Player Matchup

Ullr
Ullr
Chulo001
Ullr
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
44W - 46L
1,282 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ezellanos25
Morgan Le Fay
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 54L
1,515 Elo+
Solo
Loki
Loki
Kodaakbtw
Loki
Level 15
God Stats
12W - 16L
1,377 SR
Queue Stats
77W - 75L
1,422 Elo+
Solo
Bellona
Bellona
SlayFJZ
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gatochato3121XD
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,462 Elo+
Solo
Team Averages
Level 13
1,428 SR
1,436 Elo+

VS

Team Averages
Level 15
1,454 SR
1,383 Elo+
Anubis
Anubis
 
Anubis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ErickOadolf
Gilgamesh
Level 5
God Stats
2W - 2L
1,080 SR
Queue Stats
4W - 5L
1,234 Elo+
Solo
Fenrir
Fenrir
RuSh_AxelPubg
Fenrir
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,288 Elo+
Solo
Nu Wa
Nu Wa
kevinnery540
Nu Wa
Level 27
God Stats
3W - 1L
1,763 SR
Queue Stats
83W - 87L
1,342 Elo+
Solo
Ullr
Ullr
sazakis2
Ullr
Level 27
God Stats
5W - 11L
1,427 SR
Queue Stats
102W - 91L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 7 / 2
7,258
454
3,513
12,315
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Ezellanos25
Morgan Le Fay
15
10 / 8 / 3
9,739
609
15,833
16,531
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
3 / 5 / 4
7,872
492
5,371
10,077
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SlayFJZ
Bellona
12
2 / 7 / 1
7,336
459
4,496
13,417
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 3
8,081
505
4,048
12,118
6,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 3 / 3
9,704
607
16,732
12,397
6,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
ErickOadolf
Gilgamesh
10
1 / 3 / 1
6,727
420
1,045
7,191
2,863
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 2 / 5
8,139
509
4,988
9,810
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 9 / 6
8,367
523
10,019
11,345
2,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
17
10 / 2 / 0
10,190
637
10,871
11,499
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
19
Kills
28
30
Deaths
19
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
3
3.83
L
Ullr
1
7
2
0.29
W
Gilgamesh
ErickOadolf
Gilgamesh
1
3
1
0.5
L
Morgan Le Fay
Ezellanos25
Morgan Le Fay
10
8
3
1.44
L
Loki
3
5
4
1
W
4
2
5
3.25
L
Bellona
SlayFJZ
Bellona
2
7
1
0.36
L
3
3
3
1.5
W
3
9
6
0.67
W
Ullr
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
43,655
64,458
Taken
52,242
25,445
Mitigated
22,358
14,040
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,732
837
0
6,184
12,397
6,009
450
4,226
8,171
48,040
0
L
Ullr
3,513
1,047
0
2,080
12,315
3,426
296
365
11,950
0
32,704
W
Gilgamesh
ErickOadolf
Gilgamesh
1,045
300
0
61
7,191
2,863
150
1,939
5,252
0
21,339
L
Morgan Le Fay
Ezellanos25
Morgan Le Fay
15,833
2,516
0
4,079
16,531
4,534
821
11,479
5,052
57,216
0
L
Loki
5,371
691
0
2,377
10,077
2,604
0
4,523
5,554
0
39,902
W
4,988
1,365
0
2,820
9,810
6,889
0
627
9,183
0
41,096
L
Bellona
SlayFJZ
Bellona
4,496
2,691
0
3,186
13,417
8,054
1,027
4,853
8,564
0
38,416
L
4,048
554
73
2,245
12,118
6,827
0
5,531
6,587
29,776
0
W
10,019
4,505
0
1,231
11,345
2,892
809
8,973
2,372
36,315
0
W
Ullr
10,871
4,541
0
4,329
11,499
3,705
1,009
4,328
7,171
0
77,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,286
Gold Earned
43,127
349
Minions Killed
336
0
Camps Cleared
0
1,382,666
Distance Traveled
1,414,131
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,704
607
68
4
0
253,876
1
L
Ullr
7,258
454
70
4
0
268,941
0
W
Gilgamesh
6,727
420
50
3
0
282,281
0
L
Morgan Le Fay
9,739
609
94
6
0
246,221
1
L
Loki
7,872
492
69
4
0
274,356
0
W
Fenrir
8,139
509
58
4
0
337,075
0
L
Bellona
7,336
459
68
4
0
266,158
2
L
Cthulhu
8,081
505
48
3
0
326,990
2
W
Nu Wa
8,367
523
50
3
0
250,594
0
W
Ullr
10,190
637
110
7
0
290,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role