Player Matchup

Horus
Horus
Gonzalovesyaoi
Horus
Level 23
God Stats
1W - 1L
1,814 SR
Queue Stats
44W - 10L
1,834 Elo+
Party 1
Kukulkan
Kukulkan
Remake59
Kukulkan
Level 17
God Stats
12W - 26L
1,273 SR
Queue Stats
19W - 43L
1,216 Elo+
Solo
Sol
Sol
copoYT
Sol
Level 3
God Stats
17W - 2L
1,715 SR
Queue Stats
45W - 10L
1,685 Elo+
Party 1
Team Averages
Level 14
1,601 SR
1,578 Elo+

VS

Team Averages
Level 68
1,732 SR
1,501 Elo+
Fenrir
Fenrir
SNAYPERrus
Fenrir
Level 103
God Stats
2W - 0L
1,712 SR
Queue Stats
147W - 169L
1,481 Elo+
Solo
Scylla
Scylla
ransunday8
Scylla
Level 14
God Stats
7W - 5L
2,037 SR
Queue Stats
42W - 30L
1,564 Elo+
Solo
Tyr
Tyr
xXEvelDaggerXx
Tyr
Level 88
God Stats
83W - 111L
1,446 SR
Queue Stats
648W - 688L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
13,761
765
12,722
19,310
11,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
Remake59
Kukulkan
15
3 / 11 / 5
11,235
624
7,723
14,330
5,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
copoYT
Sol
16
6 / 10 / 7
12,763
709
16,917
22,544
9,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SNAYPERrus
Fenrir
17
10 / 6 / 13
13,863
770
15,262
18,031
9,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ransunday8
Scylla
20
15 / 4 / 11
15,003
834
21,129
14,635
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 6 / 16
12,393
689
14,201
20,044
23,976
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
16
Kills
29
29
Deaths
16
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
8
6
1.25
L
Kukulkan
Remake59
Kukulkan
3
11
5
0.5
W
Fenrir
SNAYPERrus
Fenrir
10
6
13
2.75
L
Sol
copoYT
Sol
6
10
7
0.95
W
Scylla
ransunday8
Scylla
15
4
11
5.13
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
50,592
56,184
Taken
52,710
26,065
Mitigated
39,143
12,838
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,722
6,893
1,408
2,651
19,310
11,752
0
8,958
10,067
0
39,675
L
Kukulkan
Remake59
Kukulkan
7,723
1,328
0
804
14,330
5,002
198
5,083
9,075
29,674
0
W
Fenrir
SNAYPERrus
Fenrir
15,262
4,175
377
2,755
18,031
9,577
1,165
7,917
10,114
0
32,031
L
Sol
copoYT
Sol
16,917
7,205
0
7,975
22,544
9,311
1,309
7,080
15,266
48,155
0
W
Scylla
ransunday8
Scylla
21,129
1,372
0
3,750
14,635
5,590
1,502
6,531
8,104
88,535
0
W
14,201
1,230
0
3,756
20,044
23,976
0
10,192
9,852
659
40,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
41,259
175
Minions Killed
210
0
Camps Cleared
0
808,237
Distance Traveled
941,614
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,761
765
63
4
0
306,455
2
L
Kukulkan
11,235
624
57
3
0
242,986
3
W
Fenrir
13,863
770
28
2
0
311,710
3
L
Sol
12,763
709
55
3
0
258,796
2
W
Scylla
15,003
834
132
7
0
299,164
4
W
Tyr
12,393
689
50
3
0
330,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role