Player Matchup

Nemesis
Nemesis
Aimous1191
Nemesis
Level 27
God Stats
26W - 30L
1,412 SR
Queue Stats
121W - 129L
1,340 Elo+
Solo
Medusa
Medusa
Bloomerboy01
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,027 Elo+
Solo
Neith
Neith
OddGambino149
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,192 Elo+
Solo
Izanami
Izanami
SweetGoldnBonnie
Izanami
Level 28
God Stats
21W - 14L
1,515 SR
Queue Stats
59W - 65L
1,385 Elo+
Solo
Artemis
Artemis
TonysGaming420
Artemis
Level 27
God Stats
72W - 100L
1,401 SR
Queue Stats
247W - 287L
1,285 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,246 Elo+

VS

Team Averages
Level 20
1,419 SR
1,416 Elo+
Apollo
Apollo
AndreiBobulev
Apollo
Level 29
God Stats
5W - 10L
1,287 SR
Queue Stats
122W - 134L
1,411 Elo+
Solo
Rama
Rama
Regikat291
Rama
Level 26
God Stats
1W - 1L
1,443 SR
Queue Stats
8W - 7L
1,772 Elo+
Solo
Izanami
Izanami
VC-NeonLyte
Izanami
Level 27
God Stats
22W - 33L
1,419 SR
Queue Stats
127W - 149L
1,271 Elo+
Solo
Scylla
Scylla
emskis1989
Scylla
Level 11
God Stats
4W - 2L
1,448 SR
Queue Stats
4W - 4L
1,475 Elo+
Solo
Cthulhu
Cthulhu
zzitex
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimous1191
Nemesis
20
12 / 2 / 3
13,444
611
12,997
15,032
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
16
5 / 7 / 2
11,865
539
9,221
16,259
4,402
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
8 / 10 / 2
13,304
605
17,693
18,628
6,095
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
6 / 15 / 4
13,840
629
17,379
20,544
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 1 / 4
12,865
585
17,313
9,045
3,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 11 / 1
12,668
576
15,421
24,366
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 7 / 1
7,535
343
2,654
10,972
2,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
VC-NeonLyte
Izanami
20
20 / 5 / 2
14,165
644
21,448
27,209
9,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
emskis1989
Scylla
13
1 / 8 / 3
8,487
386
2,593
16,033
4,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zzitex
Cthulhu
12
0 / 11 / 1
7,800
355
3,795
24,109
21,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
41
Kills
33
35
Deaths
42
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aimous1191
Nemesis
12
2
3
6.75
L
12
11
1
1.14
W
Medusa
5
7
2
0.86
W
8
10
2
0.9
L
0
7
1
0.07
W
6
15
4
0.53
W
10
1
4
12
L
Izanami
VC-NeonLyte
Izanami
20
5
2
4.2
L
Scylla
emskis1989
Scylla
1
8
3
0.31
L
Cthulhu
zzitex
Cthulhu
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,603
Damage
45,911
79,508
Taken
102,689
25,997
Mitigated
45,233
10,633
Healing
27,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aimous1191
Nemesis
12,997
7,562
0
1,429
15,032
6,707
1,248
875
14,157
0
115,394
L
15,421
8,513
0
7,969
24,366
7,832
1,024
0
24,191
0
62,457
W
Medusa
9,221
4,250
0
1,865
16,259
4,402
1,274
1,107
15,152
0
54,370
W
17,693
10,053
0
4,819
18,628
6,095
2,648
514
18,114
0
74,208
L
2,654
1,860
0
2,023
10,972
2,546
1,183
0
10,972
0
23,946
W
17,379
11,437
0
1,497
20,544
5,187
3,956
514
20,030
0
85,499
W
17,313
11,904
15
1,008
9,045
3,606
8,284
3,378
5,667
0
62,288
L
Izanami
VC-NeonLyte
Izanami
21,448
17,229
127
15,447
27,209
9,385
1,406
0
26,927
0
108,767
L
Scylla
emskis1989
Scylla
2,593
917
138
1,337
16,033
4,301
26
0
16,033
28,434
0
L
Cthulhu
zzitex
Cthulhu
3,795
503
0
571
24,109
21,169
0
0
24,109
28,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,318
Gold Earned
50,655
562
Minions Killed
415
0
Camps Cleared
0
1,842,496
Distance Traveled
1,506,167
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,444
611
128
6
0
434,209
3
L
Apollo
12,668
576
93
4
0
350,444
0
W
Medusa
11,865
539
71
3
0
397,281
1
W
Neith
13,304
605
123
6
0
320,624
0
L
Rama
7,535
343
47
2
0
206,300
3
W
Izanami
13,840
629
146
7
0
348,207
0
W
Artemis
12,865
585
94
4
0
342,175
0
L
Izanami
14,165
644
167
8
0
350,337
2
L
Scylla
8,487
386
51
2
0
321,722
4
L
Cthulhu
7,800
355
57
3
0
277,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role