Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Artemiys13
Neith
Level 24
God Stats
156W - 165L
1,562 SR
Queue Stats
156W - 167L
1,483 Elo+
Solo
Yemoja
Yemoja
BuzzyBOI232
Yemoja
Level 7
God Stats
2W - 1L
1,844 SR
Queue Stats
13W - 17L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Flanders1997
Amaterasu
Level 29
God Stats
13W - 8L
1,506 SR
Queue Stats
27W - 21L
1,542 Elo+
Party 3
Chernobog
Chernobog
Mr-_-Hippo1
Chernobog
Level 29
God Stats
48W - 28L
1,652 SR
Queue Stats
147W - 129L
1,529 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,495 Elo+

VS

Team Averages
Level 20
1,519 SR
1,496 Elo+
Loki
Loki
Biier-Baron
Loki
Level 27
God Stats
16W - 6L
1,763 SR
Queue Stats
78W - 87L
1,556 Elo+
Party 1
Neith
Neith
Luchofsss
Neith
Level 14
God Stats
2W - 0L
1,779 SR
Queue Stats
12W - 20L
1,386 Elo+
Solo
Cerberus
Cerberus
RABBI-RAFFZAHN
Cerberus
Level 25
God Stats
1W - 1L
1,294 SR
Queue Stats
224W - 166L
1,562 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SilverUllr
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 85L
1,440 Elo+
Party 2
Anhur
Anhur
zVirusHawk
Anhur
Level 28
God Stats
2W - 1L
1,260 SR
Queue Stats
89W - 89L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 1 / 1
5,239
476
3,373
8,074
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
8
1 / 3 / 1
5,126
466
1,391
4,731
1,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
3
0 / 0 / 0
3,732
339
492
891
347
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Flanders1997
Amaterasu
11
1 / 0 / 0
5,463
497
1,359
5,736
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Mr-_-Hippo1
Chernobog
11
1 / 2 / 0
5,855
532
2,537
5,774
1,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,793
527
1,482
5,388
1,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Luchofsss
Neith
11
0 / 1 / 0
5,841
531
2,490
3,231
996
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
9
1 / 0 / 2
5,930
539
2,474
8,658
3,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
SilverUllr
Morgan Le Fay
11
2 / 1 / 1
6,085
553
6,622
4,682
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
11
2 / 0 / 0
6,624
602
2,256
3,685
938
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
6
6
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
Neith
1
3
1
0.5
W
1
1
0
1
L
Yemoja
0
0
0
0
L
Amaterasu
Flanders1997
Amaterasu
1
0
0
1
W
Neith
Luchofsss
Neith
0
1
0
0
L
Chernobog
Mr-_-Hippo1
Chernobog
1
2
0
0.5
W
Cerberus
1
0
2
2
W
Morgan Le Fay
SilverUllr
Morgan Le Fay
2
1
1
2.5
W
Anhur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
15,324
25,206
Taken
25,644
7,269
Mitigated
8,589
10,373
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,373
414
0
4,532
8,074
2,361
428
5,631
2,071
27,212
0
L
Neith
1,391
613
0
1,310
4,731
1,132
154
2,221
2,372
0
14,489
W
1,482
433
0
359
5,388
1,411
0
146
5,242
0
40,963
L
Yemoja
492
160
167
0
891
347
0
164
727
2,241
0
L
Amaterasu
Flanders1997
Amaterasu
1,359
324
0
2,228
5,736
2,162
0
0
5,736
0
23,946
W
Neith
Luchofsss
Neith
2,490
504
0
620
3,231
996
740
0
3,231
0
29,564
L
Chernobog
Mr-_-Hippo1
Chernobog
2,537
1,283
0
2,136
5,774
1,267
0
570
5,204
0
33,793
W
Cerberus
2,474
135
0
2,779
8,658
3,706
0
1,077
7,581
16,442
0
W
Morgan Le Fay
SilverUllr
Morgan Le Fay
6,622
444
0
1,033
4,682
1,538
96
2,483
2,199
38,377
0
W
Anhur
2,256
1,189
0
2,182
3,685
938
1,088
159
3,526
0
34,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
30,273
216
Minions Killed
340
0
Camps Cleared
0
744,224
Distance Traveled
991,944
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,239
476
63
6
0
210,368
3
L
Neith
5,126
466
21
2
0
124,093
1
W
Loki
5,793
527
82
7
0
222,246
0
L
Yemoja
3,732
339
6
1
0
45,373
0
L
Amaterasu
5,463
497
53
5
0
193,794
3
W
Neith
5,841
531
53
5
0
181,987
3
L
Chernobog
5,855
532
73
7
0
170,596
3
W
Cerberus
5,930
539
41
4
0
198,098
1
W
Morgan Le Fay
6,085
553
75
7
0
206,640
2
W
Anhur
6,624
602
89
8
0
182,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role