Player Matchup

Ra
Ra
DodgyDettol
Ra
Level 4
God Stats
2W - 1L
1,485 SR
Queue Stats
17W - 16L
1,364 Elo+
Party 1
Cerberus
Cerberus
LittleNessie
Cerberus
Level 16
God Stats
5W - 2L
1,211 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 1
Olorun
Olorun
OnePacShakur
Olorun
Level 34
God Stats
8W - 4L
1,547 SR
Queue Stats
24W - 16L
1,437 Elo+
Party 1
Chaac
Chaac
SSS4MYYY
Chaac
Level 16
God Stats
2W - 0L
1,712 SR
Queue Stats
18W - 11L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
SleeperafkS
Jing Wei
Level 69
God Stats
3W - 0L
1,536 SR
Queue Stats
58W - 52L
1,545 Elo+
Party 1
Team Averages
Level 28
1,498 SR
1,478 Elo+

VS

Team Averages
Level 16
1,588 SR
1,528 Elo+
Hel
Hel
Gremlin17
Hel
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
209W - 200L
1,520 Elo+
Solo
Merlin
Merlin
SoliSolSoli
Merlin
Level 7
God Stats
1W - 1L
1,759 SR
Queue Stats
14W - 6L
1,715 Elo+
Solo
Fenrir
Fenrir
atomrakete1337
Fenrir
Level 18
God Stats
1W - 4L
1,319 SR
Queue Stats
139W - 138L
1,451 Elo+
Solo
Cupid
Cupid
munhizsa
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Neith
Neith
АнтиИисус
Neith
Level 15
God Stats
13W - 5L
1,631 SR
Queue Stats
149W - 133L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 19
13,844
923
11,950
21,884
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LittleNessie
Cerberus
20
5 / 7 / 17
14,094
940
8,993
25,985
30,007
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
20
13 / 6 / 12
17,051
1,137
29,097
32,606
11,629
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
SSS4MYYY
Chaac
20
1 / 7 / 21
14,062
937
17,502
28,818
27,314
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
SleeperafkS
Jing Wei
20
12 / 7 / 14
16,507
1,100
45,146
32,596
11,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 18
13,510
901
10,558
21,649
15,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
24 / 5 / 10
18,891
1,259
73,554
30,160
12,265
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 15
14,669
978
11,640
21,532
8,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
munhizsa
Cupid
19
2 / 6 / 9
12,854
857
7,739
12,603
4,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 8 / 22
15,967
1,064
33,756
32,691
17,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
111
32
Kills
37
37
Deaths
32
83
Assists
74
Player
Kills
Deaths
Assists
KDA
W
1
10
19
1.05
L
1
7
18
1.43
W
Cerberus
LittleNessie
Cerberus
5
7
17
1.93
W
Olorun
13
6
12
3.17
W
Chaac
SSS4MYYY
Chaac
1
7
21
1.64
W
Jing Wei
SleeperafkS
Jing Wei
12
7
14
2.71
L
Merlin
24
5
10
5.8
L
5
6
15
2.08
L
Cupid
munhizsa
Cupid
2
6
9
1.08
L
5
8
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,688
Damage
137,247
141,889
Taken
118,635
86,351
Mitigated
58,054
45,157
Healing
29,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,950
3,180
4,425
4,459
21,884
5,702
0
16,675
4,860
22,971
0
L
10,558
1,899
8,581
5,000
21,649
15,606
0
9,218
12,431
25,244
0
W
Cerberus
LittleNessie
Cerberus
8,993
832
0
3,292
25,985
30,007
0
14,646
10,846
13,125
0
W
Olorun
29,097
15,389
1,824
9,981
32,606
11,629
0
20,857
11,401
61,303
3,420
W
Chaac
SSS4MYYY
Chaac
17,502
2,869
0
7,198
28,818
27,314
0
16,574
11,358
0
32,881
W
Jing Wei
SleeperafkS
Jing Wei
45,146
28,406
0
13,978
32,596
11,699
0
15,360
16,880
0
109,635
L
Merlin
73,554
5,279
760
7,889
30,160
12,265
0
11,748
18,412
118,508
0
L
11,640
3,243
0
975
21,532
8,153
0
10,431
11,101
0
21,125
L
Cupid
munhizsa
Cupid
7,739
2,961
386
935
12,603
4,624
0
2,611
9,992
0
33,352
L
33,756
20,940
0
5,460
32,691
17,406
0
14,148
18,543
0
54,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,558
Gold Earned
75,891
293
Minions Killed
255
8
Camps Cleared
10
1,391,199
Distance Traveled
1,255,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,844
923
32
2
0
256,205
0
L
Hel
13,510
901
33
2
0
274,765
0
W
Cerberus
14,094
940
9
1
1
269,840
0
W
Olorun
17,051
1,137
89
6
4
280,091
0
W
Chaac
14,062
937
36
2
1
306,822
0
W
Jing Wei
16,507
1,100
127
8
2
278,241
0
L
Merlin
18,891
1,259
90
6
3
265,319
0
L
Fenrir
14,669
978
18
1
4
297,203
0
L
Cupid
12,854
857
69
5
2
172,469
0
L
Neith
15,967
1,064
45
3
1
245,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role