Player Matchup

Tsukuyomi
Tsukuyomi
ARASH1111
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,360 Elo+
Solo
Skadi
Skadi
KeezyKushy
Skadi
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,626 Elo+
Solo
Ullr
Ullr
Lgzuz
Ullr
Level 25
God Stats
2W - 8L
1,167 SR
Queue Stats
37W - 35L
1,581 Elo+
Solo
Fenrir
Fenrir
Wéřéwółf
Fenrir
Level 5
God Stats
433W - 380L
1,400 SR
Queue Stats
433W - 380L
1,355 Elo+
Solo
Neith
Neith
sahtehafiz
Neith
Level 26
God Stats
5W - 6L
1,455 SR
Queue Stats
326W - 377L
1,395 Elo+
Solo
Team Averages
Level 15
1,405 SR
1,463 Elo+

VS

Team Averages
Level 16
1,481 SR
1,439 Elo+
Cthulhu
Cthulhu
BYCmouse
Cthulhu
Level 3
God Stats
9W - 10L
1,795 SR
Queue Stats
11W - 12L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Picowire
Gilgamesh
Level 29
God Stats
14W - 10L
1,479 SR
Queue Stats
86W - 92L
1,493 Elo+
Solo
Tiamat
Tiamat
Plandemic19
Tiamat
Level 8
God Stats
1W - 0L
1,370 SR
Queue Stats
9W - 3L
1,434 Elo+
Solo
Janus
Janus
RagnarRocker
Janus
Level 24
God Stats
4W - 8L
1,333 SR
Queue Stats
138W - 128L
1,363 Elo+
Solo
Da Ji
Da Ji
ちつじょだいしゅき
Da Ji
Level 18
God Stats
4W - 3L
1,428 SR
Queue Stats
14W - 16L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARASH1111
Tsukuyomi
17
0 / 9 / 1
10,611
758
5,827
11,276
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
19
6 / 4 / 1
14,187
1,013
22,503
16,480
6,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Lgzuz
Ullr
19
0 / 2 / 5
12,290
878
13,758
20,081
9,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 13 / 2
11,821
844
10,148
27,406
14,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
19
0 / 6 / 5
12,289
878
10,041
21,711
10,784
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BYCmouse
Cthulhu
20
2 / 1 / 25
13,149
939
9,211
13,629
16,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Picowire
Gilgamesh
20
8 / 2 / 18
14,207
1,015
32,579
23,024
33,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
20
9 / 1 / 13
14,272
1,019
17,934
12,074
6,918
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
13 / 5 / 12
14,236
1,017
26,142
9,447
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 0 / 17
12,350
882
4,271
9,151
7,218
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
9
Kills
34
34
Deaths
9
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ARASH1111
Tsukuyomi
0
9
1
0.06
W
Cthulhu
BYCmouse
Cthulhu
2
1
25
14.5
L
Skadi
6
4
1
1.63
L
Ullr
Lgzuz
Ullr
0
2
5
1.25
W
Gilgamesh
Picowire
Gilgamesh
8
2
18
8.5
W
Tiamat
9
1
13
15.5
W
13
5
12
3.8
L
3
13
2
0.31
L
Neith
0
6
5
0.42
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
90,137
96,954
Taken
67,325
45,774
Mitigated
67,192
6,866
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ARASH1111
Tsukuyomi
5,827
1,560
0
72
11,276
4,433
0
6,293
4,983
0
12,396
W
Cthulhu
BYCmouse
Cthulhu
9,211
534
0
138
13,629
16,553
0
0
13,410
23,483
0
L
Skadi
22,503
10,811
343
3,460
16,480
6,747
0
6,835
9,645
0
64,539
L
Ullr
Lgzuz
Ullr
13,758
8,305
0
248
20,081
9,050
0
9,485
10,596
0
52,122
W
Gilgamesh
Picowire
Gilgamesh
32,579
8,082
0
1,009
23,024
33,755
0
0
22,847
0
45,110
W
Tiamat
17,934
2,546
0
2,182
12,074
6,918
0
0
11,907
57,973
0
W
26,142
3,749
0
398
9,447
2,748
0
0
9,447
50,728
0
L
10,148
1,686
0
140
27,406
14,760
0
17,583
9,823
0
12,699
L
Neith
10,041
3,610
0
2,603
21,711
10,784
0
13,091
8,620
0
24,699
W
4,271
992
0
45
9,151
7,218
0
0
9,037
0
18,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,198
Gold Earned
68,214
242
Minions Killed
261
5
Camps Cleared
9
1,132,433
Distance Traveled
1,407,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,611
758
22
2
1
133,449
0
W
Cthulhu
13,149
939
23
2
0
307,343
0
L
Skadi
14,187
1,013
96
7
3
254,211
0
L
Ullr
12,290
878
90
6
1
240,447
0
W
Gilgamesh
14,207
1,015
30
2
0
281,563
0
W
Tiamat
14,272
1,019
101
7
3
262,799
0
W
Janus
14,236
1,017
66
5
4
215,348
0
L
Fenrir
11,821
844
6
0
0
269,711
2
L
Neith
12,289
878
28
2
0
234,615
0
W
Da Ji
12,350
882
41
3
2
340,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role