Player Matchup

Odin
Odin
Diegu_160705
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,270 Elo+
Solo
Skadi
Skadi
ELITE_oooof25
Skadi
Level 29
God Stats
6W - 3L
1,493 SR
Queue Stats
17W - 11L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
bearbro070
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,079 Elo+
Solo
Fenrir
Fenrir
starginger69
Fenrir
Level 21
God Stats
6W - 5L
1,345 SR
Queue Stats
123W - 124L
1,170 Elo+
Party 1
Khepri
Khepri
uuuhhh334
Khepri
Level 18
God Stats
10W - 4L
1,742 SR
Queue Stats
104W - 106L
1,160 Elo+
Party 1
Team Averages
Level 18
1,516 SR
1,205 Elo+

VS

Team Averages
Level 14
1,379 SR
1,208 Elo+
Gilgamesh
Gilgamesh
AoIsUnderYourBed
Gilgamesh
Level 29
God Stats
0W - 1L
1,809 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Nemesis
Nemesis
Caputino2147
Nemesis
Level 5
God Stats
0W - 10L
1,015 SR
Queue Stats
12W - 23L
925 Elo+
Solo
Chang'e
Chang'e
Sephinenaaaa
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
TheJoker_Bran
Loki
Level 28
God Stats
4W - 3L
1,180 SR
Queue Stats
9W - 6L
998 Elo+
Solo
Susano
Susano
destroyer521476
Susano
Level 8
God Stats
6W - 7L
1,391 SR
Queue Stats
9W - 17L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
12,700
529
8,053
16,005
16,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
9 / 3 / 3
14,911
621
24,625
18,370
7,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
bearbro070
Sun Wukong
13
0 / 11 / 0
9,513
396
4,090
15,933
8,612
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
15
5 / 5 / 2
11,132
464
4,618
15,351
14,800
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
uuuhhh334
Khepri
15
4 / 2 / 8
11,585
483
5,735
17,248
20,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
2 / 6 / 0
11,419
476
13,685
19,794
21,000
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Caputino2147
Nemesis
12
2 / 6 / 2
8,729
364
6,527
14,327
11,453
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sephinenaaaa
Chang'e
13
0 / 9 / 3
8,609
359
7,415
13,473
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 0
9,195
383
2,773
5,511
1,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 2 / 1
12,856
536
14,660
19,169
16,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
22
Kills
23
24
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
6
0
0.33
L
Nemesis
Caputino2147
Nemesis
2
6
2
0.5
W
4
3
5
2.17
W
9
3
3
3.5
L
Chang'e
Sephinenaaaa
Chang'e
0
9
3
0.17
L
6
1
0
6
W
Sun Wukong
bearbro070
Sun Wukong
0
11
0
0
L
13
2
1
6.75
W
Fenrir
5
5
2
1.2
W
Khepri
uuuhhh334
Khepri
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,121
Damage
45,060
82,907
Taken
72,274
68,230
Mitigated
55,615
10,494
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
13,685
3,310
273
3,136
19,794
21,000
1,116
247
19,547
189
66,267
L
Nemesis
Caputino2147
Nemesis
6,527
2,444
0
882
14,327
11,453
488
1,805
12,522
0
30,336
W
8,053
2,833
0
868
16,005
16,921
1,090
1,196
14,639
0
49,195
W
24,625
17,991
0
7,915
18,370
7,569
10,183
590
17,780
0
122,587
L
Chang'e
Sephinenaaaa
Chang'e
7,415
1,033
597
2,204
13,473
4,834
54
3,041
10,432
28,507
0
L
2,773
874
0
1,002
5,511
1,655
0
188
5,323
0
26,273
W
Sun Wukong
bearbro070
Sun Wukong
4,090
1,624
0
676
15,933
8,612
0
0
15,933
0
39,352
L
14,660
4,303
0
1,154
19,169
16,673
535
454
18,715
0
82,563
W
Fenrir
4,618
954
0
489
15,351
14,800
2,154
2,808
12,543
0
43,778
W
Khepri
uuuhhh334
Khepri
5,735
736
0
546
17,248
20,328
1,764
3,010
14,238
32,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
50,808
463
Minions Killed
395
0
Camps Cleared
0
2,251,614
Distance Traveled
1,817,373
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,419
476
116
5
0
442,523
0
L
Nemesis
8,729
364
36
2
0
351,224
1
W
Odin
12,700
529
81
3
0
466,316
1
W
Skadi
14,911
621
200
8
0
400,239
0
L
Chang'e
8,609
359
44
2
0
311,394
0
L
Loki
9,195
383
58
2
0
240,137
0
W
Sun Wukong
9,513
396
56
2
0
447,771
0
L
Susano
12,856
536
141
6
0
472,095
1
W
Fenrir
11,132
464
67
3
0
463,101
0
W
Khepri
11,585
483
59
2
0
474,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role