Player Matchup

Neith
Neith
Furrico
Neith
Level 5
God Stats
5W - 1L
1,693 SR
Queue Stats
6W - 2L
1,580 Elo+
Party 1
Kali
Kali
Hurricane_MkI
Kali
Level 27
God Stats
4W - 11L
1,287 SR
Queue Stats
70W - 73L
1,372 Elo+
Solo
Nemesis
Nemesis
KLLss
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,480 Elo+
Party 1
Anubis
Anubis
SunNeto
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,661 Elo+
Solo
Geb
Geb
andersr
Geb
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,580 Elo+
Party 1
Team Averages
Level 46
1,496 SR
1,535 Elo+

VS

Team Averages
Level 20
1,386 SR
1,444 Elo+
Thor
Thor
BubblyStew4418
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 2
Fenrir
Fenrir
Darkariesbrazil
Fenrir
Level 27
God Stats
3W - 7L
1,159 SR
Queue Stats
201W - 169L
1,432 Elo+
Solo
Olorun
Olorun
Dois Tadeu
Olorun
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 9L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
F7lIpeFBI
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 2
Pele
Pele
popesfw
Pele
Level 27
God Stats
33W - 43L
1,485 SR
Queue Stats
186W - 230L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Furrico
Neith
20
10 / 2 / 19
15,022
1,073
23,495
9,705
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 23
13,875
991
9,393
13,938
5,853
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
KLLss
Nemesis
20
6 / 4 / 20
13,432
959
21,703
16,719
7,384
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
SunNeto
Anubis
20
17 / 1 / 15
15,412
1,101
24,564
9,391
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
20
1 / 1 / 34
13,132
938
17,454
14,889
16,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 5
12,883
920
14,079
26,461
9,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 8 / 3
12,509
894
9,552
22,158
7,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Dois Tadeu
Olorun
18
0 / 6 / 4
10,933
781
5,992
13,093
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
F7lIpeFBI
Morgan Le Fay
18
2 / 5 / 6
12,606
900
18,068
16,150
5,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
popesfw
Pele
19
1 / 9 / 5
12,555
897
11,781
25,575
8,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
34
40
Kills
11
11
Deaths
40
111
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
12
5
0.54
L
4
8
3
0.69
L
Olorun
Dois Tadeu
Olorun
0
6
4
0.33
L
Morgan Le Fay
F7lIpeFBI
Morgan Le Fay
2
5
6
1
W
Neith
Furrico
Neith
10
2
19
9.75
W
6
3
23
5.83
W
Nemesis
KLLss
Nemesis
6
4
20
4
W
Anubis
SunNeto
Anubis
17
1
15
24.5
W
Geb
1
1
34
18
L
Pele
popesfw
Pele
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,609
Damage
59,472
64,642
Taken
103,437
39,747
Mitigated
36,800
11,652
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,079
2,031
0
0
26,461
9,223
0
10,961
15,500
0
24,863
L
9,552
4,636
0
3,382
22,158
7,923
0
8,599
13,559
0
18,610
L
Olorun
Dois Tadeu
Olorun
5,992
3,130
344
1,462
13,093
5,539
0
6,126
6,967
18,607
0
L
Morgan Le Fay
F7lIpeFBI
Morgan Le Fay
18,068
1,400
0
1,266
16,150
5,588
0
6,146
10,004
63,821
0
W
Neith
Furrico
Neith
23,495
12,980
0
1,822
9,705
4,444
0
3,154
6,551
0
62,447
W
9,393
3,148
0
2,360
13,938
5,853
0
4,763
9,175
0
24,944
W
Nemesis
KLLss
Nemesis
21,703
10,103
0
1,752
16,719
7,384
0
6,325
9,779
0
33,185
W
Anubis
SunNeto
Anubis
24,564
2,148
796
4,922
9,391
5,282
0
2,687
6,704
48,504
0
W
Geb
17,454
1,199
0
0
14,889
16,784
0
7,131
7,758
30,824
0
L
Pele
popesfw
Pele
11,781
2,289
0
718
25,575
8,527
0
10,186
15,389
0
51,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,873
Gold Earned
61,486
265
Minions Killed
249
6
Camps Cleared
7
1,316,972
Distance Traveled
1,229,567
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,883
920
20
1
0
249,883
0
L
Fenrir
12,509
894
28
2
3
279,712
4
L
Olorun
10,933
781
26
2
2
181,270
0
L
Morgan Le Fay
12,606
900
106
8
1
249,320
0
W
Neith
15,022
1,073
101
7
1
230,418
0
W
Kali
13,875
991
36
3
2
275,630
3
W
Nemesis
13,432
959
30
2
1
263,542
0
W
Anubis
15,412
1,101
74
5
1
259,182
1
W
Geb
13,132
938
24
2
1
288,200
0
L
Pele
12,555
897
69
5
1
269,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role