Player Matchup

Danzaburou
Danzaburou
Silver I
SeeYouMeee
Danzaburou
Silver I
Level 108
God Stats
2W - 3L
1,667 SR
Queue Stats
16W - 27L
1,333 MMR
Solo
Kukulkan
Kukulkan
Gold V
YonDeivid
Kukulkan
Gold V
Level 129
God Stats
10W - 12L
1,552 SR
Queue Stats
150W - 200L
1,224 MMR
Solo
Cerberus
Cerberus
Silver I
z52Romano
Cerberus
Silver I
Level 115
God Stats
53W - 68L
1,492 SR
Queue Stats
108W - 162L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,570 SR
1,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,649 SR
1,300 MMR
Zeus
Zeus
Bronze III
BiGuedi
Zeus
Bronze III
Level 159
God Stats
9W - 3L
1,737 SR
Queue Stats
28W - 32L
1,501 MMR
Solo
Terra
Terra
Silver II
NoMilfNolife
Terra
Silver II
Level 68
God Stats
3W - 3L
1,586 SR
Queue Stats
47W - 69L
1,003 MMR
Solo
Neith
Neith
Gold IV
ReticenceSin
Neith
Gold IV
Level 68
God Stats
57W - 62L
1,625 SR
Queue Stats
91W - 116L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SeeYouMeee
Danzaburou
15
0 / 4 / 3
10,773
539
5,798
14,618
5,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YonDeivid
Kukulkan
18
4 / 5 / 3
13,359
668
17,384
15,101
5,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
z52Romano
Cerberus
16
3 / 2 / 3
11,975
599
10,702
19,562
24,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Morgan Le FayPersephoneGilgameshAthenaTiamat

VS

Bans
BacchusKumbhakarnaPoseidonCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BiGuedi
Zeus
19
9 / 5 / 2
14,258
713
22,819
17,436
6,416
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 7
13,253
663
6,413
20,403
33,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
0 / 1 / 10
12,291
615
13,376
8,898
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
11
11
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
BiGuedi
Zeus
9
5
2
2
W
2
1
7
5.5
W
0
1
10
5
L
Danzaburou
SeeYouMeee
Danzaburou
0
4
3
0.38
L
Kukulkan
YonDeivid
Kukulkan
4
5
3
1.1
L
Cerberus
z52Romano
Cerberus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
42,608
49,281
Taken
46,737
35,338
Mitigated
42,738
10,188
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BiGuedi
Zeus
22,819
1,709
0
5,204
17,436
6,416
1,042
12,567
4,300
80,635
0
W
6,413
635
2,213
5,791
20,403
33,463
147
9,404
10,740
36,146
0
W
13,376
4,084
0
1,267
8,898
2,859
1,572
5,017
3,611
0
65,100
L
Danzaburou
SeeYouMeee
Danzaburou
5,798
2,603
0
2,845
14,618
5,087
33
6,695
7,923
0
41,869
L
Kukulkan
YonDeivid
Kukulkan
17,384
785
0
320
15,101
5,475
0
12,014
3,087
69,971
0
L
Cerberus
z52Romano
Cerberus
10,702
430
0
7,023
19,562
24,776
0
10,523
9,039
24,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
39,802
220
Minions Killed
256
0
Camps Cleared
0
1,037,339
Distance Traveled
1,128,150
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,258
713
113
6
0
350,620
1
W
Terra
13,253
663
39
2
0
407,619
3
W
Neith
12,291
615
104
5
0
369,911
3
L
Danzaburou
10,773
539
67
3
0
348,285
8
L
Kukulkan
13,359
668
127
6
0
374,974
5
L
Cerberus
11,975
599
26
1
0
314,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role