Player Matchup

King Arthur
King Arthur
Dahlobster
King Arthur
Level 108
God Stats
64W - 42L
1,583 SR
Queue Stats
195W - 173L
1,527 Elo+
Solo
Anubis
Anubis
FuraxDu96
Anubis
Level 90
God Stats
2W - 1L
1,662 SR
Queue Stats
14W - 7L
1,742 Elo+
Party 2
Jormungandr
Jormungandr
Vxtior
Jormungandr
Level 89
God Stats
3W - 3L
1,473 SR
Queue Stats
199W - 152L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
ZeeDangle
Sylvanus
Level 129
God Stats
25W - 29L
1,470 SR
Queue Stats
367W - 357L
1,527 Elo+
Solo
Heimdallr
Heimdallr
killerfang0
Heimdallr
Level 123
God Stats
27W - 22L
1,573 SR
Queue Stats
210W - 231L
1,376 Elo+
Solo
Team Averages
Level 108
1,552 SR
1,567 Elo+

VS

Team Averages
Level 103
1,492 SR
1,397 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Clapiii
Scylla
Level 122
God Stats
1W - 1L
1,529 SR
Queue Stats
17W - 13L
1,347 Elo+
Party 1
Bakasura
Bakasura
Dark9757
Bakasura
Level 115
God Stats
9W - 7L
1,190 SR
Queue Stats
242W - 211L
1,496 Elo+
Solo
King Arthur
King Arthur
LaneOfTerror
King Arthur
Level 122
God Stats
0W - 1L
1,740 SR
Queue Stats
45W - 38L
1,285 Elo+
Party 1
Yemoja
Yemoja
WindyCityCeltic
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 283L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dahlobster
King Arthur
13
4 / 1 / 1
7,230
723
5,650
9,224
4,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
FuraxDu96
Anubis
10
1 / 1 / 0
5,969
597
1,434
4,186
1,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Vxtior
Jormungandr
10
1 / 0 / 2
5,608
561
2,942
5,110
2,397
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ZeeDangle
Sylvanus
10
3 / 1 / 2
6,023
602
5,125
6,051
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
killerfang0
Heimdallr
9
1 / 2 / 3
5,544
554
3,321
5,441
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 2 / 2
4,697
470
2,212
5,392
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Clapiii
Scylla
11
2 / 1 / 2
6,031
603
3,327
3,056
1,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Dark9757
Bakasura
10
1 / 1 / 1
5,607
561
3,742
8,074
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
LaneOfTerror
King Arthur
10
1 / 4 / 0
5,910
591
5,791
8,130
5,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 3
5,194
519
2,765
5,946
2,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
10
Kills
5
5
Deaths
10
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
L
Scylla
Clapiii
Scylla
2
1
2
3
W
King Arthur
Dahlobster
King Arthur
4
1
1
4.5
L
Bakasura
Dark9757
Bakasura
1
1
1
1.5
W
Anubis
FuraxDu96
Anubis
1
1
0
1
L
King Arthur
LaneOfTerror
King Arthur
1
4
0
0.25
W
Jormungandr
Vxtior
Jormungandr
1
0
2
2
L
0
2
3
0.75
W
Sylvanus
ZeeDangle
Sylvanus
3
1
2
4
W
Heimdallr
killerfang0
Heimdallr
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,472
Damage
17,837
30,012
Taken
30,598
14,499
Mitigated
12,475
11,465
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,212
1,569
0
748
5,392
1,359
176
2,349
3,043
0
15,798
L
Scylla
Clapiii
Scylla
3,327
82
0
868
3,056
1,062
0
1,146
1,910
34,864
0
W
King Arthur
Dahlobster
King Arthur
5,650
1,261
0
2,884
9,224
4,486
0
0
9,214
0
46,079
L
Bakasura
Dark9757
Bakasura
3,742
3,239
0
2,345
8,074
2,525
0
2,581
5,493
0
29,700
W
Anubis
FuraxDu96
Anubis
1,434
44
0
2,141
4,186
1,985
0
1,467
2,644
28,704
0
L
King Arthur
LaneOfTerror
King Arthur
5,791
911
0
1,587
8,130
5,269
0
1,000
7,130
0
37,066
W
Jormungandr
Vxtior
Jormungandr
2,942
867
0
1,479
5,110
2,397
0
118
4,762
32,204
0
L
2,765
677
828
941
5,946
2,260
0
1,637
4,309
14,536
0
W
Sylvanus
ZeeDangle
Sylvanus
5,125
1,936
898
3,402
6,051
3,698
502
2,258
3,783
21,895
7,662
W
Heimdallr
killerfang0
Heimdallr
3,321
1,642
0
661
5,441
1,933
410
2,249
3,192
0
28,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
27,439
346
Minions Killed
282
0
Camps Cleared
0
945,396
Distance Traveled
956,239
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,697
470
33
3
0
198,315
3
L
Scylla
6,031
603
67
7
0
179,610
4
W
King Arthur
7,230
723
113
11
0
200,773
1
L
Bakasura
5,607
561
72
7
0
234,871
4
W
Anubis
5,969
597
66
7
0
182,622
0
L
King Arthur
5,910
591
89
9
0
177,245
2
W
Jormungandr
5,608
561
63
6
0
204,332
0
L
Yemoja
5,194
519
21
2
0
166,198
2
W
Sylvanus
6,023
602
51
5
0
182,615
3
W
Heimdallr
5,544
554
53
5
0
175,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role