Player Matchup

Ganesha
Ganesha
Girlyfox
Ganesha
Level 92
God Stats
0W - 2L
1,283 SR
Queue Stats
64W - 69L
1,381 Elo+
Party 2
Merlin
Merlin
Hundekind
Merlin
Level 124
God Stats
0W - 2L
1,196 SR
Queue Stats
56W - 57L
1,421 Elo+
Party 2
Izanami
Izanami
JCorbett25
Izanami
Level 109
God Stats
17W - 10L
1,628 SR
Queue Stats
345W - 359L
1,433 Elo+
Solo
Loki
Loki
Lyx I KyuuBi
Loki
Level 16
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
Raiton-chan
Baron Samedi
Level 137
God Stats
21W - 16L
1,563 SR
Queue Stats
718W - 698L
1,466 Elo+
Solo
Team Averages
Level 96
1,423 SR
1,415 Elo+

VS

Team Averages
Level 113
1,408 SR
1,432 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ChrisedChris
Skadi
Level 108
God Stats
11W - 10L
1,511 SR
Queue Stats
531W - 575L
1,404 Elo+
Solo
Tyr
Tyr
Pharaondu94
Tyr
Level 157
God Stats
6W - 10L
1,247 SR
Queue Stats
54W - 62L
1,410 Elo+
Party 1
Ares
Ares
Rapzter
Ares
Level 45
God Stats
13W - 13L
1,531 SR
Queue Stats
110W - 155L
1,414 Elo+
Party 3
Athena
Athena
RavenCrowSting
Athena
Level 98
God Stats
6W - 9L
1,253 SR
Queue Stats
289W - 326L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Girlyfox
Ganesha
10
0 / 5 / 2
6,007
462
2,236
10,765
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Hundekind
Merlin
13
3 / 1 / 1
7,682
591
5,970
6,446
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JCorbett25
Izanami
13
1 / 2 / 1
6,960
535
4,106
7,618
2,187
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 1
5,919
455
1,928
6,465
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Raiton-chan
Baron Samedi
13
1 / 0 / 0
7,476
575
7,432
6,203
5,328
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 1 / 1
7,521
579
3,776
3,681
1,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 4
7,730
595
9,857
8,589
2,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 1 / 1
7,164
551
3,974
13,083
8,342
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Rapzter
Ares
12
4 / 1 / 4
7,996
615
3,191
7,971
4,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 1
6,830
525
2,160
6,984
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
1
1.5
W
4
2
4
3
L
Ganesha
Girlyfox
Ganesha
0
5
2
0.2
L
Merlin
Hundekind
Merlin
3
1
1
3.5
L
Izanami
JCorbett25
Izanami
1
2
1
0.75
L
0
3
1
0.17
W
1
1
1
1.5
L
Baron Samedi
Raiton-chan
Baron Samedi
1
0
0
1
W
Ares
Rapzter
Ares
4
1
4
6
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,672
Damage
22,958
37,497
Taken
40,308
16,950
Mitigated
18,630
14,428
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,776
0
0
1,459
3,681
1,385
0
1,886
1,795
49,415
0
W
9,857
6,210
269
4,515
8,589
2,408
1,016
3,353
5,236
0
54,628
L
Ganesha
Girlyfox
Ganesha
2,236
127
225
2,602
10,765
5,479
0
1,937
8,828
15,446
0
L
Merlin
Hundekind
Merlin
5,970
0
0
2,329
6,446
2,129
0
3,026
3,420
49,269
0
L
Izanami
JCorbett25
Izanami
4,106
2,510
0
3,057
7,618
2,187
0
2,185
5,433
0
55,997
L
1,928
451
0
2,430
6,465
1,827
0
1,721
4,744
0
29,818
W
3,974
315
0
5,624
13,083
8,342
0
7,302
5,781
0
40,213
L
Baron Samedi
Raiton-chan
Baron Samedi
7,432
1,116
185
3,600
6,203
5,328
471
258
5,945
46,197
0
W
Ares
Rapzter
Ares
3,191
114
0
1,281
7,971
4,132
0
1,270
6,701
25,127
0
W
2,160
388
0
3,498
6,984
2,363
0
1,945
5,039
37,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
37,241
398
Minions Killed
391
0
Camps Cleared
0
1,195,166
Distance Traveled
1,262,320
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,521
579
92
7
0
259,693
6
W
Skadi
7,730
595
90
7
0
241,350
2
L
Ganesha
6,007
462
8
1
0
234,080
5
L
Merlin
7,682
591
100
8
0
261,326
7
L
Izanami
6,960
535
126
10
0
221,493
4
L
Loki
5,919
455
60
5
0
274,361
2
W
Tyr
7,164
551
81
6
0
228,305
3
L
Baron Samedi
7,476
575
104
8
0
203,906
1
W
Ares
7,996
615
43
3
0
247,514
4
W
Athena
6,830
525
85
7
0
285,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role