Player Matchup

Freya
Freya
ChickieNuggie
Freya
Level 148
God Stats
6W - 7L
1,472 SR
Queue Stats
130W - 120L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
Dad Ben Carson
Kukulkan
Level 83
God Stats
1W - 2L
1,561 SR
Queue Stats
32W - 25L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
THEREALREDNECK
Jing Wei
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 237L
1,462 Elo+
Solo
Bakasura
Bakasura
WaryRoom556
Bakasura
Level 119
God Stats
0W - 1L
1,711 SR
Queue Stats
189W - 209L
1,528 Elo+
Solo
Sol
Sol
joballz
Sol
Level 129
God Stats
1W - 8L
1,344 SR
Queue Stats
153W - 189L
1,508 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,536 Elo+

VS

Team Averages
Level 118
1,526 SR
1,535 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
II B DOGG II
Chernobog
Level 138
God Stats
5W - 1L
1,744 SR
Queue Stats
312W - 302L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
N7 Redeemer
Sun Wukong
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
333W - 346L
1,537 Elo+
Solo
Bellona
Bellona
Sawkuma
Bellona
Level 122
God Stats
7W - 4L
1,477 SR
Queue Stats
569W - 563L
1,564 Elo+
Solo
Thoth
Thoth
jaguars0408
Thoth
Level 68
God Stats
2W - 3L
1,412 SR
Queue Stats
75W - 57L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,243
724
4,631
8,882
3,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
17
2 / 3 / 6
8,797
880
11,933
8,389
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
13
1 / 4 / 3
7,494
749
5,399
9,055
3,323
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
WaryRoom556
Bakasura
16
4 / 3 / 2
9,554
955
4,274
11,564
4,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
10
1 / 4 / 2
7,072
707
4,218
5,539
1,533
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 12
8,275
828
3,789
8,158
9,199
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
II B DOGG II
Chernobog
17
8 / 3 / 7
10,015
1,002
7,732
8,106
4,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
N7 Redeemer
Sun Wukong
16
2 / 1 / 12
8,870
887
6,376
15,839
13,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Sawkuma
Bellona
14
2 / 3 / 6
8,275
828
3,365
8,508
9,754
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 1 / 9
9,391
939
17,695
5,821
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
9
Kills
18
18
Deaths
10
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
12
3.5
L
1
4
2
0.5
L
Kukulkan
2
3
6
1.67
W
Chernobog
II B DOGG II
Chernobog
8
3
7
3.83
W
Sun Wukong
N7 Redeemer
Sun Wukong
2
1
12
8
W
Bellona
Sawkuma
Bellona
2
3
6
1.67
L
Jing Wei
1
4
3
0.63
L
Bakasura
WaryRoom556
Bakasura
4
3
2
1.67
W
5
1
9
9.5
L
Sol
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,455
Damage
38,957
43,429
Taken
46,432
15,714
Mitigated
39,646
15,940
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,789
1,653
440
350
8,158
9,199
627
2,897
5,198
5,998
0
L
4,631
1,173
268
2,002
8,882
3,023
136
4,903
3,840
11,485
0
L
Kukulkan
11,933
742
1,491
2,676
8,389
3,075
312
5,546
2,657
33,603
0
W
Chernobog
II B DOGG II
Chernobog
7,732
4,300
1,155
1,266
8,106
4,753
3,134
5,127
2,929
0
31,428
W
Sun Wukong
N7 Redeemer
Sun Wukong
6,376
331
2,456
7,626
15,839
13,391
594
8,064
7,680
443
14,548
W
Bellona
Sawkuma
Bellona
3,365
141
483
2,066
8,508
9,754
444
2,703
5,805
0
9,679
L
Jing Wei
5,399
4,182
1,305
1,846
9,055
3,323
676
3,554
5,413
0
15,406
L
Bakasura
WaryRoom556
Bakasura
4,274
2,964
1,811
3,717
11,564
4,760
808
6,276
5,008
0
6,750
W
17,695
235
997
2,204
5,821
2,549
534
1,991
3,490
36,895
0
L
Sol
4,218
457
0
824
5,539
1,533
0
1,636
3,634
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
44,826
113
Minions Killed
123
0
Camps Cleared
0
874,484
Distance Traveled
975,309
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,275
828
1
0
0
207,760
4
L
Freya
7,243
724
13
1
0
185,843
0
L
Kukulkan
8,797
880
54
5
0
183,313
2
W
Chernobog
10,015
1,002
54
5
0
167,717
1
W
Sun Wukong
8,870
887
22
2
0
201,136
1
W
Bellona
8,275
828
18
2
0
210,500
1
L
Jing Wei
7,494
749
24
2
0
180,245
0
L
Bakasura
9,554
955
18
2
0
224,912
0
W
Thoth
9,391
939
28
3
0
188,196
0
L
Sol
7,072
707
4
0
0
100,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role