Player Matchup

Raijin
Raijin
Masters
Magî
Raijin
Masters
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 31L
2,418 MMR
Party 1
Skadi
Skadi
Masters
Shibα
Skadi
Masters
Level 160
God Stats
5W - 3L
1,662 SR
Queue Stats
232W - 96L
2,397 MMR
Party 1
Sobek
Sobek
Diamond I
SnoekiePoekiee
Sobek
Diamond I
Level 157
God Stats
5W - 0L
1,706 SR
Queue Stats
135W - 45L
2,409 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,623 SR
2,408 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,481 SR
1,954 MMR
Freya
Freya
Diamond III
IplayLokiOk
Freya
Diamond III
Level 80
God Stats
2W - 2L
1,526 SR
Queue Stats
212W - 139L
1,999 MMR
Party 2
Thanatos
Thanatos
Gold I
NoxR1ght
Thanatos
Gold I
Level 87
God Stats
2W - 2L
1,567 SR
Queue Stats
255W - 276L
1,704 MMR
Solo
Achilles
Achilles
Diamond III
VlazZz
Achilles
Diamond III
Level 159
God Stats
37W - 38L
1,351 SR
Queue Stats
273W - 259L
2,161 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Magî
Raijin
14
8 / 2 / 7
9,465
860
11,804
9,887
4,636
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Shibα
Skadi
13
5 / 1 / 8
8,986
817
13,300
6,231
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 13
8,493
772
3,964
9,957
9,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneMorgan Le FayTiamatThothSol

VS

Bans
AthenaHou YiAnhurChironMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,831
712
5,157
10,739
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NoxR1ght
Thanatos
11
2 / 5 / 1
7,761
706
7,534
10,144
4,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
VlazZz
Achilles
10
0 / 5 / 2
7,065
642
6,828
15,836
15,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Raijin
Magî
Raijin
8
2
7
5.75
L
Thanatos
NoxR1ght
Thanatos
2
5
1
0.5
W
Skadi
Shibα
Skadi
5
1
8
9
W
2
0
13
8.5
L
Achilles
VlazZz
Achilles
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
19,519
26,075
Taken
36,719
16,686
Mitigated
25,036
7,630
Healing
10,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
1,435
0
2,776
10,739
4,696
676
5,659
5,080
29,637
3,444
W
Raijin
Magî
Raijin
11,804
2,410
0
3,685
9,887
4,636
951
2,302
7,585
44,857
0
L
Thanatos
NoxR1ght
Thanatos
7,534
1,599
0
4,445
10,144
4,652
736
3,887
6,257
0
20,002
W
Skadi
Shibα
Skadi
13,300
7,765
0
749
6,231
2,559
1,611
639
5,592
0
39,131
W
3,964
724
390
2,806
9,957
9,491
395
1,812
8,145
10,116
0
L
Achilles
VlazZz
Achilles
6,828
1,522
360
2,755
15,836
15,688
198
6,222
9,614
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
22,657
135
Minions Killed
106
0
Camps Cleared
0
670,143
Distance Traveled
610,327
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,831
712
57
5
0
175,762
1
W
Raijin
9,465
860
97
9
0
195,940
1
L
Thanatos
7,761
706
34
3
0
207,568
5
W
Skadi
8,986
817
34
3
0
234,660
1
W
Sobek
8,493
772
4
0
0
239,543
2
L
Achilles
7,065
642
15
1
0
226,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role