Player Matchup

Cthulhu
Cthulhu
Gedeonrusse21
Cthulhu
Level 8
God Stats
10W - 15L
1,417 SR
Queue Stats
141W - 233L
1,312 Elo+
Party 2
Kukulkan
Kukulkan
JmeDoseLeCulLive
Kukulkan
Level 53
God Stats
186W - 170L
1,452 SR
Queue Stats
274W - 315L
1,417 Elo+
Party 2
Bakasura
Bakasura
xXAZoTe_pumpLeeX
Bakasura
Level 85
God Stats
4W - 6L
1,497 SR
Queue Stats
423W - 455L
1,346 Elo+
Party 2
Team Averages
Level 49
1,455 SR
1,358 Elo+

VS

Team Averages
Level 17
1,504 SR
1,542 Elo+
Ra
Ra
Jiraiya_923
Ra
Level 4
God Stats
0W - 6L
1,501 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Thor
Thor
Sidar__2003
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,616 Elo+
Party 1
Anubis
Anubis
the420dankboiz
Anubis
Level 39
God Stats
38W - 42L
1,510 SR
Queue Stats
78W - 82L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 2 / 12
8,210
684
3,457
10,751
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
10 / 0 / 10
10,423
869
14,373
7,377
2,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
11 / 2 / 7
10,818
902
7,035
7,905
2,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
7,526
627
8,255
11,237
3,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 10 / 3
6,989
582
4,896
13,433
4,140
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 2 / 0
8,057
671
5,098
3,733
1,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
4
4
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
12
3.5
L
1
10
2
0.2
W
10
0
10
15
L
0
10
3
0.15
L
3
2
0
1.5
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
18,249
26,033
Taken
28,403
12,045
Mitigated
9,575
4,052
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,457
341
232
0
10,751
6,807
0
6,141
4,610
8,919
0
L
8,255
1,304
440
781
11,237
3,459
76
8,266
2,851
40,050
0
W
14,373
257
80
747
7,377
2,500
770
4,050
3,327
52,358
0
L
4,896
1,596
0
0
13,433
4,140
0
8,647
4,410
0
12,092
L
5,098
0
10
1,175
3,733
1,976
0
917
2,545
17,819
0
W
7,035
4,603
285
2,708
7,905
2,738
1,963
3,162
4,743
0
35,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
22,572
153
Minions Killed
116
0
Camps Cleared
0
676,668
Distance Traveled
509,168
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,210
684
8
1
0
184,429
0
L
Ra
7,526
627
62
5
0
173,917
1
W
Kukulkan
10,423
869
90
8
0
220,898
0
L
Thor
6,989
582
27
2
0
179,629
5
L
Anubis
8,057
671
27
2
0
155,622
0
W
Bakasura
10,818
902
55
5
0
271,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role