Player Matchup

King Arthur
King Arthur
GoatDJohn
King Arthur
Level 17
God Stats
0W - 2L
1,176 SR
Queue Stats
39W - 36L
1,249 Elo+
Solo
Skadi
Skadi
Neurocreep
Skadi
Level 16
God Stats
1W - 2L
1,506 SR
Queue Stats
17W - 17L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sayan-_-PT
Tsukuyomi
Level 6
God Stats
2W - 3L
1,483 SR
Queue Stats
10W - 26L
1,163 Elo+
Party 1
Da Ji
Da Ji
rodrigone20
Da Ji
Level 6
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 24L
1,163 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ЗаКороляЛича
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,301 SR
Queue Stats
30W - 45L
1,304 Elo+
Solo
Team Averages
Level 13
1,354 SR
1,263 Elo+

VS

Team Averages
Level 12
1,523 SR
1,351 Elo+
Artio
Artio
CptainHook
Artio
Level 7
God Stats
1W - 4L
1,155 SR
Queue Stats
2W - 5L
1,289 Elo+
Party 2
Chernobog
Chernobog
FoGSoG
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,454 Elo+
Party 2
Sun Wukong
Sun Wukong
Heilord
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,273 Elo+
Solo
Ra
Ra
Orenthal101
Ra
Level 13
God Stats
3W - 0L
1,804 SR
Queue Stats
11W - 12L
1,341 Elo+
Solo
Thor
Thor
еарптко
Thor
Level 16
God Stats
2W - 0L
1,656 SR
Queue Stats
16W - 19L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoatDJohn
King Arthur
17
5 / 10 / 12
12,643
408
14,349
38,828
28,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
19
5 / 8 / 10
13,007
420
27,112
23,264
7,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Sayan-_-PT
Tsukuyomi
16
2 / 12 / 12
11,100
358
8,199
26,282
8,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 15 / 7
12,176
393
12,906
26,343
9,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 8 / 5
14,287
461
36,585
34,014
12,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
11 / 5 / 22
14,081
454
20,993
37,355
47,738
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
FoGSoG
Chernobog
20
7 / 9 / 23
14,493
468
22,962
24,305
8,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Heilord
Sun Wukong
18
4 / 8 / 23
12,247
395
12,097
25,362
23,570
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
25 / 1 / 15
17,384
561
51,620
16,809
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 7 / 12
13,105
423
10,769
25,250
14,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
147
30
Kills
52
53
Deaths
30
46
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Artio
11
5
22
4.4
W
Chernobog
FoGSoG
Chernobog
7
9
23
2.06
L
King Arthur
GoatDJohn
King Arthur
5
10
12
1.1
W
Sun Wukong
Heilord
Sun Wukong
4
8
23
1.94
L
Skadi
5
8
10
1.25
W
25
1
15
32.5
L
Tsukuyomi
Sayan-_-PT
Tsukuyomi
2
12
12
0.67
L
4
15
7
0.5
L
14
8
5
2.06
W
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,151
Damage
118,441
148,731
Taken
129,081
65,242
Mitigated
101,087
32,134
Healing
48,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
20,993
3,027
3,084
14,416
37,355
47,738
991
10,722
26,633
58,836
0
W
Chernobog
FoGSoG
Chernobog
22,962
17,972
0
3,790
24,305
8,004
1,760
6,539
17,766
0
94,257
L
King Arthur
GoatDJohn
King Arthur
14,349
2,126
0
6,300
38,828
28,471
156
19,284
19,111
116
50,984
W
Sun Wukong
Heilord
Sun Wukong
12,097
3,071
0
3,614
25,362
23,570
1,232
7,765
17,597
0
34,525
L
Skadi
27,112
15,264
0
6,180
23,264
7,141
749
10,902
12,148
0
88,237
W
51,620
7,309
10,682
11,039
16,809
7,763
1,834
4,632
12,177
149,473
0
L
Tsukuyomi
Sayan-_-PT
Tsukuyomi
8,199
1,898
0
1,291
26,282
8,221
809
11,274
14,726
0
30,809
L
12,906
3,006
0
4,082
26,343
9,158
246
11,098
14,935
0
60,506
L
36,585
6,714
929
13,352
34,014
12,251
1,133
18,370
15,198
103,104
0
W
10,769
1,976
0
2,250
25,250
14,012
40
7,179
18,071
0
73,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,213
Gold Earned
71,310
467
Minions Killed
550
0
Camps Cleared
0
2,604,663
Distance Traveled
2,741,585
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,081
454
52
2
0
560,107
3
W
Chernobog
14,493
468
131
4
0
537,320
4
L
King Arthur
12,643
408
69
2
0
506,807
4
W
Sun Wukong
12,247
395
37
1
0
526,179
0
L
Skadi
13,007
420
146
5
0
527,627
4
W
Ra
17,384
561
213
7
0
626,274
4
L
Tsukuyomi
11,100
358
42
1
0
544,942
0
L
Da Ji
12,176
393
84
3
0
538,295
0
L
Morgan Le Fay
14,287
461
126
4
0
486,992
2
W
Thor
13,105
423
117
4
0
491,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role