5
0
321,068
1
W
Sylvanus
9,950
585
46
3
0
261,542
2
L
Gilgamesh
6,608
389
25
1
0
227,297
1
L
Morgan Le Fay
7,818
460
72
4
0
198,304
1
W
Sun Wukong
11,015
648
137
8
0
336,146
6
W
Pele
11,186
658
124
7
0
356,651
2
W
Sol
10,879
640
138
8
0
338,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role