Player Matchup

Hades
Hades
 
Hades
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Frankie11
Izanami
Level 25
God Stats
24W - 19L
1,630 SR
Queue Stats
163W - 159L
1,515 Elo+
Solo
Zeus
Zeus
H30PROS
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,760 Elo+
Solo
Thor
Thor
Jolteon16
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,311 Elo+
Solo
Ares
Ares
LORDSEEGURKE75
Ares
Level 8
God Stats
8W - 1L
1,924 SR
Queue Stats
17W - 11L
1,626 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,542 Elo+

VS

Team Averages
Level 14
1,598 SR
1,582 Elo+
Anhur
Anhur
Alexsharak2
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,712 Elo+
Party 1
Vamana
Vamana
DemonNolove
Vamana
Level 7
God Stats
15W - 5L
1,940 SR
Queue Stats
41W - 32L
1,687 Elo+
Party 1
Raijin
Raijin
KrzysztofSPZ
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,366 Elo+
Solo
Loki
Loki
Vikingsir
Loki
Level 27
God Stats
5W - 4L
1,638 SR
Queue Stats
70W - 60L
1,545 Elo+
Solo
Yemoja
Yemoja
labricot43
Yemoja
Level 13
God Stats
3W - 4L
1,410 SR
Queue Stats
91W - 90L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 0 / 3
8,837
631
8,868
8,580
5,315
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Frankie11
Izanami
13
4 / 2 / 2
8,132
581
5,778
7,302
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
H30PROS
Zeus
15
9 / 2 / 3
9,476
677
9,030
7,036
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 3 / 0
7,251
518
1,829
9,836
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 8
8,115
580
5,556
9,500
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,738
481
6,513
10,558
3,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
14
1 / 1 / 0
8,350
596
4,301
12,440
6,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
10
1 / 6 / 1
6,300
450
4,111
6,985
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
2 / 4 / 2
7,678
548
5,722
10,727
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
labricot43
Yemoja
11
1 / 3 / 3
7,547
539
4,788
8,293
4,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
7
7
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
3
4.5
L
2
5
3
0.7
L
Vamana
1
1
0
1
W
Izanami
Frankie11
Izanami
4
2
2
2.5
W
Zeus
H30PROS
Zeus
9
2
3
5.25
W
Thor
1
3
0
0.33
L
Raijin
1
6
1
0.25
W
2
0
8
6
L
Loki
2
4
2
0.75
L
Yemoja
labricot43
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,061
Damage
25,435
42,254
Taken
49,003
20,338
Mitigated
19,611
15,849
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,868
1,788
156
6,569
8,580
5,315
1,242
1,243
7,337
53,919
0
L
6,513
3,109
0
1,627
10,558
3,046
688
4,740
5,818
0
29,982
L
Vamana
4,301
2,590
0
4,438
12,440
6,411
266
7,200
5,240
0
46,489
W
Izanami
Frankie11
Izanami
5,778
3,832
0
1,440
7,302
1,965
1,785
2,199
5,103
0
50,125
W
Zeus
H30PROS
Zeus
9,030
1,641
132
2,627
7,036
2,579
387
1,618
5,418
55,819
0
W
Thor
1,829
820
0
3,254
9,836
2,797
0
0
9,836
0
35,981
L
Raijin
4,111
418
0
70
6,985
2,210
0
3,700
3,285
26,363
0
W
5,556
391
0
1,671
9,500
7,682
284
3,839
5,661
17,680
0
L
Loki
5,722
1,766
0
4,044
10,727
3,629
0
3,925
6,802
0
52,769
L
Yemoja
labricot43
Yemoja
4,788
1,156
586
1,500
8,293
4,315
0
3,889
4,404
27,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
36,613
421
Minions Killed
334
0
Camps Cleared
0
1,284,227
Distance Traveled
1,264,716
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,837
631
124
9
0
261,566
3
L
Anhur
6,738
481
59
4
0
235,078
2
L
Vamana
8,350
596
89
6
0
294,254
0
W
Izanami
8,132
581
95
7
0
276,172
1
W
Zeus
9,476
677
100
7
0
261,343
8
W
Thor
7,251
518
80
6
0
214,824
2
L
Raijin
6,300
450
57
4
0
231,702
1
W
Ares
8,115
580
22
2
0
270,322
4
L
Loki
7,678
548
94
7
0
274,192
6
L
Yemoja
7,547
539
35
3
0
229,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role