Player Matchup

Hercules
Hercules
GoldRain
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,670 Elo+
Party 2
Skadi
Skadi
PlaymanXxX
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,670 Elo+
Party 2
Jing Wei
Jing Wei
Reiiloko
Jing Wei
Level 17
God Stats
4W - 2L
1,563 SR
Queue Stats
10W - 9L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
SeñorF
Erlang Shen
Level 23
God Stats
39W - 47L
1,491 SR
Queue Stats
61W - 73L
1,488 Elo+
Solo
Olorun
Olorun
StYIleZ
Olorun
Level 20
God Stats
1W - 0L
1,375 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,554 Elo+

VS

Team Averages
Level 23
1,500 SR
1,442 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BlastXTP
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 42L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Phaidronus
Guan Yu
Level 15
God Stats
15W - 18L
1,499 SR
Queue Stats
144W - 195L
1,396 Elo+
Solo
Cthulhu
Cthulhu
wertixvost56
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,403 Elo+
Party 1
Zeus
Zeus
xprox2
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GoldRain
Hercules
13
0 / 6 / 4
9,209
419
4,935
12,929
10,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Skadi
16
1 / 9 / 7
11,276
513
5,086
14,389
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Reiiloko
Jing Wei
20
9 / 5 / 6
14,315
651
19,954
24,845
8,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
SeñorF
Erlang Shen
19
9 / 6 / 6
12,635
574
13,078
21,629
11,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
StYIleZ
Olorun
20
12 / 7 / 9
13,832
629
36,009
22,514
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
10 / 7 / 6
12,323
560
18,906
24,534
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
BlastXTP
Susano
20
7 / 5 / 10
13,293
604
14,202
24,067
9,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Phaidronus
Guan Yu
16
1 / 7 / 9
10,134
461
6,665
20,039
22,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
wertixvost56
Cthulhu
16
4 / 6 / 12
12,554
571
10,983
23,259
30,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
xprox2
Zeus
17
11 / 8 / 7
12,033
547
16,667
15,711
6,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
77
31
Kills
33
33
Deaths
33
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
10
7
6
1.86
L
Susano
BlastXTP
Susano
7
5
10
2.4
W
Hercules
GoldRain
Hercules
0
6
4
0.33
L
Guan Yu
Phaidronus
Guan Yu
1
7
9
0.79
W
Skadi
1
9
7
0.5
W
Jing Wei
Reiiloko
Jing Wei
9
5
6
2.4
W
Erlang Shen
SeñorF
Erlang Shen
9
6
6
2
W
Olorun
StYIleZ
Olorun
12
7
9
2.36
L
Cthulhu
wertixvost56
Cthulhu
4
6
12
1.67
L
Zeus
xprox2
Zeus
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,062
Damage
67,423
96,306
Taken
107,610
44,381
Mitigated
78,903
32,673
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
18,906
9,647
38
8,905
24,534
10,073
3,375
5,760
18,774
0
89,452
L
Susano
BlastXTP
Susano
14,202
4,113
0
7,981
24,067
9,846
0
8,174
15,893
0
79,773
W
Hercules
GoldRain
Hercules
4,935
1,289
0
1,957
12,929
10,250
0
2,961
9,884
131
23,022
L
Guan Yu
Phaidronus
Guan Yu
6,665
1,100
1,946
5,156
20,039
22,049
480
6,918
13,121
0
39,657
W
Skadi
5,086
2,305
0
2,246
14,389
5,164
4,156
3,932
10,295
0
54,217
W
Jing Wei
Reiiloko
Jing Wei
19,954
16,979
0
11,879
24,845
8,827
1,453
7,444
17,255
0
120,586
W
Erlang Shen
SeñorF
Erlang Shen
13,078
7,672
0
6,956
21,629
11,558
1,455
5,347
16,166
0
68,178
W
Olorun
StYIleZ
Olorun
36,009
20,191
78
9,557
22,514
8,582
3,585
9,948
12,262
98,550
0
L
Cthulhu
wertixvost56
Cthulhu
10,983
645
308
500
23,259
30,182
518
7,243
16,016
26,304
0
L
Zeus
xprox2
Zeus
16,667
4,194
0
2,090
15,711
6,753
631
8,045
7,666
62,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,267
Gold Earned
60,337
472
Minions Killed
470
0
Camps Cleared
0
1,872,275
Distance Traveled
1,972,997
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,323
560
135
6
0
366,119
2
L
Susano
13,293
604
122
6
0
485,345
1
W
Hercules
9,209
419
38
2
0
381,643
4
L
Guan Yu
10,134
461
78
4
0
402,570
5
W
Skadi
11,276
513
89
4
0
317,640
2
W
Jing Wei
14,315
651
149
7
0
420,005
4
W
Erlang Shen
12,635
574
83
4
0
394,415
0
W
Olorun
13,832
629
113
5
0
358,572
1
L
Cthulhu
12,554
571
31
1
0
370,862
4
L
Zeus
12,033
547
104
5
0
348,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role