Player Matchup

Bacchus
Bacchus
Gold III
ArrogantReko
Bacchus
Gold III
Level 148
God Stats
24W - 20L
1,631 SR
Queue Stats
589W - 583L
1,373 MMR
Solo
Izanami
Izanami
Silver II
DownhillDonner
Izanami
Silver II
Level 124
God Stats
3W - 4L
1,583 SR
Queue Stats
16W - 20L
1,149 MMR
Party 1
Chaac
Chaac
Bronze III
ItsSxperPro_LM
Chaac
Bronze III
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 52L
1,366 MMR
Solo
Arachne
Arachne
Gold II
Salohcin34
Arachne
Gold II
Level 129
God Stats
18W - 13L
1,605 SR
Queue Stats
144W - 136L
1,614 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
UrielX4
Zhong Kui
Gold III
Level 104
God Stats
22W - 15L
1,688 SR
Queue Stats
182W - 172L
1,409 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,601 SR
1,382 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,492 SR
1,377 MMR
Hel
Hel
Gold II
Alex_____Villa
Hel
Gold II
Level 103
God Stats
2W - 5L
1,384 SR
Queue Stats
428W - 449L
1,586 MMR
Party 2
Tyr
Tyr
Gold V
Kxsst
Tyr
Gold V
Level 128
God Stats
35W - 33L
1,521 SR
Queue Stats
64W - 64L
1,325 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Nubian_god
Xing Tian
Gold IV
Level 158
God Stats
4W - 12L
1,445 SR
Queue Stats
347W - 357L
1,341 MMR
Solo
Apollo
Apollo
Gold V
i-am-Awesome_Bro
Apollo
Gold V
Level 146
God Stats
47W - 39L
1,586 SR
Queue Stats
269W - 267L
1,374 MMR
Solo
Bakasura
Bakasura
Silver I
tedoiguerra
Bakasura
Silver I
Level 88
God Stats
1W - 3L
1,522 SR
Queue Stats
233W - 248L
1,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArrogantReko
Bacchus
16
1 / 1 / 17
12,171
553
11,909
18,130
24,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 1 / 6
13,128
597
6,825
11,103
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 2 / 6
12,269
558
7,535
21,049
19,270
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Salohcin34
Arachne
20
8 / 0 / 5
13,338
606
9,628
16,326
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
UrielX4
Zhong Kui
20
15 / 0 / 6
14,055
639
31,803
15,554
12,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayAthenaTiamatPersephoneGilgamesh

VS

Bans
ScyllaCthulhuYmirJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,624
392
5,497
13,351
3,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Kxsst
Tyr
16
2 / 3 / 0
10,258
466
9,137
17,970
19,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
Nubian_god
Xing Tian
13
0 / 4 / 3
9,309
423
7,386
26,189
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 3 / 2
9,690
440
6,535
15,468
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
tedoiguerra
Bakasura
14
2 / 8 / 1
8,987
409
6,504
18,229
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
26
Kills
4
4
Deaths
26
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Bacchus
ArrogantReko
Bacchus
1
1
17
9.5
W
1
1
6
4
W
1
2
6
2
L
Tyr
Kxsst
Tyr
2
3
0
0.67
L
Xing Tian
Nubian_god
Xing Tian
0
4
3
0.38
W
Arachne
Salohcin34
Arachne
8
0
5
10.5
W
Zhong Kui
UrielX4
Zhong Kui
15
0
6
18
L
0
3
2
0.33
L
Bakasura
tedoiguerra
Bakasura
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,700
Damage
35,059
82,162
Taken
91,207
68,175
Mitigated
49,383
45,382
Healing
25,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,497
239
1,570
2,921
13,351
3,540
0
9,270
4,081
48,748
0
W
Bacchus
ArrogantReko
Bacchus
11,909
1,127
545
4,205
18,130
24,576
215
3,875
13,445
41,651
0
W
6,825
5,600
0
6,996
11,103
4,059
3,575
1,399
9,704
0
113,319
W
7,535
1,267
0
11,139
21,049
19,270
2,391
2,725
18,123
0
84,031
L
Tyr
Kxsst
Tyr
9,137
565
0
6,293
17,970
19,410
0
5,045
12,925
0
69,570
L
Xing Tian
Nubian_god
Xing Tian
7,386
580
0
5,552
26,189
14,268
0
12,620
13,569
36,214
0
W
Arachne
Salohcin34
Arachne
9,628
6,281
0
10,371
16,326
8,182
1,999
5,283
11,015
0
110,281
W
Zhong Kui
UrielX4
Zhong Kui
31,803
2,253
233
11,893
15,554
12,088
4,022
4,236
10,945
108,289
0
L
6,535
3,488
0
5,161
15,468
4,975
0
7,927
7,541
0
78,993
L
Bakasura
tedoiguerra
Bakasura
6,504
4,826
0
3,914
18,229
7,190
0
9,158
9,071
0
48,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,961
Gold Earned
46,868
708
Minions Killed
552
0
Camps Cleared
0
2,212,817
Distance Traveled
1,927,636
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,624
392
95
4
0
366,858
5
W
Bacchus
12,171
553
30
1
0
423,355
12
W
Izanami
13,128
597
185
8
0
392,130
5
W
Chaac
12,269
558
167
8
0
437,573
4
L
Tyr
10,258
466
153
7
0
394,576
4
L
Xing Tian
9,309
423
45
2
0
371,052
3
W
Arachne
13,338
606
163
7
0
534,865
1
W
Zhong Kui
14,055
639
163
7
0
424,894
4
L
Apollo
9,690
440
149
7
0
361,965
4
L
Bakasura
8,987
409
110
5
0
433,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role