Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aniahori
Anubis
Level 29
God Stats
2W - 2L
1,637 SR
Queue Stats
29W - 29L
1,609 Elo+
Solo
King Arthur
King Arthur
GraveEndeavor
King Arthur
Level 27
God Stats
3W - 4L
1,382 SR
Queue Stats
59W - 56L
1,522 Elo+
Solo
Hun Batz
Hun Batz
JustAz12
Hun Batz
Level 29
God Stats
4W - 0L
1,856 SR
Queue Stats
219W - 207L
1,564 Elo+
Solo
Apollo
Apollo
painaulait123
Apollo
Level 26
God Stats
1W - 0L
1,176 SR
Queue Stats
46W - 40L
1,495 Elo+
Party 1
Team Averages
Level 28
1,510 SR
1,538 Elo+

VS

Team Averages
Level 11
1,565 SR
1,525 Elo+
Cthulhu
Cthulhu
CracksNoBune
Cthulhu
Level 4
God Stats
5W - 2L
1,721 SR
Queue Stats
31W - 49L
1,645 Elo+
Solo
Ratatoskr
Ratatoskr
KyLaGta
Ratatoskr
Level 28
God Stats
1W - 4L
1,167 SR
Queue Stats
10W - 9L
1,499 Elo+
Solo
Tiamat
Tiamat
ReanimatedCat
Tiamat
Level 3
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 6L
1,267 Elo+
Solo
Loki
Loki
Shåcø
Loki
Level 4
God Stats
2W - 1L
1,756 SR
Queue Stats
3W - 4L
1,488 Elo+
Solo
Heimdallr
Heimdallr
xSDLx
Heimdallr
Level 15
God Stats
9W - 8L
1,650 SR
Queue Stats
35W - 23L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 2 / 10
11,296
595
11,430
12,028
12,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Aniahori
Anubis
18
14 / 0 / 4
12,004
632
17,981
10,444
6,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GraveEndeavor
King Arthur
15
4 / 3 / 4
9,957
524
11,081
19,044
12,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
JustAz12
Hun Batz
16
7 / 5 / 3
10,596
558
12,009
12,886
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 3 / 9
10,907
574
10,753
14,269
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CracksNoBune
Cthulhu
12
1 / 6 / 5
8,841
465
6,905
19,514
12,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
KyLaGta
Ratatoskr
17
5 / 3 / 1
10,182
536
9,920
15,582
9,956
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 8 / 1
8,965
472
4,143
14,692
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
Shåcø
Loki
11
0 / 11 / 3
7,675
404
4,765
16,771
4,182
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
xSDLx
Heimdallr
16
5 / 6 / 3
10,320
543
14,530
15,750
4,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
34
Kills
13
13
Deaths
34
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
10
5
W
Anubis
Aniahori
Anubis
14
0
4
16
L
Cthulhu
CracksNoBune
Cthulhu
1
6
5
0.58
W
King Arthur
GraveEndeavor
King Arthur
4
3
4
2
W
Hun Batz
JustAz12
Hun Batz
7
5
3
1.7
L
Ratatoskr
KyLaGta
Ratatoskr
5
3
1
1.83
L
2
8
1
0.31
L
Loki
Shåcø
Loki
0
11
3
0.14
W
4
3
9
2.83
L
Heimdallr
xSDLx
Heimdallr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,254
Damage
40,263
68,671
Taken
82,309
41,563
Mitigated
37,186
23,099
Healing
19,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,430
295
931
500
12,028
12,739
322
1,450
10,540
41,692
0
W
Anubis
Aniahori
Anubis
17,981
722
0
7,210
10,444
6,285
1,320
1,237
9,158
81,209
0
L
Cthulhu
CracksNoBune
Cthulhu
6,905
611
96
4,779
19,514
12,705
135
8,961
10,553
22,403
0
W
King Arthur
GraveEndeavor
King Arthur
11,081
1,347
658
5,637
19,044
12,465
172
4,409
13,835
221
54,844
W
Hun Batz
JustAz12
Hun Batz
12,009
4,354
0
462
12,886
4,859
0
2,697
9,814
0
71,269
L
Ratatoskr
KyLaGta
Ratatoskr
9,920
1,271
0
6,191
15,582
9,956
343
3,724
11,858
0
60,689
L
4,143
336
0
2,264
14,692
5,820
44
5,241
9,451
37,285
0
L
Loki
Shåcø
Loki
4,765
1,876
0
2,195
16,771
4,182
0
5,169
11,602
0
36,537
W
10,753
6,185
497
7,204
14,269
5,215
1,237
1,330
12,939
0
73,252
L
Heimdallr
xSDLx
Heimdallr
14,530
7,739
0
3,766
15,750
4,523
0
6,699
9,051
0
89,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
45,983
512
Minions Killed
423
0
Camps Cleared
0
1,895,517
Distance Traveled
1,706,354
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,296
595
57
3
0
369,929
6
W
Anubis
12,004
632
129
7
0
361,532
5
L
Cthulhu
8,841
465
19
1
0
358,067
2
W
King Arthur
9,957
524
90
5
0
354,487
3
W
Hun Batz
10,596
558
116
6
0
423,805
1
L
Ratatoskr
10,182
536
124
7
0
379,535
3
L
Tiamat
8,965
472
69
4
0
304,707
1
L
Loki
7,675
404
73
4
0
329,769
2
W
Apollo
10,907
574
120
6
0
385,764
2
L
Heimdallr
10,320
543
138
7
0
334,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role