Player Matchup

Medusa
Medusa
Diamond IV
Autio
Medusa
Diamond IV
Level 146
God Stats
18W - 15L
1,722 SR
Queue Stats
184W - 83L
2,162 MMR
Party 1
Athena
Athena
Platinum II
EduSbeq
Athena
Platinum II
Level 160
God Stats
10W - 8L
1,500 SR
Queue Stats
151W - 64L
1,923 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
wewo8242
Baron Samedi
Gold IV
Level 82
God Stats
4W - 1L
1,731 SR
Queue Stats
58W - 77L
1,538 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,651 SR
1,874 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 82
1,466 SR
1,409 MMR
Scylla
Scylla
Grandmaster
BrokeMilkshake
Scylla
Grandmaster
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Fenrir
Fenrir
Diamond I
SirShagsAlots
Fenrir
Diamond I
Level 58
God Stats
18W - 10L
1,750 SR
Queue Stats
201W - 114L
2,149 MMR
Party 2
Danzaburou
Danzaburou
Bronze II
fikafrioai
Danzaburou
Bronze II
Level 151
God Stats
10W - 33L
1,149 SR
Queue Stats
193W - 300L
578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Autio
Medusa
17
8 / 0 / 4
11,377
758
19,051
11,161
5,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
EduSbeq
Athena
14
1 / 1 / 11
10,850
723
5,635
13,470
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
wewo8242
Baron Samedi
14
3 / 1 / 7
9,901
660
7,395
7,587
6,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneGilgameshMorgan Le FayTiamatSobek

VS

Bans
SolKumbhakarnaThothCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,716
581
12,497
9,387
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
8,403
560
4,618
17,991
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
fikafrioai
Danzaburou
12
1 / 7 / 1
8,521
568
4,308
10,160
3,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Autio
Medusa
8
0
4
10
L
0
1
2
1
W
Athena
EduSbeq
Athena
1
1
11
6.5
L
1
4
1
0.38
L
Danzaburou
fikafrioai
Danzaburou
1
7
1
0.21
W
Baron Samedi
wewo8242
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
21,423
32,218
Taken
37,538
29,628
Mitigated
24,674
10,261
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Autio
Medusa
19,051
9,354
0
3,779
11,161
5,519
3,016
5,856
5,041
0
83,651
L
12,497
925
0
2,252
9,387
3,353
0
1,848
7,539
59,277
0
W
Athena
EduSbeq
Athena
5,635
1,792
0
2,518
13,470
17,933
12
3,711
9,582
12,922
0
L
4,618
1,008
0
3,565
17,991
18,256
0
7,773
10,218
0
12,244
L
Danzaburou
fikafrioai
Danzaburou
4,308
599
481
893
10,160
3,065
0
3,409
6,751
0
28,259
W
Baron Samedi
wewo8242
Baron Samedi
7,395
813
1,981
1,983
7,587
6,176
216
2,930
4,310
39,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
25,640
216
Minions Killed
171
0
Camps Cleared
0
882,974
Distance Traveled
798,886
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,377
758
156
10
0
311,714
2
L
Scylla
8,716
581
109
7
0
299,633
6
W
Athena
10,850
723
11
1
0
293,700
4
L
Fenrir
8,403
560
17
1
0
278,894
1
L
Danzaburou
8,521
568
45
3
0
220,359
5
W
Baron Samedi
9,901
660
49
3
0
277,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role