Player Matchup

Sol
Sol
AsterM21
Sol
Level 25
God Stats
0W - 4L
1,642 SR
Queue Stats
224W - 230L
1,479 Elo+
Solo
Neith
Neith
Blaze7304
Neith
Level 7
God Stats
2W - 1L
1,726 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 1
Geb
Geb
ExTincToldeKeys
Geb
Level 29
God Stats
3W - 2L
1,908 SR
Queue Stats
142W - 130L
1,578 Elo+
Solo
Hun Batz
Hun Batz
Volturix
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,834 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
skullclaws420
Morgan Le Fay
Level 7
God Stats
3W - 4L
1,678 SR
Queue Stats
3W - 6L
1,361 Elo+
Party 1
Team Averages
Level 17
1,691 SR
1,534 Elo+

VS

Team Averages
Level 23
1,500 SR
1,536 Elo+
Cthulhu
Cthulhu
DuFlow
Cthulhu
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,345 Elo+
Solo
King Arthur
King Arthur
R4PISTMCGEE
King Arthur
Level 28
God Stats
16W - 29L
1,500 SR
Queue Stats
188W - 132L
1,614 Elo+
Solo
Tiamat
Tiamat
arrozdekoko
Tiamat
Level 24
God Stats
8W - 4L
1,577 SR
Queue Stats
18W - 11L
1,555 Elo+
Solo
Freya
Freya
masterofkick
Freya
Level 29
God Stats
7W - 6L
1,421 SR
Queue Stats
63W - 68L
1,530 Elo+
Solo
Neith
Neith
mobimoni
Neith
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 16L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,787
1,079
8,596
7,200
2,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Blaze7304
Neith
16
2 / 5 / 7
9,853
985
6,269
13,131
4,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 6 / 8
10,486
1,049
10,386
18,700
16,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Volturix
Hun Batz
16
2 / 13 / 4
9,663
966
12,555
23,106
8,301
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
skullclaws420
Morgan Le Fay
16
0 / 6 / 5
9,111
911
3,389
12,985
4,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

90

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuFlow
Cthulhu
15
0 / 1 / 6
8,619
862
1,516
2,539
1,797
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
R4PISTMCGEE
King Arthur
18
4 / 4 / 14
10,736
1,074
13,432
15,497
12,797
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
18
6 / 3 / 16
11,307
1,131
14,956
12,930
9,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
18 / 1 / 9
13,808
1,381
29,915
8,515
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
mobimoni
Neith
18
2 / 1 / 14
11,135
1,114
9,559
6,846
2,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
10
Kills
30
30
Deaths
10
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
0
4
7
L
Neith
Blaze7304
Neith
2
5
7
1.1
W
Cthulhu
DuFlow
Cthulhu
0
1
6
3
L
1
6
8
0.83
W
King Arthur
R4PISTMCGEE
King Arthur
4
4
14
2.75
L
Hun Batz
Volturix
Hun Batz
2
13
4
0.31
W
Tiamat
6
3
16
4.67
W
18
1
9
22.5
W
Neith
mobimoni
Neith
2
1
14
9
L
Morgan Le Fay
skullclaws420
Morgan Le Fay
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
69,378
75,122
Taken
46,327
37,364
Mitigated
30,537
3,734
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,596
1,841
0
821
7,200
2,774
0
3,435
3,765
32,769
0
L
Neith
Blaze7304
Neith
6,269
2,464
0
2,512
13,131
4,925
0
7,152
5,979
0
21,746
W
Cthulhu
DuFlow
Cthulhu
1,516
86
0
0
2,539
1,797
0
1,487
1,052
3,509
0
L
10,386
802
72
329
18,700
16,698
0
11,785
6,915
18,536
0
W
King Arthur
R4PISTMCGEE
King Arthur
13,432
2,404
0
453
15,497
12,797
0
8,944
6,553
0
22,405
L
Hun Batz
Volturix
Hun Batz
12,555
3,078
0
0
23,106
8,301
0
13,408
9,698
0
34,892
W
Tiamat
14,956
881
224
2,665
12,930
9,671
0
6,305
6,625
29,472
0
W
29,915
11,474
0
3,560
8,515
3,710
0
3,642
4,873
38,917
3,526
W
Neith
mobimoni
Neith
9,559
3,767
0
1,934
6,846
2,562
0
1,993
4,853
0
56,848
L
Morgan Le Fay
skullclaws420
Morgan Le Fay
3,389
231
0
0
12,985
4,666
0
8,407
4,578
16,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
55,605
198
Minions Killed
201
5
Camps Cleared
4
865,431
Distance Traveled
873,349
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,787
1,079
50
5
2
130,555
0
L
Neith
9,853
985
42
4
0
156,242
0
W
Cthulhu
8,619
862
4
0
0
41,628
1
L
Geb
10,486
1,049
16
2
1
225,860
0
W
King Arthur
10,736
1,074
20
2
0
200,019
0
L
Hun Batz
9,663
966
60
6
1
185,255
1
W
Tiamat
11,307
1,131
41
4
1
210,185
0
W
Freya
13,808
1,381
26
3
3
228,531
0
W
Neith
11,135
1,114
110
11
0
192,986
0
L
Morgan Le Fay
9,111
911
30
3
1
167,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role