Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Faqe12345
Ganesha
Level 25
God Stats
117W - 109L
1,580 SR
Queue Stats
178W - 185L
1,497 Elo+
Solo
Set
Set
RFalkomon
Set
Level 29
God Stats
4W - 3L
1,467 SR
Queue Stats
96W - 94L
1,446 Elo+
Solo
Bellona
Bellona
SHNIPZY
Bellona
Level 12
God Stats
3W - 14L
1,497 SR
Queue Stats
145W - 152L
1,368 Elo+
Solo
Kukulkan
Kukulkan
angelkathebest
Kukulkan
Level 18
God Stats
29W - 22L
1,576 SR
Queue Stats
51W - 45L
1,470 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,456 Elo+

VS

Team Averages
Level 13
1,527 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
alexvalero21
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,860 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Ra
Ra
artemka40rus
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,620 Elo+
Solo
Neith
Neith
enis1999d
Neith
Level 29
God Stats
9W - 7L
1,525 SR
Queue Stats
72W - 64L
1,463 Elo+
Solo
Bellona
Bellona
grade_notable
Bellona
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
6W - 16L
1,283 Elo+
Solo
Anhur
Anhur
meliodas2521
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
9 / 1 / 12
12,539
965
20,426
11,179
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Faqe12345
Ganesha
20
0 / 0 / 28
13,724
1,056
20,387
16,720
24,556
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 3 / 15
12,960
997
17,205
12,561
5,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SHNIPZY
Bellona
19
5 / 4 / 13
11,521
886
7,218
17,247
12,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
20
10 / 1 / 14
12,895
992
25,092
13,136
5,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

218

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
alexvalero21
Morgan Le Fay
18
7 / 0 / 2
13,490
1,038
30,997
15,792
5,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 3 / 8
11,751
904
10,646
17,885
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
enis1999d
Neith
18
1 / 4 / 5
11,589
891
14,034
21,190
6,980
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
17
0 / 11 / 3
10,506
808
2,964
22,567
10,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
0 / 14 / 5
10,607
816
4,791
22,573
7,818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
32
Kills
9
9
Deaths
32
82
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
1
12
15
W
Ganesha
Faqe12345
Ganesha
0
0
28
14
W
8
3
15
5.17
W
Bellona
SHNIPZY
Bellona
5
4
13
2.88
L
Morgan Le Fay
alexvalero21
Morgan Le Fay
7
0
2
8
W
Kukulkan
10
1
14
17
L
1
3
8
1.67
L
Neith
enis1999d
Neith
1
4
5
0.88
L
Bellona
0
11
3
0.14
L
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,328
Damage
63,432
70,843
Taken
100,007
53,816
Mitigated
35,683
8,930
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,426
1,402
276
1,325
11,179
4,986
0
6,906
4,273
50,089
0
W
Ganesha
Faqe12345
Ganesha
20,387
1,450
0
4,872
16,720
24,556
0
8,339
8,381
45,103
0
W
17,205
6,792
335
960
12,561
5,928
0
7,203
5,358
0
34,780
W
Bellona
SHNIPZY
Bellona
7,218
1,667
0
250
17,247
12,529
0
12,079
5,168
0
20,744
L
Morgan Le Fay
alexvalero21
Morgan Le Fay
30,997
2,838
1,386
4,681
15,792
5,160
0
6,767
9,025
62,365
0
W
Kukulkan
25,092
3,547
0
912
13,136
5,817
0
7,116
6,020
38,100
0
L
10,646
843
1,972
2,100
17,885
4,893
0
14,053
3,832
30,643
0
L
Neith
enis1999d
Neith
14,034
5,191
0
3,753
21,190
6,980
0
16,284
4,906
0
50,205
L
Bellona
2,964
1,278
0
607
22,567
10,832
0
15,443
7,124
0
13,269
L
4,791
2,170
0
0
22,573
7,818
0
13,358
9,215
0
13,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,639
Gold Earned
57,943
244
Minions Killed
220
5
Camps Cleared
3
1,298,830
Distance Traveled
1,097,763
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,539
965
97
7
0
257,445
0
W
Ganesha
13,724
1,056
2
0
0
280,520
6
W
Set
12,960
997
49
4
4
244,919
1
W
Bellona
11,521
886
53
4
0
247,839
3
L
Morgan Le Fay
13,490
1,038
56
4
2
253,325
4
W
Kukulkan
12,895
992
43
3
1
268,107
0
L
Ra
11,751
904
55
4
0
237,191
0
L
Neith
11,589
891
73
6
1
207,876
4
L
Bellona
10,506
808
17
1
0
210,825
2
L
Anhur
10,607
816
19
1
0
188,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role