Player Matchup

Izanami
Izanami
DrSmitty37
Izanami
Level 27
God Stats
58W - 51L
1,564 SR
Queue Stats
110W - 89L
1,527 Elo+
Solo
Khepri
Khepri
Fluffymutton162
Khepri
Level 25
God Stats
5W - 5L
1,340 SR
Queue Stats
227W - 209L
1,494 Elo+
Solo
Thor
Thor
ORSHAJK
Thor
Level 5
God Stats
5W - 5L
1,689 SR
Queue Stats
5W - 5L
1,684 Elo+
Solo
Cthulhu
Cthulhu
UpstageCactus22
Cthulhu
Level 4
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
iLiteskin
Kukulkan
Level 17
God Stats
7W - 8L
1,426 SR
Queue Stats
12W - 11L
1,505 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,542 Elo+

VS

Team Averages
Level 17
1,545 SR
1,482 Elo+
Apollo
Apollo
KingFace8
Apollo
Level 18
God Stats
60W - 48L
1,467 SR
Queue Stats
278W - 293L
1,432 Elo+
Solo
Ra
Ra
Leontal4
Ra
Level 12
God Stats
42W - 37L
1,390 SR
Queue Stats
307W - 375L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Natty Ice6567
Kukulkan
Level 16
God Stats
16W - 16L
1,373 SR
Queue Stats
60W - 55L
1,460 Elo+
Solo
Bakasura
Bakasura
SergioMtz41
Bakasura
Level 11
God Stats
3W - 2L
1,828 SR
Queue Stats
30W - 22L
1,553 Elo+
Solo
Chaac
Chaac
richie0off
Chaac
Level 26
God Stats
4W - 3L
1,669 SR
Queue Stats
52W - 56L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrSmitty37
Izanami
20
14 / 5 / 3
16,370
1,169
54,041
29,882
14,625
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 3 / 14
13,819
987
9,488
18,660
32,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
ORSHAJK
Thor
20
3 / 16 / 9
13,880
991
16,339
32,418
13,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 9 / 3
10,938
781
3,706
14,371
11,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
iLiteskin
Kukulkan
16
0 / 0 / 0
10,170
726
0
338
78
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KingFace8
Apollo
20
3 / 5 / 13
13,374
955
12,583
15,770
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 17
13,688
978
16,834
18,634
7,107
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Natty Ice6567
Kukulkan
20
9 / 2 / 18
15,234
1,088
19,732
15,018
6,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SergioMtz41
Bakasura
20
5 / 5 / 17
13,709
979
15,587
14,145
5,315
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
20
9 / 2 / 14
14,481
1,034
22,642
25,307
36,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
18
Kills
32
33
Deaths
18
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Izanami
DrSmitty37
Izanami
14
5
3
3.1
L
1
3
14
2.67
W
Apollo
KingFace8
Apollo
3
5
13
1.9
W
6
4
17
3.63
W
Kukulkan
Natty Ice6567
Kukulkan
9
2
18
9
L
Thor
ORSHAJK
Thor
3
16
9
0.47
W
Bakasura
SergioMtz41
Bakasura
5
5
17
2.7
L
0
9
3
0.17
L
Kukulkan
iLiteskin
Kukulkan
0
0
0
0
W
Chaac
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,574
Damage
87,378
95,669
Taken
88,874
72,137
Mitigated
63,671
7,890
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DrSmitty37
Izanami
54,041
44,926
0
7,890
29,882
14,625
0
9,003
20,057
0
98,968
L
9,488
328
0
0
18,660
32,498
0
7,859
9,315
30,327
0
W
Apollo
KingFace8
Apollo
12,583
7,397
0
2,008
15,770
8,565
0
1,340
14,430
0
39,621
W
16,834
4,058
1,768
2,161
18,634
7,107
0
2,378
16,256
31,820
0
W
Kukulkan
Natty Ice6567
Kukulkan
19,732
2,965
0
170
15,018
6,384
0
2,949
12,069
52,462
0
L
Thor
ORSHAJK
Thor
16,339
3,783
0
0
32,418
13,592
0
13,851
17,352
0
39,711
W
Bakasura
SergioMtz41
Bakasura
15,587
11,025
0
3,542
14,145
5,315
0
2,818
11,327
0
22,453
L
3,706
1,672
0
0
14,371
11,344
0
5,580
8,252
12,737
0
L
Kukulkan
iLiteskin
Kukulkan
0
0
0
0
338
78
0
0
338
999
0
W
Chaac
22,642
8,977
0
8,418
25,307
36,300
0
3,709
21,598
816
46,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,177
Gold Earned
70,486
211
Minions Killed
275
2
Camps Cleared
14
814,706
Distance Traveled
1,199,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,370
1,169
108
8
0
224,686
0
L
Khepri
13,819
987
36
3
1
232,273
2
W
Apollo
13,374
955
59
4
6
209,124
0
W
Ra
13,688
978
36
3
0
223,711
0
W
Kukulkan
15,234
1,088
87
6
0
287,664
1
L
Thor
13,880
991
56
4
1
227,210
0
W
Bakasura
13,709
979
19
1
6
255,788
1
L
Cthulhu
10,938
781
11
1
0
120,680
0
L
Kukulkan
10,170
726
0
0
0
9,857
0
W
Chaac
14,481
1,034
74
5
2
223,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role