Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BlazinDevilify
Cerberus
Level 78
God Stats
0W - 5L
1,340 SR
Queue Stats
9W - 21L
1,258 Elo+
Party 2
Baba Yaga
Baba Yaga
DAYDN
Baba Yaga
Level 126
God Stats
6W - 12L
1,464 SR
Queue Stats
115W - 177L
1,375 Elo+
Party 2
Team Averages
Level 98
1,435 SR
1,378 Elo+

VS

Team Averages
Level 50
1,439 SR
1,396 Elo+
Fenrir
Fenrir
BangFeonyx
Fenrir
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
174W - 165L
1,391 Elo+
Party 1
Bellona
Bellona
Djiibz
Bellona
Level 21
God Stats
29W - 22L
1,400 SR
Queue Stats
171W - 163L
1,393 Elo+
Party 1
Vulcan
Vulcan
Zorthonette
Vulcan
Level 24
God Stats
17W - 15L
1,418 SR
Queue Stats
174W - 166L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
3 / 5 / 8
17,295
618
15,591
14,743
6,133
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
20
3 / 5 / 7
15,530
555
10,651
24,471
42,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baba Yaga
DAYDN
Baba Yaga
20
6 / 5 / 4
16,513
590
20,272
17,338
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BangFeonyx
Fenrir
20
9 / 3 / 6
18,297
653
20,255
26,756
24,223
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Djiibz
Bellona
20
5 / 5 / 7
16,230
580
9,637
20,474
23,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
1 / 4 / 11
15,782
564
14,847
16,148
12,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
15
15
Deaths
12
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
8
1.4
W
Fenrir
BangFeonyx
Fenrir
9
3
6
4
L
Cerberus
3
5
7
1.3
L
Baba Yaga
DAYDN
Baba Yaga
6
5
4
1.6
W
Bellona
Djiibz
Bellona
5
5
7
1.7
W
Vulcan
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,514
Damage
44,739
56,552
Taken
63,378
56,308
Mitigated
60,704
14,951
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
15,591
2,253
824
3,072
14,743
6,133
246
4,220
10,496
96,927
1,383
W
Fenrir
BangFeonyx
Fenrir
20,255
7,214
0
3,867
26,756
24,223
3,243
16,385
10,371
0
80,963
L
Cerberus
10,651
438
971
4,943
24,471
42,229
607
7,134
17,337
36,995
0
L
Baba Yaga
DAYDN
Baba Yaga
20,272
512
676
4,465
17,338
7,946
1,588
3,493
13,845
107,264
0
W
Bellona
Djiibz
Bellona
9,637
2,184
0
605
20,474
23,542
369
15,363
5,111
0
44,940
W
Vulcan
14,847
4,053
0
130
16,148
12,939
60
13,587
2,561
97,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
50,309
373
Minions Killed
275
0
Camps Cleared
0
1,344,344
Distance Traveled
1,509,717
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
17,295
618
125
4
0
446,853
2
W
Fenrir
18,297
653
91
3
0
530,593
8
L
Cerberus
15,530
555
81
3
0
412,053
4
L
Baba Yaga
16,513
590
167
6
0
485,438
8
W
Bellona
16,230
580
41
1
0
520,105
3
W
Vulcan
15,782
564
143
5
0
459,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role