Player Matchup

Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
HeimdalMain
Medusa
Gold IV
Level 83
God Stats
4W - 3L
1,606 SR
Queue Stats
42W - 42L
1,535 MMR
Solo
Vamana
Vamana
Gold II
MrRaaager
Vamana
Gold II
Level 160
God Stats
6W - 1L
1,929 SR
Queue Stats
273W - 278L
1,619 MMR
Solo
Ymir
Ymir
Gold IV
Skady19
Ymir
Gold IV
Level 159
God Stats
1W - 1L
1,477 SR
Queue Stats
49W - 53L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,603 SR
1,541 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,589 SR
1,569 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Aronnell
Poseidon
Gold II
Level 38
God Stats
0W - 1L
1,604 SR
Queue Stats
37W - 36L
1,631 MMR
Solo
Chiron
Chiron
Platinum V
ColonelCream
Chiron
Platinum V
Level 133
God Stats
3W - 5L
1,580 SR
Queue Stats
418W - 405L
1,609 MMR
Solo
Arachne
Arachne
Gold II
Darckcraft17
Arachne
Gold II
Level 156
God Stats
1W - 3L
1,660 SR
Queue Stats
622W - 621L
1,527 MMR
Solo
Anhur
Anhur
Gold III
Kuroashi001
Anhur
Gold III
Level 160
God Stats
1W - 4L
1,600 SR
Queue Stats
48W - 45L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 0 / 6
8,316
594
9,166
5,501
5,044
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
 
Nemesis
14
2 / 0 / 4
7,920
566
6,083
9,219
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
16
3 / 2 / 1
9,224
659
5,549
8,561
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
MrRaaager
Vamana
16
6 / 1 / 1
9,127
652
6,533
13,349
8,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Skady19
Ymir
13
3 / 2 / 7
8,656
618
3,833
11,575
9,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayGilgameshSolAthena

VS

Bans
Baba YagaSetGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 3 / 2
5,469
391
3,538
6,106
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Aronnell
Poseidon
13
1 / 4 / 0
7,806
558
7,490
9,011
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
13
0 / 3 / 1
7,386
528
5,383
9,993
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Darckcraft17
Arachne
11
3 / 4 / 0
6,951
497
4,147
12,016
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 2
6,939
496
5,487
8,448
2,750
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
5
5
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
6
5
W
Nemesis
 
Nemesis
2
0
4
4
L
Achilles
 
Achilles
0
3
2
0.33
L
Poseidon
Aronnell
Poseidon
1
4
0
0.25
L
Chiron
0
3
1
0.17
L
Arachne
Darckcraft17
Arachne
3
4
0
0.75
W
Medusa
3
2
1
1.75
L
1
2
2
1
W
Vamana
MrRaaager
Vamana
6
1
1
6.5
W
Ymir
Skady19
Ymir
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,164
Damage
26,045
48,205
Taken
45,574
28,576
Mitigated
18,342
15,265
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,166
1,001
0
2,875
5,501
5,044
48
0
5,477
60,260
0
W
Nemesis
 
Nemesis
6,083
1,796
0
3,814
9,219
3,136
0
198
8,972
0
54,250
L
Achilles
 
Achilles
3,538
672
0
938
6,106
3,978
0
1,315
4,791
0
12,747
L
Poseidon
Aronnell
Poseidon
7,490
1,622
0
1,537
9,011
2,743
78
944
8,067
53,332
0
L
Chiron
5,383
2,741
245
3,281
9,993
3,534
74
5,246
4,673
0
58,828
L
Arachne
Darckcraft17
Arachne
4,147
2,332
0
4,623
12,016
5,337
0
3,771
8,245
0
41,174
W
Medusa
5,549
2,259
0
3,056
8,561
2,164
2,582
152
8,215
0
73,835
L
5,487
2,553
0
2,759
8,448
2,750
0
1,649
6,799
0
39,759
W
Vamana
MrRaaager
Vamana
6,533
3,347
0
4,520
13,349
8,977
104
6,887
6,462
0
46,058
W
Ymir
Skady19
Ymir
3,833
726
0
1,000
11,575
9,255
174
550
10,783
23,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,243
Gold Earned
34,551
486
Minions Killed
432
0
Camps Cleared
0
1,549,305
Distance Traveled
1,245,984
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,316
594
112
8
0
328,796
7
W
Nemesis
7,920
566
102
7
0
347,138
4
L
Achilles
5,469
391
22
2
0
206,011
1
L
Poseidon
7,806
558
111
8
0
226,678
4
L
Chiron
7,386
528
131
9
0
246,861
6
L
Arachne
6,951
497
78
6
0
299,879
4
W
Medusa
9,224
659
136
10
0
288,269
4
L
Anhur
6,939
496
90
6
0
266,555
5
W
Vamana
9,127
652
104
7
0
303,194
0
W
Ymir
8,656
618
32
2
0
281,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role