Player Matchup

Gilgamesh
Gilgamesh
EliGe_LX
Gilgamesh
Level 8
God Stats
4W - 6L
1,741 SR
Queue Stats
305W - 342L
1,348 Elo+
Party 1
Sol
Sol
Mercya1948
Sol
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 96L
1,352 Elo+
Party 1
Neith
Neith
PaternalRug3424
Neith
Level 27
God Stats
28W - 41L
1,449 SR
Queue Stats
63W - 81L
1,372 Elo+
Solo
Cthulhu
Cthulhu
TheVanDitos
Cthulhu
Level 24
God Stats
3W - 1L
1,769 SR
Queue Stats
33W - 47L
1,322 Elo+
Party 1
Hades
Hades
Tretoven
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,187 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,316 Elo+

VS

Team Averages
Level 23
1,609 SR
1,337 Elo+
Morgan Le Fay
Morgan Le Fay
Djcuchilla
Morgan Le Fay
Level 29
God Stats
9W - 5L
1,932 SR
Queue Stats
123W - 97L
1,429 Elo+
Solo
Loki
Loki
Nicolukas98
Loki
Level 28
God Stats
13W - 31L
1,526 SR
Queue Stats
138W - 168L
1,450 Elo+
Solo
Ymir
Ymir
SYZS2224
Ymir
Level 24
God Stats
10W - 5L
1,623 SR
Queue Stats
189W - 220L
1,423 Elo+
Solo
Izanami
Izanami
Tsunade_Servant
Izanami
Level 29
God Stats
1W - 0L
1,464 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Cthulhu
Cthulhu
nicecookbro
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EliGe_LX
Gilgamesh
14
3 / 3 / 6
9,268
403
12,024
14,856
8,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 6 / 1
12,466
542
22,555
24,798
7,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 12 / 0
11,175
486
3,458
16,057
5,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TheVanDitos
Cthulhu
14
3 / 6 / 7
9,440
410
9,190
20,976
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Tretoven
Hades
14
0 / 8 / 4
9,305
405
1,150
17,333
6,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Djcuchilla
Morgan Le Fay
19
11 / 0 / 10
12,895
561
22,259
12,140
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 1 / 5
12,483
543
10,417
13,199
5,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
3 / 7 / 8
11,119
483
12,294
24,188
22,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 3 / 4
12,923
562
11,249
12,179
4,329
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
nicecookbro
Cthulhu
9
1 / 7 / 3
8,066
351
5,145
12,242
8,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
17
Kills
34
35
Deaths
18
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Djcuchilla
Morgan Le Fay
11
0
10
16
L
Gilgamesh
EliGe_LX
Gilgamesh
3
3
6
2
L
10
6
1
1.75
W
11
1
5
13.5
L
1
12
0
0.08
W
Ymir
3
7
8
1
L
Cthulhu
TheVanDitos
Cthulhu
3
6
7
1.08
L
Hades
Tretoven
Hades
0
8
4
0.25
W
8
3
4
3.33
W
Cthulhu
nicecookbro
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
61,364
94,020
Taken
73,948
42,344
Mitigated
45,338
30,021
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Djcuchilla
Morgan Le Fay
22,259
1,965
169
3,611
12,140
4,919
1,168
5,722
6,201
79,850
0
L
Gilgamesh
EliGe_LX
Gilgamesh
12,024
4,753
0
1,286
14,856
8,685
1,519
9,650
5,206
0
45,458
L
22,555
8,337
128
15,215
24,798
7,976
1,833
12,887
11,911
88,258
0
W
10,417
2,216
0
4,034
13,199
5,061
0
3,709
9,293
0
76,267
L
3,458
1,699
0
1,447
16,057
5,854
2,948
4,543
11,514
0
76,627
W
Ymir
12,294
3,100
0
0
24,188
22,520
132
10,826
12,155
34,743
0
L
Cthulhu
TheVanDitos
Cthulhu
9,190
1,519
1,054
4,319
20,976
13,430
654
10,904
10,072
36,527
0
L
Hades
Tretoven
Hades
1,150
561
22
6,550
17,333
6,399
57
1,714
15,619
49,079
0
W
11,249
7,003
0
2,678
12,179
4,329
6,150
4,076
7,880
0
83,003
W
Cthulhu
nicecookbro
Cthulhu
5,145
561
0
1,855
12,242
8,509
0
6,061
5,524
16,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
57,486
462
Minions Killed
457
0
Camps Cleared
0
1,808,687
Distance Traveled
1,991,654
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,895
561
128
6
0
473,587
1
L
Gilgamesh
9,268
403
62
3
0
375,371
2
L
Sol
12,466
542
128
6
0
373,742
1
W
Loki
12,483
543
110
5
0
492,872
0
L
Neith
11,175
486
144
6
0
345,309
3
W
Ymir
11,119
483
38
2
0
351,900
0
L
Cthulhu
9,440
410
53
2
0
381,407
0
L
Hades
9,305
405
75
3
0
332,858
1
W
Izanami
12,923
562
154
7
0
433,252
0
W
Cthulhu
8,066
351
27
1
0
240,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role