Player Matchup

Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blu817
Anhur
Level 30
God Stats
12W - 5L
1,405 SR
Queue Stats
225W - 232L
1,536 Elo+
Party 1
Osiris
Osiris
FastKill00
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,145 Elo+
Party 2
Ymir
Ymir
OhSnapItzJet
Ymir
Level 22
God Stats
11W - 7L
1,648 SR
Queue Stats
61W - 57L
1,434 Elo+
Party 1
Olorun
Olorun
SoulLake
Olorun
Level 14
God Stats
2W - 0L
1,660 SR
Queue Stats
18W - 27L
1,306 Elo+
Party 2
Team Averages
Level 20
1,542 SR
1,384 Elo+

VS

Team Averages
Level 4
1,524 SR
1,449 Elo+
Ra
Ra
DinIshar
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Discordia
Discordia
LemeRe
Discordia
Level 7
God Stats
3W - 1L
1,846 SR
Queue Stats
4W - 7L
1,235 Elo+
Solo
Pele
Pele
SadTB
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,763 Elo+
Solo
Guan Yu
Guan Yu
daydaylo10
Guan Yu
Level 2
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uzi361
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 4 / 5
9,889
549
6,666
13,045
4,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
Blu817
Anhur
16
15 / 0 / 3
10,788
599
16,432
10,159
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
FastKill00
Osiris
13
1 / 4 / 1
8,552
475
5,550
10,103
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 14
10,327
574
5,712
17,702
18,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
SoulLake
Olorun
13
3 / 7 / 7
8,577
477
6,132
13,937
5,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,191
455
14,669
13,012
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
LemeRe
Discordia
12
6 / 7 / 2
8,630
479
10,472
10,480
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
SadTB
Pele
16
7 / 2 / 5
10,201
567
15,141
18,115
7,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
daydaylo10
Guan Yu
6
0 / 13 / 2
5,975
332
2,311
15,625
11,260
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
uzi361
Morgan Le Fay
4
0 / 3 / 0
5,483
305
1,669
2,330
422
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
31
Kills
16
16
Deaths
34
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
4
5
2.38
W
Anhur
Blu817
Anhur
15
0
3
16.5
L
3
9
2
0.44
W
Osiris
FastKill00
Osiris
1
4
1
0.38
L
Discordia
LemeRe
Discordia
6
7
2
1
W
5
1
14
12
L
Pele
SadTB
Pele
7
2
5
4.75
W
Olorun
SoulLake
Olorun
3
7
7
0.93
L
Guan Yu
daydaylo10
Guan Yu
0
13
2
0.08
L
Morgan Le Fay
uzi361
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,492
Damage
44,262
64,946
Taken
59,562
37,281
Mitigated
25,529
20,652
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,666
2,667
168
3,780
13,045
4,260
2,722
3,231
9,588
0
43,604
W
Anhur
Blu817
Anhur
16,432
7,640
0
5,633
10,159
3,616
1,111
4,847
5,196
0
82,368
L
14,669
2,173
608
1,201
13,012
3,725
587
4,240
8,772
50,969
0
W
Osiris
FastKill00
Osiris
5,550
1,309
0
2,613
10,103
5,708
482
1,943
8,144
0
35,632
L
Discordia
LemeRe
Discordia
10,472
1,614
0
317
10,480
2,785
204
1,958
8,522
22,636
0
W
5,712
1,152
0
5,837
17,702
18,412
374
8,311
9,222
29,020
0
L
Pele
SadTB
Pele
15,141
3,241
0
4,166
18,115
7,337
0
2,729
15,386
0
60,445
W
Olorun
SoulLake
Olorun
6,132
2,942
106
2,515
13,937
5,285
927
7,788
5,881
25,256
2,364
L
Guan Yu
daydaylo10
Guan Yu
2,311
628
0
125
15,625
11,260
699
1,545
14,080
0
6,727
L
Morgan Le Fay
uzi361
Morgan Le Fay
1,669
563
0
70
2,330
422
0
611
1,719
5,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,133
Gold Earned
38,480
361
Minions Killed
235
0
Camps Cleared
0
1,624,509
Distance Traveled
1,317,711
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,889
549
76
4
0
309,134
0
W
Anhur
10,788
599
119
7
0
339,278
0
L
Ra
8,191
455
87
5
0
278,483
4
W
Osiris
8,552
475
72
4
0
393,980
5
L
Discordia
8,630
479
20
1
0
254,657
1
W
Ymir
10,327
574
40
2
0
313,223
0
L
Pele
10,201
567
106
6
0
366,289
0
W
Olorun
8,577
477
54
3
0
268,894
6
L
Guan Yu
5,975
332
15
1
0
329,811
2
L
Morgan Le Fay
5,483
305
7
0
0
88,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role