Player Matchup

Izanami
Izanami
JJDMX
Izanami
Level 21
God Stats
4W - 5L
1,698 SR
Queue Stats
21W - 26L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
Restritus
Cthulhu
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
42W - 33L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
TenshiIsBest
Zhong Kui
Level 27
God Stats
4W - 3L
1,498 SR
Queue Stats
17W - 21L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
cesarloboccm
Xbalanque
Level 29
God Stats
9W - 10L
1,341 SR
Queue Stats
111W - 115L
1,498 Elo+
Solo
Bakasura
Bakasura
dbhsgdjhgajhgdfe
Bakasura
Level 25
God Stats
3W - 2L
1,651 SR
Queue Stats
53W - 45L
1,485 Elo+
Solo
Team Averages
Level 26
1,497 SR
1,489 Elo+

VS

Team Averages
Level 26
1,578 SR
1,518 Elo+
Da Ji
Da Ji
DrippingW3T
Da Ji
Level 15
God Stats
7W - 2L
1,695 SR
Queue Stats
21W - 13L
1,480 Elo+
Solo
Apollo
Apollo
ErnieSUS
Apollo
Level 7
God Stats
8W - 2L
1,376 SR
Queue Stats
24W - 26L
1,398 Elo+
Party 1
Bellona
Bellona
RyuujiSmite
Bellona
Level 8
God Stats
2W - 1L
1,761 SR
Queue Stats
3W - 5L
1,419 Elo+
Solo
Set
Set
Trev10T10
Set
Level 99
God Stats
11W - 3L
1,559 SR
Queue Stats
112W - 97L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
ifokyurdad
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JJDMX
Izanami
6
0 / 6 / 1
3,967
567
839
5,022
1,168
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
Restritus
Cthulhu
3
0 / 2 / 0
3,516
502
120
1,919
581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
TenshiIsBest
Zhong Kui
7
3 / 2 / 0
4,541
649
3,025
3,518
2,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
cesarloboccm
Xbalanque
6
1 / 3 / 1
4,234
605
1,746
4,373
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 4 / 2
5,283
755
2,101
5,571
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
4,026
575
1,983
3,234
1,050
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
ErnieSUS
Apollo
6
3 / 2 / 1
4,315
616
1,336
3,968
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
RyuujiSmite
Bellona
7
2 / 1 / 1
4,533
648
2,006
3,582
2,052
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
8 / 2 / 0
6,004
858
4,266
4,602
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ifokyurdad
Kukulkan
9
3 / 0 / 6
5,281
754
4,714
1,527
454
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
16
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Apollo
ErnieSUS
Apollo
3
2
1
1.75
L
Izanami
JJDMX
Izanami
0
6
1
0.08
L
Cthulhu
Restritus
Cthulhu
0
2
0
0
W
Bellona
RyuujiSmite
Bellona
2
1
1
2.5
L
Zhong Kui
TenshiIsBest
Zhong Kui
3
2
0
1.5
W
8
2
0
4
L
Xbalanque
cesarloboccm
Xbalanque
1
3
1
0.5
L
2
4
2
0.75
W
Kukulkan
ifokyurdad
Kukulkan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,831
Damage
14,305
20,403
Taken
16,913
6,569
Mitigated
6,060
3,193
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,983
671
0
788
3,234
1,050
0
2,208
996
0
8,445
W
Apollo
ErnieSUS
Apollo
1,336
698
0
750
3,968
1,014
644
294
3,634
0
13,762
L
Izanami
JJDMX
Izanami
839
632
0
120
5,022
1,168
0
2,185
2,837
0
13,780
L
Cthulhu
Restritus
Cthulhu
120
0
0
60
1,919
581
0
956
963
2,857
0
W
Bellona
RyuujiSmite
Bellona
2,006
599
0
272
3,582
2,052
86
0
3,582
0
15,725
L
Zhong Kui
TenshiIsBest
Zhong Kui
3,025
462
0
1,079
3,518
2,094
310
187
3,331
14,384
0
W
4,266
1,433
0
703
4,602
1,490
0
387
4,145
0
30,778
L
Xbalanque
cesarloboccm
Xbalanque
1,746
846
0
936
4,373
876
102
0
4,373
0
12,457
L
2,101
1,236
0
998
5,571
1,850
0
1,386
4,185
0
18,761
W
Kukulkan
ifokyurdad
Kukulkan
4,714
434
0
105
1,527
454
505
256
1,271
28,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,541
Gold Earned
24,159
148
Minions Killed
196
0
Camps Cleared
0
651,899
Distance Traveled
726,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,026
575
16
2
0
155,037
0
W
Apollo
4,315
616
25
4
0
146,323
0
L
Izanami
3,967
567
32
5
0
125,721
2
L
Cthulhu
3,516
502
5
1
0
59,705
0
W
Bellona
4,533
648
35
5
0
130,143
1
L
Zhong Kui
4,541
649
30
4
0
147,488
2
W
Set
6,004
858
62
9
0
158,609
2
L
Xbalanque
4,234
605
27
4
0
139,449
0
L
Bakasura
5,283
755
54
8
0
179,536
1
W
Kukulkan
5,281
754
58
8
0
136,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role