Player Matchup

Raijin
Raijin
Diamond I
AirCougars
Raijin
Diamond I
Level 104
God Stats
11W - 4L
1,857 SR
Queue Stats
224W - 200L
2,310 MMR
Solo
Athena
Athena
Diamond III
Kuzenbo1
Athena
Diamond III
Level 158
God Stats
2W - 2L
1,634 SR
Queue Stats
87W - 84L
2,254 MMR
Party 2
Ravana
Ravana
Diamond I
LeDoudz
Ravana
Diamond I
Level 157
God Stats
5W - 6L
1,739 SR
Queue Stats
82W - 80L
2,355 MMR
Party 2
Apollo
Apollo
Diamond III
Varania95
Apollo
Diamond III
Level 160
God Stats
26W - 15L
1,615 SR
Queue Stats
524W - 512L
2,312 MMR
Solo
Guan Yu
Guan Yu
Masters
jonathane9
Guan Yu
Masters
Level 129
God Stats
8W - 8L
1,625 SR
Queue Stats
401W - 381L
2,296 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,694 SR
2,305 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,561 SR
1,990 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Ccontreras
Sobek
Diamond IV
Level 145
God Stats
9W - 8L
1,767 SR
Queue Stats
556W - 547L
2,225 MMR
Solo
Da Ji
Da Ji
Masters
Kh4pz
Da Ji
Masters
Level 147
God Stats
2W - 2L
1,734 SR
Queue Stats
256W - 265L
2,454 MMR
Party 1
Rama
Rama
Diamond III
castorcastors
Rama
Diamond III
Level 64
God Stats
0W - 4L
1,305 SR
Queue Stats
89W - 84L
2,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AirCougars
Raijin
9
1 / 0 / 1
5,093
728
1,137
2,775
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Kuzenbo1
Athena
7
1 / 1 / 3
4,760
680
3,388
4,258
2,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
LeDoudz
Ravana
8
3 / 1 / 3
4,769
681
3,215
2,825
745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Varania95
Apollo
8
1 / 1 / 0
4,688
670
2,276
2,428
529
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
jonathane9
Guan Yu
9
2 / 1 / 2
4,934
705
4,137
5,244
3,320
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayScyllaTiamatSetPersephone

VS

Bans
GilgameshCu ChulainnHou YiOdinDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 1
5,126
732
1,430
3,152
1,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
 
Tyr
6
0 / 4 / 1
4,185
598
2,931
6,358
2,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
7
0 / 0 / 2
4,421
632
1,225
4,037
1,482
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Kh4pz
Da Ji
8
4 / 3 / 0
4,904
701
3,073
5,808
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 1 / 0
3,877
554
767
2,759
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
4
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
1
0.5
L
Tyr
 
Tyr
0
4
1
0.13
W
Raijin
AirCougars
Raijin
1
0
1
1.5
L
Sobek
0
0
2
1
L
Da Ji
Kh4pz
Da Ji
4
3
0
1.33
W
Athena
Kuzenbo1
Athena
1
1
3
2.5
W
Ravana
LeDoudz
Ravana
3
1
3
4.5
W
Apollo
Varania95
Apollo
1
1
0
1
L
0
1
0
0
W
Guan Yu
jonathane9
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
9,426
17,530
Taken
22,114
7,435
Mitigated
7,401
7,192
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,430
988
0
1,631
3,152
1,154
988
913
2,227
37,394
0
L
Tyr
 
Tyr
2,931
527
0
2,174
6,358
2,699
0
593
5,434
0
15,762
W
Raijin
AirCougars
Raijin
1,137
215
0
938
2,775
756
47
1,052
1,723
26,793
0
L
Sobek
1,225
310
0
1,634
4,037
1,482
0
772
3,265
7,572
0
L
Da Ji
Kh4pz
Da Ji
3,073
1,013
0
459
5,808
1,586
0
1,468
4,274
0
19,132
W
Athena
Kuzenbo1
Athena
3,388
1,002
0
1,160
4,258
2,085
0
719
3,539
8,486
0
W
Ravana
LeDoudz
Ravana
3,215
927
0
1,550
2,825
745
0
186
2,639
0
19,666
W
Apollo
Varania95
Apollo
2,276
1,931
0
1,070
2,428
529
349
698
1,730
0
27,308
L
767
692
0
1,123
2,759
480
0
568
2,060
0
15,154
W
Guan Yu
jonathane9
Guan Yu
4,137
1,079
0
2,474
5,244
3,320
354
0
5,244
0
23,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
22,513
234
Minions Killed
197
0
Camps Cleared
0
768,567
Distance Traveled
723,755
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,126
732
78
11
0
145,944
4
L
Tyr
4,185
598
34
5
0
152,998
0
W
Raijin
5,093
728
67
10
0
149,919
3
L
Sobek
4,421
632
11
2
0
151,322
1
L
Da Ji
4,904
701
39
6
0
162,850
3
W
Athena
4,760
680
18
3
0
157,438
1
W
Ravana
4,769
681
47
7
0
166,507
3
W
Apollo
4,688
670
51
7
0
133,450
1
L
Rama
3,877
554
35
5
0
110,641
2
W
Guan Yu
4,934
705
51
7
0
161,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role