Player Matchup

Loki
Loki
Braines-
Loki
Level 147
God Stats
9W - 15L
1,421 SR
Queue Stats
324W - 325L
1,486 Elo+
Party 2
Ymir
Ymir
Cobij33
Ymir
Level 17
God Stats
16W - 5L
1,747 SR
Queue Stats
151W - 126L
1,628 Elo+
Party 2
Eset
Eset
MightyGroff
Eset
Level 55
God Stats
7W - 9L
1,559 SR
Queue Stats
144W - 108L
1,645 Elo+
Party 2
Ullr
Ullr
MyVinylscratch
Ullr
Level 158
God Stats
20W - 17L
1,637 SR
Queue Stats
386W - 351L
1,541 Elo+
Party 2
Bacchus
Bacchus
RufusTigh
Bacchus
Level 74
God Stats
1W - 0L
1,509 SR
Queue Stats
98W - 75L
1,614 Elo+
Party 2
Team Averages
Level 90
1,574 SR
1,583 Elo+

VS

Team Averages
Level 75
1,538 SR
1,453 Elo+
Danzaburou
Danzaburou
Jersey GOAT
Danzaburou
Level 128
God Stats
3W - 4L
1,596 SR
Queue Stats
270W - 245L
1,558 Elo+
Party 1
Sol
Sol
MG Yayo
Sol
Level 48
God Stats
44W - 54L
1,469 SR
Queue Stats
216W - 230L
1,444 Elo+
Solo
Cerberus
Cerberus
ZombieDeath545
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 96L
1,356 Elo+
Party 3
Vamana
Vamana
vfontz
Vamana
Level 114
God Stats
7W - 5L
1,695 SR
Queue Stats
109W - 91L
1,523 Elo+
Party 1
Set
Set
xRexlly
Set
Level 55
God Stats
7W - 6L
1,429 SR
Queue Stats
218W - 218L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 2 / 1
5,438
544
1,947
5,588
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Cobij33
Ymir
12
3 / 0 / 0
6,700
670
4,418
3,839
2,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 1
6,629
663
5,241
6,229
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 1
6,329
633
5,713
4,839
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
RufusTigh
Bacchus
9
2 / 1 / 5
5,671
567
3,749
5,355
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jersey GOAT
Danzaburou
5
0 / 3 / 0
4,077
408
1,585
4,642
945
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
9
1 / 3 / 2
5,278
528
4,360
7,586
2,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
6
0 / 3 / 1
4,069
407
2,581
7,350
3,504
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
vfontz
Vamana
8
0 / 2 / 0
4,677
468
2,227
6,484
4,467
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
8
2 / 3 / 2
5,305
531
2,963
6,998
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
3
4
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
0
2
1
0.25
W
Ymir
Cobij33
Ymir
3
0
0
3
L
Danzaburou
Jersey GOAT
Danzaburou
0
3
0
0
L
Sol
1
3
2
0.67
W
4
1
1
4.5
W
5
0
1
5.5
W
Bacchus
RufusTigh
Bacchus
2
1
5
4.5
L
Cerberus
0
3
1
0.17
L
Vamana
vfontz
Vamana
0
2
0
0
L
Set
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
13,716
25,850
Taken
33,060
13,055
Mitigated
13,919
8,855
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,947
783
0
1,161
5,588
1,972
0
656
4,932
0
32,209
W
Ymir
Cobij33
Ymir
4,418
1,969
0
2,044
3,839
2,816
866
0
3,839
39,396
0
L
Danzaburou
Jersey GOAT
Danzaburou
1,585
683
0
1,080
4,642
945
189
472
4,170
0
14,032
L
Sol
4,360
750
0
3,460
7,586
2,494
0
4,679
2,733
28,719
0
W
5,241
905
365
1,860
6,229
1,996
203
2,481
3,748
37,003
0
W
5,713
3,656
0
1,744
4,839
1,194
908
1,592
3,247
0
35,730
W
Bacchus
RufusTigh
Bacchus
3,749
676
0
1,681
5,355
5,077
0
2,212
3,143
11,380
0
L
Cerberus
2,581
551
0
944
7,350
3,504
22
1,229
6,105
9,216
0
L
Vamana
vfontz
Vamana
2,227
662
0
1,243
6,484
4,467
0
3,948
2,536
0
18,566
L
Set
2,963
1,218
0
1,642
6,998
2,509
0
2,754
4,108
0
17,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
23,406
333
Minions Killed
184
0
Camps Cleared
0
914,585
Distance Traveled
801,460
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,438
544
68
7
0
215,095
4
W
Ymir
6,700
670
95
10
0
162,572
0
L
Danzaburou
4,077
408
33
3
0
112,195
2
L
Sol
5,278
528
56
6
0
174,436
2
W
Eset
6,629
663
81
8
0
177,849
0
W
Ullr
6,329
633
76
8
0
189,174
1
W
Bacchus
5,671
567
13
1
0
169,895
3
L
Cerberus
4,069
407
22
2
0
189,247
0
L
Vamana
4,677
468
41
4
0
140,871
1
L
Set
5,305
531
32
3
0
184,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role